
As commander of a squadron of cavalry, what will you sacrifice to win the war of gunpowder and magic? Fight for power, riches, love, or glory!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Expanded upon the previous installment really well. You should definitely play this and its sequel to fully appreciate how good the game is. Don't really have much to say this time except that it's great
Пишу рецензію відразу на три гри Sabres of Infinity, Guns of Infinity, Lords of Infinity. Не бачу сенсу писати різну для кожної, в результаті це все одно одна суцільна історія. Можна взяти окремо першу, щоб оцінити, а ось брати другу або третю окремо я не бачу сенсу. Історія доволі цікава і різноманітна. Є доволі багато варіантів проходження гри, особливо в другій частині. В мене сумарно вийшло 17 годин на проходження всіх 3 ігор, і це одне проходження з кількома перепроходженнями окремих моментів. Один великий мінус, який би я виділив це неможливість відійти трошки назад на минулий чекпоінт, якщо тобі не подобається історія. Це більше менш фікситься в третій грі в якій після кожної глави в тебе питають чи хочеш ти її перепройти чи ні. В перших двух іграх, тобі треба проходити з нуля усю гру до моменту який тобі не подобається кожен раз, що доволі бісить.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
Amazing game, follows the idea of the first but has more possible outcomes for your character, you can end as a hero, a villain, a coward, etc Overall amazing game
A decent evolution of Guns of Infinity, and while the story is very good, mechanically it doesn't feel like it differs much from Sabers of Infinity. Out of the three games released at the time of this review, it seems the least able to stand on its own merits, with you very greatly benefiting from having played the first game. That said, for those who did play the first game, it's an engaging second part.
EARLY MODERN WARFARE KINO but I have a minor complaint about the ending I got I objectively failed the mission, yet later the game acted like I succeeded. Very jarring how after the battle my allies all admonished me for my failure, but people after acted like the outcome of the mission was successful.
Fantasy Napoleon. 10/10
I got this years ago and didn't play it until Lords (the sequel) came out. I'm glad I waited because I now can play the next game to find out what happens without waiting on anything. Guns is really good, a great followup to Sabres (the previous game), with more choices, reactivity, and branching. It can be a little hard to remember who is who, since there are many characters that appear, but it's a minor point. I highly recommend this, and make sure to play through Sabres first.
Really fun multi-part series (Sabers, Guns, Lords, eventually hopefully Wars). This picks up very smoothly from the last game, building up well on the previous decisions. The dramatic moments feel properly dramatic, there are some difficult choices, and it feels like you can just play however you like. That's not strictly true - you'll likely wanna go back with the guides to max out certain numbers after you take a crack at the 3rd game.. but a clean playthrough is way more fun (before you go back and do that). And even if you go back to replay, with a guide, you'll still end up making some choices toward various paths. As this style of games go, totally check out this series
Amazing game, played it through multiple times now
The 2nd game in the Infinity Seas series, and considerably better than the first game. The 2nd game feels like it has more meaningful choices and it feels a bit less linear, and also not as short. The 2nd game sees you continue the story of the Dragoon Officer from the 1st game, and lets you transfer your save, and sees you continue in the same war as the first game. This title features insights into the political ruminations of the setting, and elaborates upon the moving parts of the setting.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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