
《古剑奇谭二:永夜初晗凝碧天》(《古剑奇谭二》)是由网元圣唐旗下上海烛龙自主研发的大型3D仙侠类单机角色扮演游戏,为古剑系列第二代作品, 已于2013年8月18日发售。 《古剑奇谭二》挑战国产单机传统,采用即时制战斗模式及电影化表现手法,更进行种种突破创新,创造了国产单机游戏新高度。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 46.5/day in the week to Jul 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
讲好故事的古剑奇谭! [spoiler玩到最后乐无异和沈夜都是受害者,而砾罂才是最后魔手 [/spoiler] 妹妹是真的好可怜,沈夜穷极一生为了保护妹妹。最终还是被恶魔得手
玩的很好玩
战斗系统 简直反人类 对话不能跳过 反人类 太不值得了!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
废话比一代少了很多,但是整体感觉同样少了很多,通关下来对几个主角包括配角没有一点印象。然后还有很多不必要的QTE,实在无趣。包括从古一我就想说的家园系统。我知道开发商想多很多可玩性和游戏性,但是都不是我的菜,在RPG里面加这些,我感觉都是画蛇添足。
很多设计是在做古网的先导,加了很多QTE和难受的小游戏,刷子成就和单一存档设计,有点动作肉鸽的即视感。剧情相对平淡,但还是值得一玩。
好玩
对手柄支持的不好,战斗操纵很不顺畅。
太辣鸡的操作系统
一开始不喜欢这种半即时战斗,不习惯,但是换了个手柄,现在越来越爱玩。
古剑的剧情真的是没有一代一般的,都很顶级,二代的剧情是最好的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.2M | 5.1K | 79% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1M | 8.2K | 76% | $7.99 | |
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| $1M | 3.8K | 82% | $7.99 | |
| $1M | 2.3K | 73% | $29.99 | |
| $1M | 1.1K | 67% | $29.99 | |
| $1M | 1.5K | 78% | $10.99 |