
Gunfire Reborn is a level-based adventure game featuring FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse Build gameplay, use various weapons to explore procedurally-generated levels. You can play the game alone, or join 4-player coop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 10 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 103.7Kreviews | 93% | — | $39.6M |
| $19.99 | 852ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1022 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Risk of Rain 2 but less repetitive Big numbers flooding the screen make monkey brain go brrr
Good.
Been having a good time with friends for sure
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Spanish - Spain, German, Russian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Thai, Vietnamese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
肉鸽+FPS,低多边形风格,物品和人物有很不错的美术辨识度。朋友的一个“福瑞射击游戏”很好概述了这个游戏。里面的肉鸽元素我觉得很丰富,而且可以联机,如果没有联机我的游戏时长会减少70%。
В это просто скучно играть. Для рогалика отсутствие билдостроя как такогого это суицид, ты просто берешь пушку которая больше дамажит и все. Ты не подбираешь элементы чтобы как то сыграться другом нет ничего такого не было даже в задумке (хоть там и есть 3 типа элемента который эффективный против хп\брони\щитов но все еще более эффективно просто взять хороший по дамагу пушку) Онлайна в этой игре как будто вообще не существует. Ты никак не взаимодействуете с тимейтами. (А не ладно вру, 1 раз я взял пушку с черной дырой и держал врагов на месте. Все 1 единственный раз) В игре просто нечего делать, после забегов 10 уже блевать тянет от 1 и тех же локаций, в игре в целом очень мало контента. Оружия мало так его еще попробуй открой, так половина из них еще и бесполезный кусок мусора. Про то что игра умудряется постоянно лагать и крашится я вообще в ♥♥♥♥. Неткод ужасный постоянный рассинхрон и баги которые лочат прохождение. Очень жаль потраченных денег, кстати про них разрабы же просто жадные уебаны. Иначе я не могу объяснить лок на онлайне и ДЛС ПЕРСОНАЖЕЙ. Хотя что можно еще ждать от фуррей.
是真的好玩,比较休闲的联机小游戏
Do it. Hey, do it.
Короче тут пиф пуф тутутутутту бах, ПОДНИМИ МЕНЯ СКОРЕЕ, тыщ бах бум, ЗАЧЕМ Я ТЕБЯ ТОЛЬКО НАЧАЛ ПОДНИМАТЬ... отдых в таверне. И так будут пролетать забег за забегом. Советую
FUN GAME EVEN MORE FUN WITH FRIENDS
yes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.3M | 19.2K | 95% | $24.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $1.4M | 4K | 85% | $14.99 | |
| $865.5K | 2.3K | 70% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.5M | 69.4K | 87% | $29.99 | |
| $39.5M | 65K | 83% | $24.99 | |
| $39.4M | 50K | 96% | $16.99 | |
| $39.4M | 39.9K | 89% | $39.99 | |
| $39.4M | 63.3K | 93% | $39.99 | |
| $39.9M | 38.5K | 96% | $39.99 |