
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #75, worst CA #99 · 3 markets collected
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just play the original
I got 15 hours out of it. is that worth 50$ prob not....
It's not the Halo we wanted but it's the Halo we got. Please do better Halo Studios.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Visuals were honestly the only thing going for it. Line delivery and scene direction are rough, bordering on cringe in places - the prologue missions especially. It's a shame to see the Halo lineup get tarnished like this. Just go play MCC instead.
Would not recommend. Just play Halo 1 from the Masterchief Collection, it's better in every way. The only enjoyment I got from this was from laughing at this game with a buddy the whole way through. The people who work at Halo Studio / 343 Industries need to all be fired and the studio needs to be disbanded.
I wouldn’t waste your money on this. Go spend your money on Halo: MCC for better story and better gameplay. I haven’t even played the new missions yet, just tried to explore what should’ve been a copy/paste and beautification project.
i do recommended this game. no one will ever see this review. But Cortana has big blue honkers and yams. 40$ is more than worth it, also i enjoyed seeing terry cruise in the game. 10/10. would jerk it again.
First of all, I must say that my opinion of 343 Industries (now Halo Studios) is very biased. I am talking exclusively about the campaigns here. After Bungie stopped making Halo and handed it over to 343, I was initially neutral. Halo 4 came out. It was "okay". Neither really bad nor really good. But given that I am used to higher standards from the Bungie Halos, I was very disappointed. It had a few cool ideas and moments, but on the whole, it was just run of the mill. Halo 5 was, for me, the absolute low point. It had terrible levels and the absolutely abysmal AI of the Spartans who accompanied you. On top of that, you had to fight the Warden, or whatever that thing was called, two or three times. Then Halo Infinite came out, and it was the first Halo game I didnt even buy. I just played it on Game Pass. It wasnt quite as rubbish as Halo 5, but I really didnt take to the open world with its endless repetition of the same tasks. Now, on to Halo: Campaign Evolved: First and foremost, the price is far too high. In my opinion, 25% less would be fair. The game itself, however, contrary to my expectations, has turned out to be a really good and enjoyable remake. The graphics are stunning, the controls work flawlessly with a controller, the sound effects are powerful, and the music is, as is typical of Halo, once again very well done. The levels are very similar in layout to the original, but they arent always a 100% exact replica. The best example is the Library, which has been made visually more varied, and the layout is also less annoying. What I found a bit unnecessary were all the waymarkers and the markers for enemies when only a few were left alive. There are probably people who like that, but I found it unnecessary. I appreciated the new weapons they added. Unlike the original, there are now also many weapons from other Halo games, such as the SMG or the Needle Rifle from Halo: Reach. Speaking of Halo: Reach: I reckon the enemy AI is the same as in Reach. You notice this particularly with the Elites. I didnt find it annoying, though, it behaved quite cleverly on Legendary. (Maybe it isnt the Reach AI at all, but it reminds me strongly of it. Its definitely not the original Halo: CE AI, in any case.) So, if Halo Studios were to remake all the Bungie titles in UE5 now, I would be absolutely delighted. They are doing a pretty good job of it, as you can see from this remake. They should just include the multiplayer parts of the games as well, though. Or, they could offer the campaign without multiplayer mode for less money. If someone were to ask me whether I would recommend the original Halo CE or the remake, I would recommend both. The remake is by no means a replacement for the original. It is best to start with the Master Chief Collection first, and then you can decide for yourself whether you want to play the remake. Oh, and this remake also has three bonus missions set before Halo 1. Yeah, they are awful. It just goes to show once again that Halo Studios dont actually know what they are doing. You just run from room to room killing waves of enemies. Then, at the end, there is a flight mission that could have come straight out of Reach. I was glad when that rubbish was over. So, Halo Studios: go and make remakes of the Bungie games. You have already proven time and again that you dont understand Halo when making your own content, so just give it a rest.
I'm a lifelong halo fan, bought every one to enjoy the halo experience but sadly this offers little value over MCC...the graphics look nice but most of the gameplay and cutscenes were better in the original / MCC. This is a fun mod but doesn't provide much beyond the original experience and the price should be closer to $25.
cringe
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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