
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love Halo
Un remaster siempre va a dejar a alguien descontento, o es "demasiado" igual al original o es "demasiado" diferente... que no te líen, es un gran juego. Sobre todo MUY divertido. Punto.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
All the hate surrounding this game is mostly unfounded It isn't perfect, it has some bugs. And some visual artifacts on occasion. But it is a very beautiful and carefully recreated remake that captures the feel of CE in a modern game. Runs quite well on lower systems also. (My 3060 on mostly high, some ultra settings + DLSS quality ran it at a stable 45. Could be much better on lower settings)
343你玩过你自己做的载具吗? 最后一关玩恶心我了
Overall it's a good remake. Graphics are great and gameplay is solid aside form some minor enemy AI bugs. I think they made some minor tweaks to the story that I don't really care for but it's nothing major. Also a few odd design choices. I do appreciate the redesign of some of the more repetitive levels.
Short and sweet. Game plays like Halo Reach, shooting and AI mechanics are very familiar if you have any time in that game. AI is not as responsive as OG Halo CE. AI is not as responsive because Reach AI was meant to be more aggressive and is often presented in combat only style engagements. OG Halo CE AI was tailored for both passive and aggressive behaviors depending on the level, style of play, and section of said level. Story beats are butchered to all hell here. If you're looking for more of a story play through and are less interested in the combat loop, you'll be better off playing the OG Halo CE here. Campaign Evolved's take on the story at play is different to say the least. Characters behave differently, cutscenes are toned and paced differently creating a startling contrast between what the story direction in OG Halo CE was and what the direction in Campaign Evolved is. Overall, maybe a year from now when the modding community can achieve major progress with course correction in relation to Campaign Evolved's take on the OG Halo CE's story will the game be worth the purchase. Otherwise, the only reason to own this game is for new graphics. You can have the Halo Reach style combat and AI behavior by just playing Halo Reach in MCC, and you can have the groundbreaking story of OG Halo CE by just playing OG Halo CE in the MCC.
No official french voices, it's all AI... shame
No Co-op splitscreen for PC
The game does have issues, but I really did enjoy playing the co-op with friends. I had a good time with the game
garb
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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