
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 46/day in the week to Jul 22 → 73.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 308.6Kreviews | 98% | — | $125.8M |
| $24.99 | 19Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2992 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
papo de maluco o 100% dessa porra pqp kkkk
Genial juego para matar el tiempo! super recomendado
Yunan Mitolojisi + Roguelike daha ne istenebilir
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Japanese*languages with full audio support
| $24.99 |
| 13Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | 98% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
doom but no guns
Gioco estremamente coinvolgente, graficamente appagante. Scrittura dei personaggi ottima ed originale, ambientazione molto suggestiva che vi farà appassionare alla mitologia Greca. Livello di sfida crescente e assolutamente non basso, ben equilibrato. Consigliatissimo!
çok iyi bir oyun indirim olmasada alınır
굿 시간 가는줄 모름..
:')
[h1] Les points positifs [/h1] * Visuellement magnifique * Musiques aux petits oignons * L'univers. On plonge dans la mythologie grecque avec ses héros, ses tragédies et, surtout, la rivalité entre les différents Dieux de l'Olympe * Un gameplay riche, nerveux, offrant de très belles possibilités de Runs * Les Quêtes annexes, sans être envahissantes, vous poussent à tester différentes choses et servent à etoffer le lore * Réel sentiment de Progression * Zagreus. Tout simplement. Un personnage incroyablement attachant. [h1] Les points negatifs [/h1] * Frustrant par moment quand la chance n'est pas de notre côté * Typhos. J'ai envie de le claquer [h1] En résumé [/h1] Je suis passé sur Hadès après tout le monde. J'en avait soupé des Rogue Like à la Binding of Isaac. Mais je m'étais promis de tester un jour. Après tout, on ne m'en disait que du bien... Hadès est une merveille. L'un des plus grands jeux développés ces 10 dernières années. Et ce qui m'a tout de suite fait comprendre, dans les premières minutes, que ce jeu serait une pépite, c'est bien sûr Zagreus. Fils d'Hadès et de Perséphone, je me régale à le voir se disputer avec son paternel. Zagreus est l'incarnation même de l'opposition face à l'autorité. Celui qui s'accroche à une idée et s'en va jusqu'à défier les dieux eux-même pour atteindre cette objectif. L'incarnation de la persévérance. Et parce qu'il est persévérant, il nous pousse à l'être. Car Hadès est difficile. J'ai rarement été confronté à un jeu qui veut vous faire comprendre que vous n'êtes pas le bienvenue. Et pendant mes 20 premières Runs, je me suis dit : jamais je ne parviendrai à vaincre Hadès... Et pourtant, quel sentiment de progression. Chaque défaite est frustrante. Mais chaque défaite est un apprentissage. Et c'est peut etre la plus belle chose que Hadès a à vous offrir. Tant que vous ne renoncez pas, vous continuerez d'apprendre jusqu'à parvenir à l'accomplissement ultime. Côté Rogue Like, on est servi. Des centaines de petits effets différents pour améliorer votre build, de la vitesse aux dégats en passant par des effets de zone, de distance et d'autres que je ne pourrais même pas décrire tellement ils sont invraisemblables. Et voir les dieux régler leurs différents en s'appropriant le regard d'un homme qui défit les enfers est tellement Mythologie Grecque ! Bref, Hadès est une merveille qui met à l'amende une bonne partie des jeux AAA et prouve qu'une bonne idée bien ajustée suffit parfois à époustoufler
so good bay it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78M | 123.4K | 96% | $29.99 | |
| $1.2M | 5.1K | 80% | $10.53 | |
| $7.3K | 21 | 95% | $14.99 | |
| — | 0 | — | — | |
| $1.6M | 3.2K | 88% | $24.99 | |
| $165.2K | 478 | 70% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.7M | 210.9K | 96% | $29.99 | |
| $123.5M | 263K | 96% | $39.99 | |
| $122.9M | 380.4K | 97% | $29.99 | |
| $129M | 1.1M | 98% | $9.99 | |
| $130.2M | 180.5K | 83% | $39.99 | |
| $133.3M | 262.7K | 92% | $39.99 |