No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $39.6M — a different platform, not this one.
Ready for the next「Reborn」? Gunfire Reborn is an adventure level-based game featured with FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse build gameplay, use randomly dropped weapons and props to explore random levels. This game supports solo mode and multiplayer mode with up to four players. Venture into hail of gunfire, reborn in desperate landscapes! After 2 million of sales on Steam, Gunfire Reborn is now on mobile! [Features] ·A refreshing FPS+Roguelite experience: Involve in a never-ending reincarnation loop and find different ways to victory ·Distinctive heroes and diversified weapons: Achieve dissimilar builds with dozens of weapons and hundreds of scrolls ·Go solo, or be social: Go for a thrilling single-player adventure, or team up for more fun ·Unique Art: Low-poly art style delivers a brand new FPS visual experience ·Optimized for Mobile Devices: Strive to achieve a balanced Control and Shooting experience ·PlayStation and Xbox Controller support (Other controllers are supported after mapping calibration) [Original Edition] The Original Edition contains all 4 Acts, weapons, Occult Scrolls & items (update with version changes) and three initial heroes. [System Requirements] · iOS 10.0 or higher · Devices with 3GB RAM or above · iPhone 8p or higher · iPad mini 5 or higher
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Ready for the next「Reborn」? Gunfire Reborn is an adventure level-based game featured with FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse build gameplay, use randomly dropped weapons and props to explore random levels. This game supports solo mode and multiplayer mode with up to four players. Venture into hail of gunfire, reborn in desperate landscapes! After 2 million of sales on Steam, Gunfire Reborn is now on mobile! [Features] ·A refreshing FPS+Roguelite experience: Involve in a never-ending reincarnation loop and find different ways to victory ·Distinctive heroes and diversified weapons: Achieve dissimilar builds with dozens of weapons and hundreds of scrolls ·Go solo, or be social: Go for a thrilling single-player adventure, or team up for more fun ·Unique Art: Low-poly art style delivers a brand new FPS visual experience ·Optimized for Mobile Devices: Strive to achieve a balanced Control and Shooting experience ·PlayStation and Xbox Controller support (Other controllers are supported after mapping calibration) [Original Edition] The Original Edition contains all 4 Acts, weapons, Occult Scrolls & items (update with version changes) and three initial heroes. [System Requirements] · iOS 10.0 or higher · Devices with 3GB RAM or above · iPhone 8p or higher · iPad mini 5 or higher
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $6.99 | 720ratings | 91% | — | not modelled |
| $19.99 | 852ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the App Store price pass of Sep 17: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
12 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.4K | 92% | Free | |
| — | 7 | 74% | Free | |
| — | 3 | 73% | Free | |
| — | 5.8K | 91% | Free | |
| — | 88 | 44% | Free | |
| — | 1.4K | 94% | Free |