
A short incremental game where you destroy cities to summon an ancient cosmic horror. Hover over buildings to demolish them. Spend currency on upgrades and relics with unique powers. Level up to unlock bigger maps. Relaxing apocalyptic vibes.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome Initiate.
Your job is simple. Destroy cities. Harvest chaos. Summon an incomprehensible cosmic entity to swallow all of existence and end everything as we know it. We operate remotely, so you're working from home. It's less of a policy and more of a structural integrity issue. Point your mouse at buildings and reduce them to rubble. You'll pick it up fast.
Every demolished structure is another bite-sized offering for the Great Devourer we call Dad. Once the buffet's big enough, he'll show up and handle the rest. Some people call that cosmic horror. We call it space magic. Same thing, better branding. Get to work.
Wield unimaginable cosmic powers (and your mouse) to demolish ever-expanding cityscapes across 40 levels of escalating carnage. As you feed the Great Devourer with the Chaos of your rampage, you will be blessed with Tokens and the honor of taking on greater challenges. Be sure to use those tokens wisely because as the cities get bigger the buildings get tougher.
Do what any red-blooded cultist would do. Turn destruction into profit. Spend Tokens in the shop on permanent upgrades, powerful Boons , and special Relics that make each night of devastation more lucrative than the last. Recharge your Relics between runs and watch your power compound like interest on a really evil savings account.
Wield the power of Relics, ancient artifacts granting abilities that turn you from a humble cultist into a walking apocalypse. Are those dusty old relics not enough power for you? Choose a Relic you want to make permanent and sacrifice the unworthy ones to the Void. Think of it as a terrible gift exchange...with an eldritch horror. Still thirsty for power? Can't wait for the big guy to show up? Unlock his lesser gods, each packing elemental status effects, spectacular special attacks, and valuable currencies of their own.
As the gaping maw of the nameless terror closes around the earth, you realize summoning it was never really about a higher calling or material wealth. You might've just been bored, and following a crowd is easy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
This game is addictive! Getting a new shrine power is really satisfying and makes me wanna destroy some more! I also really like the style, clean and retro sci-fi. Feels good!
Full breakdown 📺 https://youtu.be/VfyNPKWWacI This is pure destruction distilled into a tight, addictive loop. You’re smashing structures, stacking upgrades, and turning small runs into chaotic chain reactions. Everything ramps up fast, and it feels great the whole way through. It’s a short, satisfying experience that kept pulling me back in.
A simple game with a surprising amount of depth. There is a fun power fantasy here with a lot of room to express your own style of destruction. The visual style has this nice 80's neon glow and the text is a fun kind of tongue-and-cheek. A chill game well worth the low price. Good job guys!
A really nice looking game to burn a couple of hours.
I umm'd and ahh'd about leaving a review for this, but I feel like I wanna.. so here it is. I only played this for the first 15 or so levels, so take it with a grain of salt. This game has a great foundation to scratch a good clicker itch, but it's barely just missing on a few marks! Firstly it's super underwhelming when you actually manage to clear a town, only for it to take a full second (out of the very few seconds you get to start with) to regenerate the exact same town. And you don't get a level up or credit for clearing the mission for that. It's just xp based per level to go to the next level. There's no reward. Then there's the same image for going to the next level, that'd be great if the numbers increased. Heck, per level it'd be nice if a % of the people displaced from your destruction joined your cult and were shown assembling in your level up screen or *something* .. *anything* at this point.. since that seems to be the goal. But it's apparently an exclusive club of like, 6 people.. The old gods are ok with that. There's other little things that you just nod and smile coz you know it's a small project and that's fine, they don't have a big budget and I love what they do and how they do it as a concept.. so I'll give it a thumbs up.. But I feel like it's so close to being something so much better, I felt like I had to say something.. I hope they continue to add and improve on this!
Despite the game's description, this is more roguelike than incremental. Every run consists of 40 stages. Each stage is repeated until you fully filled a "destruction meter". You get to choose 1 out of 3 random stat boost every time you attempt a stage. Clearing a stage lets you choose 1 out of 3 random relics. There's no big tech tree for you to unlock and experiment. Everything is randomized so you can't go for god combos (not that there's any afaik). None of the stat boost / relic gets carried over to following runs. The whole thing feels pointless.
Really well polished game with a nice esthetics :D Really like the mechanics where you can upgrade after each level played, quite an unique approach compared to the standard currency based upgrade trees :)
Game is fun, almost Zenlike, but still crashed from time to time and there is no save option. Once i was allowed to go back in my previous Game, but after that you need to start from the Beginning every time and there is no progress for some reason. If you see the game as a relaxing city destroyer, its fun to play. Especially for the low price. Edit: Savegames now work after update and game works on Steamdeck too. You can squish buildings by touching them :)
its alright. not amazing but it was 5$ and i got 3 hours out of it
its very addicting.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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