
Gather your heroes and journey beyond the dungeons of Castle Hammerwatch to explore a pixelated world like never before. Aid King Roland’s resistance while helping villagers along the way. Battle beasts, finish off hordes of the undead, and face the forces of evil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.57/day in the week after.
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Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.2Kreviews | 62% | — | $1.2M |
| $29.99 | 375ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾游戏。联机问题大的很,慎买
拉的很,联机卡完了,本来单人打打也行,开了个游侠困难挡,打野怪获得经验的效率低的可怕,四级前还行,四级后半天升不了一级,进个海盗副本,清完怪后,误进boss房,打不过死了,选择复活在洞穴里,谁知洞里所有怪都重新刷新?直接进怪堆,无敌了。
macht bock
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 169ratings |
| 66% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wouldn't say the game is quite worth it at $25. Currently $5 on sale. Would for sure wait for a decent sale first. The game is overall solid. Enemies are all interesting enough to keep combat feeling fresh when you go to a different area. I've run into very few bugs or issues. Near the end for some reason my character stopped being able to preform actions. I could move and enemies did whatever they wanted. Just got locked up, no debuffs. There is also an issue with the leather merch in the city. NPC's never reset. At the end of the day they path to where they sleep and then path back. Leather merchant and two kids got stuck on the wagon to the inn. Since they are currently set to go sleep, they will not move. I restarted my game, went to different areas, waited, slept myself. Nothing resets them. Pesky when your hero uses leather. Forcing me to use a mediocre crafting system or rely on RNG drops. Beyond that, everything has been fairly smooth. Gear is OK. Crafting is a waste of time for the most part. Gear has 5 tiers and you cannot craft up to the 4th or 5th. Weapons are really the only ones I find worth crafting at all as it's easier to maximize damage. The rest of your gear there is just too much to work around and need. Crafting lifesteal on gloves is handy though. Maps are fine. A little unpolished but I haven't really had issues. Story is overall nothing special. I played the Ranger. Skills are very unbalanced. Anything with flat damage will fall off later in the game but can be strong early on. Once I got to the 2nd rank nothing felt worth it over my bow. Overall found the game fun. Don't think I'll be replaying to try other classes though.
游戏是好游戏,就是体量太小,如果区域和boss再多做一些会很好玩,10分给8分吧,另外,由于部分宝箱和洞穴位置是随机生成的,所以会出现有宝箱出现在根本无法获取的地方,这是正常现象,不要花费时间去思考如何获得它(后期全道具了也拿不了的)
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bello
Devia ter um mapa pra poder usar desde o início, é chato demais ficar se perdendo o tempo todo
Beautiful, by all means, successor to the first game. Very atmospheric and addictive as well. Graphics is by itself a stunning love letter to the pixel art. Being sometimes quite challenging — a perfect game to relax just by being sucked in into the process.
갠적으로 재밌었고 흥미로웠고 다좋은데 오픈하고 처음헀을떄 버그랑 멀티문제랑 등등 게임을 정상적으로 끝까지 할수가 없었음
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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