
Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian, Czech +16 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 696 reviews with recorded playtime.
Reviews
Themes across 695 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10/10
I love this even though my pc is a potato
как игра серии хл не очень а так годно
это вообще ты чёёё это непревзойдённое что-то типа АААA игра это каждому нужно поиграть именно одному дома на своём оборудовании у меня желание играть в компьютер как будто по жизни пропало после hfa
güzel azcık korkuyom ama olsun
jogo legal, a alyx é gostosa na r34
Смешанный отзыв Типо да, красиво, прикольно, но 6 лет спустя, когда в свое время посмотрел видео с сюжетом с мыслями когда я еще смогу поиграть, то по мимо графики и сюжета, и не то что бы супер сильного сюжета игра дать и не может, геймплейно это весьма скудная на механики, на ситуации, и интересные моменты игра, это буквально тир Это все еще одна из лучших игр для vr но если хотите геймплея то тут b&s и h3vr поинтереснее, даже half life 2 vr mod будет геймплейно интереснее чем alyx
Мне даже добавить особо нечего, это лучшая ВР игра в лучшей серии игр, 10/10
非常值得回味的一次体验,和罗素的对话让我想到亚利桑那阳光2的BUDDY,一次令人难忘的旅程,
Good Half-Life game, brilliant VR game and a genuine masterpiece in game design. Compared to the other Half-Life games, this one is slow paced but suits perfectly as it allows you to take in the very detailed City 17. Everything is mechanical and physical. Puzzles require you to actually move your hands around instead of standing and pressing buttons, you find ammo and resin from just picking up boxes or slapping containers off of shelves as you would in real life. The physics gloves aswell are so great that sometimes I would throw something just to snatch it back like if it was a toy. Even the little things like opening a supply box off the wall, inserting resin to upgrade a weapon or even healing is fun. Valve really understood what they were making here, a REAL VR game, not some physics sandbox or tech demo, but a proper EXPERIENCE. Aside from glazing the VR aspect, how does it hold up as a Half-Life game? Awesome! Headcrabs are just as scary as before, new Combine classes are a breath of fresh air but also familliar. Striders are a sight to behold. You may not be playing as Freeman, but Alyx is just as good. Her new voice actor especially fits her perfectly and the squabbles between her and Russel are fun to listen too. Guns feel very grounded and solid and a treat to use. A pinnical in VR and a new standard moving foward. 8.5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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