
《古剑奇谭二:永夜初晗凝碧天》(《古剑奇谭二》)是由网元圣唐旗下上海烛龙自主研发的大型3D仙侠类单机角色扮演游戏,为古剑系列第二代作品, 已于2013年8月18日发售。 《古剑奇谭二》挑战国产单机传统,采用即时制战斗模式及电影化表现手法,更进行种种突破创新,创造了国产单机游戏新高度。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 46.5/day in the week to Jul 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还可以,玩的情怀。
剧情动画长就算了,这一代的主角团一个比一个唐,看的人闹心,那脑回路就没有正常人,尤其是那个阿阮,唐的让人恶心,谢衣那么好一个人拿命给你们四个脑残铺路也真是白瞎
我是玩完1就紧接着玩2的刚开始的感觉是乐无异很像方兰生,夏夷则很像百里屠苏,但玩到后面发现还是有所不同的,个人感觉乐无异较之于娶孙小姐前的方兰生更成熟,且我能从乐无异身上看见些段誉的影子,而夏夷则较之于百里屠苏更多些幽默感。在故事方面因为通关时间隔得较长,只能从记忆力隐约感觉1的要好一些,2的故事让我感到有些憋屈,而且有种前面在慢慢铺垫,中后期就突然加速到结尾的感觉。然后是装备问题,2的装备较之于1更容易获取了,不用特意刷榜存材料,我是到大决战前才升级武器,五行材料完全够,能给主角团的毕业武器全升满,在1里我记得我花了相当长的时间去刷钱和材料去合成装备,2在这方面相当于减负了。最后说一下这战斗系统我还是不太能接受2的战斗方式的,我感觉像1那样回合制的战斗方式挺好的。总得来说游戏挺好的,值得一玩。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏唯一想吐槽的就是剧情,多余的剧情太多了,经常就是玩三个小时,我能操控的时间不超过20分钟,剧情又烂,有时候看烦了去床上小憩一下,起床了那剧情还没结束,无语了都,而且有很多时候一段剧情完了给你操控往前走两部又进入下一个剧情动画了,何必让我操控呢,你直接继续播放不就好了,算了,不说了,毕竟也是十三年前的游戏了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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