
GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 183 reviews with recorded playtime.
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
♥♥♥♥♥♥♥♥♥ I GOT IT TO OPEN, also its good (use proton 9,0 if it doesnt open)
hell yeah
Y'know, the best thing about the game isn't the concept, the thrill, or the gameplay... it's the bickering we deal while we play with friends (but ngl, amazing game)
uz nikdy
This game was the first game ive played that the first starting mission took over a hour because of the difficulty. Very fun, if you like to torture yourself.
i like the game, bots are negatively deficient in brain cells. so am i. fun game, very difficult. have not beat the first level.
Ulf Anderson and his new team of devs are masters at coop shooters. This game is horror and intense, they dont lie when they say work together or die together.
10/10 слиперов
Great game to query my ping to
Я ♥♥♥♥ ваш рот, мне выпали ебанные вшивые штаны бомжа и ебучая раскраска дерьмеца. Добавьте пару кейсиков хотя бы, чтобы я не выглядел как ушерб
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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