
RISE. FALL. REPEAT. Ascend to the level of the Gods as you battle your way out of a shattered and chaotic dimension in this fast paced parkour FPS rogue-like.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Updated as of March 9th, 2026
The Game Formally Known As 'Get To The Orange Door' was in development for eight and a half years...
It received many updates over that time, evolving into a much larger and more ambitious project. Eighteen months ago, we set out to fully capture the core essence of ALL the past versions into one, final game. With the support of our community, we have been working tirelessly to accomplish this task. While we're not ready to unveil everything yet, we wanted to be perfectly clear with anyone reading our Steam page as to the current state of GTTOD:

The screenshots, trailers, and promotional images below represent what is currently available on Steam; NOT what will be available in upcoming playtests, betas, or the full release of GTTOD. If you have any questions regarding update progress, regular updates are posted here on Steam and in the Discord server.
Below is the unedited store page for 'Get To The Orange Door':

GTTOD is a fast paced FPS rogue-like with a heavy focus on fluidity of movement and high octane combat. Casting its net of inspirations wide, GTTOD captures both the feel of modern day movement shooters as well as the chaotic intensity of the best FPS games in the '90s.
As one of the power-armor clad survivors in The Shatter, you'll be using your advanced mobility and a myriad of reclaimed firearms and equipment to outmaneuver and outgun the armies of a planet-destroying threat; The World Sentinel.
You are not alone. As a child of Earth, you are able to inherit the abilities bestowed upon you by The Spirit Of The World, and use them to destroy those that threaten her safety.
Permanently improve your skills and abilities, allowing you to endure the unending trials of The Shatter. Lengthen your treks into the unforgiving world, and reap the rewards of your conquest.
Explore, loot, and gear up for your ascension towards the upmost peak of The Shatter; "The Summit".
Death is not the end. Each new run of GTTOD shifts destinations and routes on your journey to The Summit. No playthrough is ever the same.

If you'd like to keep up with the game, feel free to join the Discord and chat with me!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
gand
Game has come a long way, also has fishing 10/10
amazing not sure how i got this game suddenly but i love it
very cool
But if you're here who's getting to the orange door!?
promising game with really good gameplay loop, balancing is here and there and i expect the game to be a bittt better in that regard upon full release, a bit of jank here and there but nothing too annoying, definitely worth the price on sale
Just play it man.
Quiero amar este juego pero se hace mucho odiar. Poca comunicacion, el tutorial no explica mucho, no hay feedback cuando recibis daño y la verdad te perdes demasiado en el mapa y tenes que darle constante a la F para que te diga donde tenes que ir. Los bunkeres no explican mucho para que los tenes que abrir, si bien sirven para comprar cosas, no me sirve comprar items si no se que hacen primero. No puedo recomendar este juego en el estado actual que tiene, es muy divertido y me hace acordar mucho al Titanfall 2 por el walljump. Pero tambien el Ultrakill hace eso y tiene mejor tutorial
Very fun and fast paced, really like the titan fall movent, and the neon synth-wave style. There are some bugs but nothing to crazy. Native gamepad support would be nice, because you need steam input to play with a controller. Overall it's a solid game and has a lot of potencial, but has some rough edges. 8,5/10
Clunk, not smooth what so ever, too slow....and it's not Ultrakill
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Skate Story | $1.4M | 2.9K | 97% | $19.99 |
| UNDERDOGS | $1.4M | 2.9K | 98% | $14.99 |
| Hyperdimension Neptunia Re;Birth2: Sisters Generation | $1.4M | 3.3K | 92% | $14.99 |
| NEO: The World Ends with You | $1.4M | 1.1K | 92% | $59.99 |
| SpongeBob SquarePants: Titans of the Tide | $1.4M | 1.5K | 94% | $39.99 |
| Jagged Alliance - Back in Action | $1.4M | 1.8K | 73% | $19.99 |
Related
| Gunfire Reborn | $27.3M | 103.4K | 93% | $19.99 |
| Roboquest | $11M | 24.2K | 95% | $24.99 |
| Selaco | $2.7M | 5.1K | 94% | $24.99 |
| VOID/BREAKER | $1.9M | 2.7K | 92% | $19.99 |
| Jump Space | $3.9M | 11.8K | 85% | $15.99 |
| Project Silverfish | $2.1M | 3.2K | 93% | $29.99 |