
Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крутое дополнения, жаль только в будущих сериях Шепарда особо никак не использовали :(
I opposed her force all night til she shepherded all over my Adrian
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool
Nuevas mecánicas, nuevas armas, un poco más de lore, y unas horitas más de gameplay. Nada mal, pero nada de otro mundo tampoco. Vale la pena jugar si te quedaste con ganas de más HL1.
86%
[h1] Hi hi !! chicos ♥♥ [/h1] [*] Esta es la expanciones mas querida generalmente por la mayoría de la comunidad, y del que muchos esperan que algún día Shepard regrese, el gameplay se siente genial y como va conectando cada parte con las demás expansiones ademas del juego principal, desde el momento en que llegas a Black Mesa, tu misión, las cosas que vas viendo y tu decisiones ( aunque no afectan a la trama ) pero si morales para ti mismo, todo el recorrido para perseguir a Freeman, y lo que terminas haciendo cercano al final, aunque G-Man te lo arruina ,, SPOILER SIN SPOILER [*] El juego aqui no esta con doblaje castellano, pero puedes usar el mod que lo portea de consola tranquilamente y funciona perfectamente, solo debes copiarlo dentro de la carpeta del juego y ya funciona tanto para textos como para doblaje. [*] Como cada expansión del primer titulo aqui se expanden los enemigos ( las variantes ) ademas de aparecer nuevos, tambien aparecen nuevas armas, lo cual se agradece siempre dando nuevas formas de jugarlo. [*] Realmente para ser un juego de hace mucho tiempo se continua sintiendo absolutamente fresco hoy en dia con sus mecanicas y demas apartados tanto graficos, sonoros y de como manejas al personaje, ademas del a IA del enemigo esta bastante bien. Juego totalmente recomendado, lo hemos disfrutado mucho en el canal y comunidad. [h2] Por si tienen curiosidad sobre las cosas que menciono, pueden ver el siguiente Link del Juego Completo en 1 Video, con toda las misiones principales & secundarias, además de explicaciones [/h2] https://youtu.be/Q2wGUunR2oI ================ [h2] Sobre nosotras [/h2] [*] Somos Ivy & Koneko, Vtubers que les encanta compartir experiencias e historias de videojuegos en MultiStream ( Youtube & Twitch ) algunos juegos los juega Ivy & otros Koneko o ambas, priorizamos la exploración, detalles & misiones secundarias además de explicaciones y comunicación con nuestra comunidad lo cual hace más largo nuestro gameplay, nos enfocamos en el respeto & ayuda mutua, y la absoluta transparencia & mente abierta en muchos temas. [*] Además de la paciencia y respeto por las personas con capacidades diferentes ( discapacidad visual en el caso de Ivy y lo subyacente a ello ) la cual siempre se festeja cuando completa tareas dificiles o que se le compliquen !! demostrando que siempre puedes lograr tu objetivo tarde o temprano. [*] Nos encanta los juegos JRPG // RPG // Aventura // Shooter // Terror // Entre muchos otros [*] Somos #CreatorBandai !! ♥♥ además de Deep Silver Creator Collective, pero también colaboramos con muchas mas empresas de diversos paises a las cuales nos acercamos o ellos a nosotras para dar a conocer sus creaciones y compartir su historia con todos ♥♥ en gran variedad de géneros, siempre se encuentran verdaderas joyitas que a veces pasan desapercibido por la enorme cantidad de juegos que salen hoy en día. [h2] Redes Oficiales [/h2] [*] https://linktr.ee/ivynekomimivt ======================== ♥ Que tengan bonita semana ♥ ========================
My, it's been 5 years since I last played this game, and I still remember it like it was yesterday, going into black mesa, guns blazing. My only complaint is that I wish I'd played it more since 2021.
Juego cortito que expande un poco el lore del half life. Molan las nuevas armas y enemigos que incluyen pero eso sí, preparate para que los putos aliens te sodomizen a base de bien, me he tirado todo el juego prácticamente con 3 peos de vida. El jefe final es una puta mierda 🖖💔
Opposing Force is without a doubt one of the strangest and most unique entries into the Half-Life canon in how different its goals as a game are. Unlike the Valve-produced HL games, Opposing Force isn't trying to be revolutionary or showcase any new crazy technology or push the medium of FPS to uncharted territory. Instead, it's focused on the expected: being a standard expansion pack providing us with more Half-Life. That actually makes Opposing Force and its expansion-pack brethren truly anomalous within the Half-Life canon, and you can see that present in everything from its game and level design to its atmosphere and aesthetic. The levels feel a bit too empty and compressed, attempting to mimic the immersive magic of the original game's portrayal of Black Mesa but being limited by its scope as an expansion pack. The story and its premise are brand-new and intriguing, but is executed with the exact same plot beats of the original. What you get according to most people is a very derivative Half-Life game. But for me, its attempts to mimic Half-Life's magic quickly endeared me in it sort of gave a very uncanny valley vibe for me. It all feels a bit off and alien, which weirdly enough kinda fits the game's premise of giving us a new perspective of the Black Mesa incident. The weird new enemies that are exclusive to this game and not mentioned at all in base Half-Life give that similar underdog, scrappy vibe that extended-universe media tends to have when trying to add to the canon without being reciprocated by the original developers. For a lot of people that's a con, and understandably so! Maybe it's just from me experiencing and re-experiencing all the mainline Half-Life games and playing the expansion packs last, but the experimental (but not too groundbreaking) gameplay really struck a balance with me-- feeling new and fresh, but still undeniably Half-Life. And that brings me to where this game shines despite being derivative in a lot of ways. The new stuff it does is just awesome. The brand-new weapons pack so much punch and have this deliciously impactful feel to them: the machine gun, wrench, weird green thingy that shoots spores. This is no doubt largely contributed to by the new Race X aliens, who are INSANELY tanky. I'm seeing others complaining about that fact and it did lead to a lot of frustrating deaths, admittedly, but defeating them remained a dopamine-inducing moment each and every time because of their tankiness. You also get incentivized a lot more to actually ask NPCs to follow you, primarily because the majority of the NPCs you run into in Opposing Force are fellow Marines who are actually equipped with weaponry to handle the tougher enemies and all have awesome unique roles that honestly make you mourn them a bit when you lose them, contrasted to how comical/apathetic deaths in the original Half-Life could get. Of course, not everything hits and there's an undeniable level of jank and lack of polish compared to the original Half-Life. You've still got buggy NPC pathfinding, frustrating save points, a few parts where it's insanely easy to get lost or not know what to do next, etc., etc. However, after finally playing Opposing Force for myself, I found it to strangely be a worthwhile and unique entry worth playing in the Half-Life canon despite it on the surface just offering "more Half-Life". In those attempts to be more Half-Life, I've found it kind of ends up being completely unique to the rest of the series, and in a really good way, too.
Peak
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