
Build up your own arms manufacturing company. Find your factory, buy resources, produce a wide range of military equipment to sell to the highest bidder. Good or bad? That's up to you, who you do business with is your choice. Don't ask, don't tell, get paid. After all, war is about making money.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Gunsmith is a industrial management experience where you start your own arms manufacturing company. You begin by inheriting a small factory where you shall start forging your empire.
Acquire licences or don't, to begin making your first military grade items. You will build up your factory by unlocking machines and technologies. You start with very little and the government will not allow you to produce more serious items until your reputation has grown.

Over 35 machines to choose from.
Over 10 Belt types to transport goods including bridge belts that allow stacked belts.
Over 30 Products to manufacture.
Over 20 Clients to do business with.
4 Types of Factory.
6 Types of Workers.
A dynamic marketplace to buy goods from.
Automated buying and selling system.
Special orders and scenarios.
Sandbox Mode.
Steam Workshop.

Pick from a huge selection of machines to choose how you make your product. Efficient, mass produced, quickly or slowly. It's up to you.
Start by making small almost harmless things such as boots, trousers, vests with no armour. Once you start to fulfil these orders you will have the opportunity to unlock licences to expand your empire and make new and deadlier items. Eventually you will be granted a licences to manufacture armour, ammunition, firearms, explosives and the list goes on and on.

Research new technologies and machines that will lead to more complex and usually more dangerous items to manufacture.

Build up a reputation with over 20 clients from around the globe. They may ask for certain items that might not be technically legal. If you choose to do business with such people that's up to you as an arms dealer. They will always offer you a very attractive price.
Continue into the political sphere, providing you with the opportunity to manipulate global situations, push politicians into certain ways and cause conflicts on the basis of selling more arms to create even more profit. ( This is by no means inspired by anything that is currently happening in the world today )
It will be up to you as a Gunsmith to overcome all these challenges and dominate the market and make as much profit as possible. How you do this will be up to you. Good Luck...
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
can we get mac support for this game
It's fine. Half interesting. But as others stated, money only matters as you're first starting. Building out new lines is a tiny expense compared to the income you can print. Research costs are tiny. There isn't really any challenge involved. The newest updates have implemented a lot of the 'get the game out of my way' features, but what's left is little more than a couple independent production lines that don't interact with each other.
中文不完整,甚至可以话几乎没有中文,而且有也未必能够完全正常显示出来
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Spanish - Spain, French, German, Turkish*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Let me open by saying my biggest complaint of this game is that there are long periods of little to no updates from the devs, They admit that they have run into issues they are trying to deal with, but then disappear for months at a time. The game seems to have slipped into Dev hell. The game itself in its current state is not bad, but its not great either. It lacks balance in how things buy and sell in price, it always seems like I am just floating right above bankruptcy. There is no way to autosell excess inventory, you have to sell it to a specific order. It also takes a long time to also get to the actual guns. I wanna love this game, but until the devs get themselves sorted and get back into gear here, I am afraid I have to reccomend against it.
Abandoned and unfinished.. more than likely will never make it into final release. Avoid. Steam, you need to start removing dead games like this so that people don't buy it giving the developer anymore money on a dead product.
I've worked in factories for decade, it helps with ideas to do where you think is better to be in or how you would run a company. Great game
so i played it when it came out but after all this time you will get lost in the ui and setup if you like this sort of game that will make your head spin in anger then its for you but if you looking for a game to just build a factory and chill i would advise away from it sorry to the devs but my head still hurts from trying to understand the layout style of so many different ui for each thing
memory leak crashes game
ABANDONED — DO NOT BUY! I played 100% of this so you don't have to. The mechanics, for the most part, work. As, let's say, a beta... they work most of the time. The gameplay also works... mostly. Everything in the production lines is so overly detailed that it's barely fun. Even if you try to build a smart factory, there are rarely enough repeated work steps to justify actually thinking about interlocking production lines. So, in the end, you just build little production cubes. You'll also probably focus on the easy stuff because the game isn't helpful at all when it comes to figuring things out. I stuck to the clothing production line and managed to get all the achievements that way. I like the general concept and don't understand why it was abandoned. Looking at the other games they made, this one seems to have been one of their more popular ones. I guess they either lost interest or ended up with a case of spaghetti code and couldn't be bothered to fix it. I've set everything from this developer to "Ignore" from now on, so I'll probably never know if they change their ways. The game is okay... for an alpha or beta. But it's just not much fun, sadly. Everything is there. Nothing is great. Most of it is just okay-ish.
Abandoned and unfinished, i'm starting to think really hard before buying another early access game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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