
Slay hordes of terrifying monsters in this horde survival roguelite. Descend into the Halls of Torment where the Lords of the underworld await you. Treasures, magical trinkets, and a growing cast of heroes will grant you the power to vanquish these horrors from beyond. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
About
Halls of Torment is a horde survival game with a pre-rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave of enemies until you face one of the tormented Lords. Strengthen your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Quick and casual 30 minute runs
Old school pre-rendered art style
Quest-based meta progression
Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
Diverse bosses featuring unique mechanics and attack patterns
Several distinct characters allowing for many different play styles
Unlock and explore multiple interesting and challenging underground worlds
Unique items can be sent up to the overworld and used to customize future runs
Craft magical tinctures to direct fate in your favor
Unlock the power of each class and combine them with your chosen character
Defeat the Lords of the underworld and explore infinite growth
Find rare item variants to further improve your builds
Put your strategies to the test in the late game against the unbeatable Shrine of Torment
6 stages with unique environments
11 playable characters & character marks
25 blessings that make you stronger for each run
60 unique items to retrieve and unlock
240 higher rarity item variants
74 abilities and ability upgrades
30 artifacts to customize your game experience
35+ unique bosses
70+ unique monsters
500 quests to complete
1000+ traits that upgrade characters and abilities
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
wylizałem jaja szatanowi przez tą grę
Nice game but damn does it hurt my eyes to play it
Survivor Type that looks like Diablo 1/2 Neat characters, a lot of items, quite a lot of ways to set up various builds. Huge meta-game progression: You have to do runs to retrieve equipment from the maps. Killing bosses gives you shards with which to further boost your characters. Torment mode also slowly unfolds by collecting Artifacts that modify and make the runs more difficult. If you want to see everything, you will grind *a lot*. But even if you don't care about grinding and just want to fire up a casual round the game holds up well. In my opinion, beats Vampire Survivors out of the park.
fun horde survivor with build vareity and good gameplay
sipoooo
if you don't buy, you are dum
You entered the halls The enemies tormented you But you fought You got gears and power You got stronger Now you torment the enemies Then you torment the halls Torment/10
ми
It's a fun game, but it's unplayable for me due to the fairly frequent crashes. I have tried playing the game on 2 different computers and still crashes randomly on both.
La formule des Bullet Heaven commence vraiment à me lasser, j'ai l'impression de jouer à des clones, avec pour seul changement la DA, l'univers, etc. Je ne partais donc par très optimiste sur ce Halls of Torment dont j'entendais régulièrement parler, pourtant quand je débute une partie j'ai beaucoup de mal à m'arrêter. On part pour des runs de 30 mn suivies du boss final, des quêtes ressemblant plutôt à des défis à réaliser (du type faire X dégâts avec telle compétence, monter telle statistique de telle classe à tel niveau, etc), des plantes à récolter pour fabriquer des potions qui serviront à vous donner des avantages lors des prochaines runs, des équipements à faire remonter vers le camp pour pouvoir les utiliser ensuite, etc. En plus de ça il y a évidemment des classes à débloquer, des challenges, des bonus sur les stats des personnages à attribuer, l'achat d'avantages pour les prochaines parties (augmentation des dégâts, vélocité, zone d'effet, défense, etc). Finalement je n'ai pas grand chose à reprocher à ce jeu, qui a même réussi à me refaire prendre goût à ce type de jeu.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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