
Wyvia is an open world 3D action RPG inspired by classic JRPGs. Save your world from a monstrous invasion. Choose from 10 classes customizing them with a robust cross-class skill system, craft and upgrade tons of weapons, explore dungeons battling a variety of enemies, and defeat terrifying bosses!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Wyverns are gone...
Now your home is plunged into chaos as monsters invade from their world as a new recruit to the mercenary guild you must tackle this threat head on. Without the protection of the wyvern only you stand between them and the destruction of Wyvia.
Find the source of the monster invasion, discover where the all wyverns have gone, and unlock the power hidden away in you.

Wyvia features fun and simple combat that feels good to utilize! Whack Goopies with a huge axe or fire away with screen clearing abilities!

Mix and match skills between 10 distinct classes, allocate points into stats and skills, and create a character that's really your own!

Explore a variety of locations from plains, deep caves, spooky forests, and frozen wastes as you struggle against the invasion of monsters in your world and find the source of their intrusion.

Use the power of Wyverns to fly, gain new abilities, augment your combat prowess and explore the world around you.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很适合放空大脑玩的游戏。唯一受了点苦的地方,就是通关后大地图上的全收集。
UPDATE: I just beat it. What a fun little game. I maxed out all the classes, but there's just no way I'm going to max out all the weapons and accessories.. it's cool that there's a lot of stuff to chase after at the end-game, but I was already able to one-shot the final boss so I didn't feel the need to continue getting stronger. Out of my VERY few complaints, I would just say the map is probably the worst part of the game. It's just not accurate enough, and once you open up the entire world, it can be tough trying to track down specific locations. A little check mark next to places you've cleared would go a long way since so many areas look the same. There's also not enough fast travel locations in my opinion. I would've loved to have one in each cave. Other than that? I'd still recommend this one. It kinda felt like a vampire survivor game, except a linear adventure game with an open-world. Really enjoyable. ORIGINAL REVIEW AT 40 MINUTES: What an amazing little game. It makes me feel nostalgic.. not for the old NES style games it's influenced by, but I played a lot of indie games with a similar charm on the Xbox 360. Wyvia is cozy and really satisfying. Mostly you'll just run around grinding mobs, but you can reset dungeons to a higher level, unlock new classes by grinding your previous one, and get different transformations after defeating bosses. It's crazy just how much this game has going for it, and how much of it that clicks with me. I could tell from the moment I started playing "I like this". I'll update my review once I'm further, but I would definitely recommend.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38K | 136 | 84% | $11.99 | |
| $38K | 82 | 87% | $39.99 | |
| $38K | 1.2K | 79% | $1.99 | |
| $38K | 528 | 83% | $4.99 | |
| $38K | 173 | 86% | $8.99 | |
| $38K | 331 | 48% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 62 | 97% | Free | |
| — | 0 | — | — | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $1.2M | 2.2K | 62% | $24.99 | |
| $74.5K | 782 | 81% | $3.99 | |
| $19.1K | 94 | 66% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Spain, Russian, Spanish - Latin America, Japanese
| $9.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
聽說是經典的FLASH遊戲 我居然現在才玩到ㄎㄎㄎ
Kind of pointless to purchase compared to the free demo version. Beyond the demo the game pretty much goes straight down hill, you easily become too powerful and you're not really playing the game anymore just going through the motions to move your character to the end. There's even some minor changes between this version and the demo, which I assume is just that this version is receiving more updates, but honestly they make the game just slightly worse anyways.
Wyvia suffers from the usual open-world balancing problem: when your combat speed and your overworld speed are tied to the same stat, it becomes the most important in the game, and it's no different here. Increasing AGI gives you so much utility (better dodging, faster exploration) that it's easily the most important stat. That's also because there's very little enemy variety. They have different "sprites" (if they're textures on flat models, I'm calling them sprites) but their behaviour is basically the same: melee ones charge at you, ranged ones pew pew at you. A high enough movement speed trivializes both of them. Then there's the annoyances. Biggest one: the game has basically one trick up its sleeve regarding puzzles, which is placing short objects (switches, scales) at the bottom of the screen so that walls block them from view. I came into this game expecting an action RPG. I'm not interested in playing hunt the pixel. All that said, the game is still decent brainless fun, and I would have been neutral about it if not for the aforementioned annoyance of short objects hidden by walls. Seriously, I'm running along walls like it's 1993 and I'm hunting for secrets in DOOM.
This is a hidden gem. The game is very well designed, the only thing I'd like to say is the general UI system is not very friendly at first. If you take it slowly and don't fall into despair, you'll find an extremely fun experience in this one. To the developers: Congratulations!
Wyvia is a really fun concept held back by being painfully easy. It took me around 9 hours to beat the game and explore what I think are all of the optional dungeons. For reference, I played as a spellcaster for the entire game. There is a lot of fun to be had here, but if you want a challenge you will be disappointed. Pros: - The game looks great and has a unique visual style - Music is great and some of the sound effects are good too - The controls felt good (playing on controller) - There is plenty of build variety. You get to choose between warrior, ranger, and mage early on and each branches out into more specialized classes that can be mixed and matched as desired - Travel around the overworld never feels too slow or annoying to navigate - There are some simple and optional puzzle dungeons - There are lots of secret items and areas to discover - Turning into a dragon to navigate the world is a really fun take on overworld exploration Cons: - The game is easy to the point that I literally do not know what any of the bosses do. Even the first boss got instantly deleted by my attacks. There are also buff and debuff mechanics that I never felt the need to play around with since my lightning orbs and holy death rain solved every problem before it became a problem - The sound effect for bouncing projectiles is incredibly obnoxious, and some of these bouncy projectiles stick around for literal minutes - The story is largely an afterthought - Appearance customization is incredibly limited with most of the interesting cosmetics only available after the credits roll - There is no button prompt to enter and exit a dungeon or town. If you step close, you are going in. This wouldn't be a problem if there weren't side objectives to kill every enemy in the dungeon without leaving, but there are.
通關了 只能說弓箭還是很強力 前期用弓箭刷怪 中期用小丑的技能刷怪賊快升級 後期直接用變身去撞怪
This game becomes pretty trivial beyond the halfway point, but I still found it enjoyable the whole way through. I ended up putting everything into speed and agility so I could glitch my way past walls with the dash ability. Make sure to have some of the teleport item on hand if you try this though.
This game is really fun
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Players by region
Where this game's players are, estimated from review languages.