
Guns and Fishes is a fast-paced action platform game that uses fishes as ammo for fighting various enemies. Help Diver to fight against the evil shark yakuza who wants to steal all the corals for their magical powers. Fight your foes with various weapons and advance through the map with your skills
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ишак создавал крюк, невозможно играть. С одинакового расстояния хук может не работать, а иногда даже с близкого. Разработчик ишачок.
Sure
Not sure why this exists but I'm here for it.
Evil game
This game is a joke. And not a fun one. I mean... I get the idea being a fun joke but the execution is a really really bad attempt at mixing parkour with a shooter with terrible controls and it's resulting in something that would have been downvoted on a free flash game site. Asking money for this is just brazen.
War cool.
nice game but there are a lot of bugs
truthfully this game sucks. the physics are awful, the collisions are awful, half the time the shots do nothing. i had a much better time just speed-running to the final fight area as just surviving from that point. there's so much parkour ♥♥♥♥♥♥♥♥ that doesn't work. grappling hook has no cooperation. occasionally on the floor moving sections I would completely phase through the ground and had to find the sweet spot on each platform. truthfully level 17 was by far the worst offender. after 100% the game i am simply just glad it is over
Please Dear God add an FOV option to this game. It feels way too zoomed in.
у эвелона скоро стрим с кизару
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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