
Wyvia is an open world 3D action RPG inspired by classic JRPGs. Save your world from a monstrous invasion. Choose from 10 classes customizing them with a robust cross-class skill system, craft and upgrade tons of weapons, explore dungeons battling a variety of enemies, and defeat terrifying bosses!
Modeled estimate, not a reported figure. How we estimate →
Media

About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Spain, Russian, Spanish - Latin America, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
UPDATE: I just beat it. What a fun little game. I maxed out all the classes, but there's just no way I'm going to max out all the weapons and accessories.. it's cool that there's a lot of stuff to chase after at the end-game, but I was already able to one-shot the final boss so I didn't feel the need to continue getting stronger. Out of my VERY few complaints, I would just say the map is probably the worst part of the game. It's just not accurate enough, and once you open up the entire world, it can be tough trying to track down specific locations. A little check mark next to places you've cleared would go a long way since so many areas look the same. There's also not enough fast travel locations in my opinion. I would've loved to have one in each cave. Other than that? I'd still recommend this one. It kinda felt like a vampire survivor game, except a linear adventure game with an open-world. Really enjoyable. ORIGINAL REVIEW AT 40 MINUTES: What an amazing little game. It makes me feel nostalgic.. not for the old NES style games it's influenced by, but I played a lot of indie games with a similar charm on the Xbox 360. Wyvia is cozy and really satisfying. Mostly you'll just run around grinding mobs, but you can reset dungeons to a higher level, unlock new classes by grinding your previous one, and get different transformations after defeating bosses. It's crazy just how much this game has going for it, and how much of it that clicks with me. I could tell from the moment I started playing "I like this". I'll update my review once I'm further, but I would definitely recommend.
很适合放空大脑玩的游戏。唯一受了点苦的地方,就是通关后大地图上的全收集。
聽說是經典的FLASH遊戲 我居然現在才玩到ㄎㄎㄎ
Kind of pointless to purchase compared to the free demo version. Beyond the demo the game pretty much goes straight down hill, you easily become too powerful and you're not really playing the game anymore just going through the motions to move your character to the end. There's even some minor changes between this version and the demo, which I assume is just that this version is receiving more updates, but honestly they make the game just slightly worse anyways.
This is a hidden gem. The game is very well designed, the only thing I'd like to say is the general UI system is not very friendly at first. If you take it slowly and don't fall into despair, you'll find an extremely fun experience in this one. To the developers: Congratulations!
Wyvia is a really fun concept held back by being painfully easy. It took me around 9 hours to beat the game and explore what I think are all of the optional dungeons. For reference, I played as a spellcaster for the entire game. There is a lot of fun to be had here, but if you want a challenge you will be disappointed. Pros: - The game looks great and has a unique visual style - Music is great and some of the sound effects are good too - The controls felt good (playing on controller) - There is plenty of build variety. You get to choose between warrior, ranger, and mage early on and each branches out into more specialized classes that can be mixed and matched as desired - Travel around the overworld never feels too slow or annoying to navigate - There are some simple and optional puzzle dungeons - There are lots of secret items and areas to discover - Turning into a dragon to navigate the world is a really fun take on overworld exploration Cons: - The game is easy to the point that I literally do not know what any of the bosses do. Even the first boss got instantly deleted by my attacks. There are also buff and debuff mechanics that I never felt the need to play around with since my lightning orbs and holy death rain solved every problem before it became a problem - The sound effect for bouncing projectiles is incredibly obnoxious, and some of these bouncy projectiles stick around for literal minutes - The story is largely an afterthought - Appearance customization is incredibly limited with most of the interesting cosmetics only available after the credits roll - There is no button prompt to enter and exit a dungeon or town. If you step close, you are going in. This wouldn't be a problem if there weren't side objectives to kill every enemy in the dungeon without leaving, but there are.
Wyvia suffers from the usual open-world balancing problem: when your combat speed and your overworld speed are tied to the same stat, it becomes the most important in the game, and it's no different here. Increasing AGI gives you so much utility (better dodging, faster exploration) that it's easily the most important stat. That's also because there's very little enemy variety. They have different "sprites" (if they're textures on flat models, I'm calling them sprites) but their behaviour is basically the same: melee ones charge at you, ranged ones pew pew at you. A high enough movement speed trivializes both of them. Then there's the annoyances. Biggest one: the game has basically one trick up its sleeve regarding puzzles, which is placing short objects (switches, scales) at the bottom of the screen so that walls block them from view. I came into this game expecting an action RPG. I'm not interested in playing hunt the pixel. All that said, the game is still decent brainless fun, and I would have been neutral about it if not for the aforementioned annoyance of short objects hidden by walls. Seriously, I'm running along walls like it's 1993 and I'm hunting for secrets in DOOM.
Yes.
通關了 只能說弓箭還是很強力 前期用弓箭刷怪 中期用小丑的技能刷怪賊快升級 後期直接用變身去撞怪
Fantastic and solid game that breaks wide open into joyfully overpowerd scaling with minimal effort. worth it's price and more. recommended for players looking for a genuine and classical power fantasy game.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| WorldMaker | $33.6K | 108 | 74% | $9.99 |
| Nicktoons & The Dice of Destiny | $33.6K | 53 | 87% | $24.99 |
| Plot of the Druid | $33.6K | 144 | 92% | $14.99 |
| Office Perks | $33.6K | 94 | 90% | $9.99 |
| Pay 2 Win: The World is Mine | $33.6K | 58 | 84% | $14.99 |
| Talisman: Origins (Classic) | $33.5K | 248 | 73% | $5.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.2K | 95% | $47.99 |
| Terraria | $187.5M | 1.5M | 97% | $9.99 |
| Don't Starve Together | $130.6M | 373.1K | 95% | $14.99 |