
Gunfire Reborn is a level-based adventure game featuring FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse Build gameplay, use various weapons to explore procedurally-generated levels. You can play the game alone, or join 4-player coop.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Spanish - Spain, German, Russian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Thai, Vietnamese +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
⠄⠄⠄⣾⣿⠿⠿⠶⠿⢿⣿⣿⣿⣿⣦⣤⣄⢀⡅⢠⣾⣛⡉⠄⠄⠄⠸⢀⣿ ⠄⠄⢀⡋⣡⣴⣶⣶⡀⠄⠄⠙⢿⣿⣿⣿⣿⣿⣴⣿⣿⣿⢃⣤⣄⣀⣥⣿⣿ ⠄⠄⢸⣇⠻⣿⣿⣿⣧⣀♡⢀⣠⡌⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⣿⣿⣿ ⠄⢀⢸⣿⣷⣤⣤⣤⣬⣙⣛⢿⣿⣿⣿⣿⣿⣿⡿⣿⣿⡍⠄♡⢀⣤⣄⠉⠋ ⠄⣼⣖⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣿⣿⣿⣿⣿⢇⣿⣿⡷⠶⠶⢿⣿⣿⠇⢀ ⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣽⣿⣿⣿⡇⣿⣿⣿⣿⣿⣿⣷⣶⣥⣴⣿ ⢀⠈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟ ⢸⣿⣦⣌⣛⣻⣿⣿⣧⠙⠛⠛⡭⠅⠒⠦⠭⣭⡻⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃ ⠘⣿⣿⣿⣿⣿⣿⣿⣿⡆⠄⠄⠄⠄⠄⠄⠄⠄⠹⠈⢋⣽⣿⣿⣿⣿⣵⣾⠃ ⠄⠘⣿⣿⣿⣿⣿⣿⣿⣿⠄⣴⣿⣶⣄♡ ⣴⣶⠄⢀⣾⣿⣿⣿⣿⣿⣿⠃⠄ ⠄⠄⠈⠻⣿⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⠄⣿⣿⡀⣾⣿⣿⣿⣿⣛⠛⠁⠄⠄
Pfvr queridos devs, o jogo é legal, mas pelo amor de Deus... Ajeitem os gráficos e a tradução
$$$
Low key it's wannabe borderlands, it tries to be a rogue lite looter shooter, which is a cool concept, but it's lacking in creative direction, the characters are quantity over quality. If you've played borderlands and tiny tinas wonderlands, you probably noticed there was more classes in tiny tinas wonderlands, but they lacked the personality that borderlands gave the classes, not just through character design and voice lines, but the whole theme of the character and their abilities being in sync. This game lacks that sync. Games often have a feeling when things happen, like a sound when you hit something, or the controller rumble, any kind of responsiveness that makes you feel connected to the game, but this game completely lacks that and combined with the stiffness animations and view model, it makes it feel like such a "good will" version of borderlands. Rather than making it's unique features stick out in a memorable way. What truly makes this game bad is the lack of polish, no voice lines, no responsiveness, the menu is not intuitive, aforementioned skill tree issues, the art draws you in but the animations are so unpolished or at times lacking entirely. It feels like the game is in early development. I wanted to like this game but as Kendrick Lamar once said "It's not enough".
very good game ! i hope they make more exciting updates and will keep playing nontheless
Good build diversity, each character has 2-3 distinct builds, lots of weapons and lots of scrolls to make each run unique.
8/10 ( 9 with DLC heroes ) Amazing roguelike co-op shooter game to play with friends. There are a lot of guns and builds to try out. The heroes are all unique in their playstyle and fun. However, there are sometimes choppy performance problems, and many of the more interesting heroes are locked behind DLCs. The map and boss variety is okay but can be a bit repetitive after multiple runs. However, the core gameplay is still very fun, responsive and addicting to play.
Вроде и прикольно, но как нормальный рогалик - это не работает совсем. Базовая вещь для rogue-lite - бан ненужных пушек - просто отсутствует, благодаря чему приходится использовать какое-то недоразумение. 80 процентов оружия - бесполезное дерьмо, из которого банально неприятно и неинтересно стрелять. Какой-то неприлично огромный урон у боссов. С учетом того, что они усирают снарядами пол арены - быть сбритым за полсекунды, вполне себе реальный шанс окончить забег, когда ты шел к боссу час (это, как минимум, про корабль) Итого - бежишь, ничего нужного не падает, под финал получаешь нужную пушку(а может быть и нет), которая не апгрейжена, и которую уже невозможно грейдануть до нужных чисел, выигрываешь/проигрываешь забег, удовольствия ноль. В общем - жалею, что не рефанднул. Именно на ранних стадиях игры было открыто то, что нужно и закрыто то, что не нужно, вроде как мотивировало дальше играть. Игра - кал, потраченного времени жаль. (Эх, жаль нельзя рефандить спустя часов 10-15:((( )
I picked this game up because it was recommended as similar to Borderlands 2, and while I think surface level it has some similarities to its gameplay (guns & loot, play with friends), it's its own little beast. The characters are charming, the guns are interesting - tho not as in-depth varied as bl2's guns - and I can join up with friends for a quick round or muck around on my own. I can play around with builds every time, and while rng can be frustrating as always, I'm enjoying getting further into the various modes and seeing what they offer. I think it shines better with friends, but overall, this game is really nice and charming and I'm having a great time. Also, I won't lie, I'm still not over just seeing a cute little squashy paw holding a gun. Or the lizard guns. Justice, you're perfect. Never change.
Отличная стрелялка, билдособиралка
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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