
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 109.9Kreviews | 93% | — | $47.1M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2549 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very enjoyable Diabloesque ARPG . So many builds to tinker with . Mash 2 classes together for synergy and versatility, or even a wacky chaotic creation. Make an army of sinister creatures to do your will, or use twin revolvers to rain lead and hellfire into a slew of pesky varmints.Enjoy all flavors of magic to save the world from a multi pronged apocolypse.
Hab nun alle Referenzen dieser Rubrik gespielt. Von Diablo 1-4, PoE 1 und 2, Lost Epoche usw. Die alten Titel haben mich immer weniger gereizt und nach einer gewissen Zeit waren Sie wieder öde. Das richtige "Reinziehen" ins Spiel fehlte. Bei Grim Dawn war und ist es anders. Da "suchte" ich wieder und das ist ein Gefühl das ich ewig nicht mehr hatte, Heißt also das Spiel macht irgendwas verdammt richtig. Danke dafür.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game used to be great. I enjoyed 1.1 a lot. Every successive patch has been a downgrade in terms of fun. It now seems the game intends to be a mediocre souls-like game. I'm not sure why anyone thinks we need more of those. It's quite unfortunate because I think there was a great opportunity here. I really like the art style and map design, itemization and build system. It's too bad that constant heavy handed nerfs make all of that irrelevant. The current incarnation of the game gives an illusion of choice but in reality is now designed to only be played one way that only a small group of people want. If you don't like that, you're just wrong. That's it. End of story. It was fun while it lasted but for me it's time to move on.
Top demaissssss !! Comecei esse estilo de jogo no D3 e depois no D4, fui pro POE2 + o Grim Dawn te prende de uma maneiraaaa... recomendo muito !!!
Индюшатина была , индюшатиной и осталась . Аминь .
Карта отвратительная, меток нет. Метки появляются когда подходишь к ним вплотную.
Хотел написать красиво, не стал. Не нравится последнее обновление.
Grim Dawn ist ein Tolles ARPG, ich denke ich brauch hier nicht so sehr in die Details gehen, deswegen einmal kurz und kanckig - Tolle Atmosphäre sehr Stimmig, - Toller Loot - Schöne Bosse - Tolle Maps (Erkundungen werden sehr oft Belohnt) - Vielseitige Items - Man bekommt sehr viel Spielzeit für sein Geld - Sehr viele verschiedene Skillungen und Möglichkeiten seine eigene Fantasie mit einzubringen Negative die Grafik ist halt veraltet aber Schön, für Jüngere Spieler trotzdem sehr ungewohnt.
[b] Horrible co-op experience [/b] [h3]Pros:[/h3] Very decent game, especially for the price when it’s on sale. There’s a surprising amount to do and discover, with plenty of different builds and classes to experiment with. Respeccing is easy, which makes trying out different builds pretty painless. I also really liked the portal system for getting around quickly. The secret quests were some of the more fun parts of the game, and the story is decent enough. My favorite class was the Occultist and mixing it with ANYTHING. [h3]Cons:[/h3] The biggest issue I had was co-op. I had a LOT of trouble playing with friends, to the point where it genuinely felt like the game didn’t want me to play co-op. Playing solo, I had basically no issues, but everything fell apart when trying to play with others. The abilities also sound much better on paper than they actually feel in game. They’re delivered pretty blandly and lack the impact I expected. A lot of the game also feels dull and repetitive, and some sections drag on longer than they should. Despite having plenty of content, much of it just wasn’t very engaging. [b]5/10[/b]
Лучшая АРПГ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.1M | 82.4K | 77% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $46.9M | 108.4K | 90% | $29.99 | |
| $47.4M | 92.9K | 93% | $19.99 | |
| $47.5M | 32.2K | 88% | $49.99 | |
| $47.5M | 91.8K | 97% | $19.99 |