
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 109.9Kreviews | 93% | — | $47.2M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kill things, get things, much approved.
One of the best ARPGs. Every fan of the genre should at least try it. The game is really good, the dev team is incredible and the support the game has gotten throughout the years is amazing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DA HR
Jogo cheio de bug. Um amigo comprou uma DLC e, por isso, já não podemos jogar mais juntos. Assim, ele comprou a mesma DLC pra mim, que baixei, mas o jogo não a reconheceu, mantendo a versão original do jogo e impossibilitando a gameplay. Tentamos de tudo. O jogo não funciona.
Such a solid ARPG.
soo goood
Only just getting around to Grim Dawn after owning it for like a decade but its coming in at just the right time in my life. Steam Deck support be blessed. 500hrs in Path of Exile 2 but GD just has a very different, classic feel. Disconnected from the rush of live service calendars and all that jazz. I can already see why so many have come to love it so deeply.
its very good still hold up perfectly
-Endless quests -No navigation -Constantly lost -Character far too over powered -More running around looking for stuff rather than "action" -Itemization is quite boring so far I think this game would be good for people that aren't good at arpg's, and are looking for a very casual "dad" experience ....
Easily one of the best ARPGs of this type. Not the largest in terms of sheer content, or budget or whatever, but it is very well executed. Pros: - Item variety and overall itemisation, with monster infrequents, uniques, sets, legendaries and various ways of getting them - Class and skill design and variety, plus the mastery combination system, resulting in good build diversity - Monster variety - Balance - there are definitely some overpowered things, but i don't think i've found anything to be underpowered in my time playing so far - Graphics - not impressive on a technical level, but well made nonetheless, with good use of effects, animations, dismemberment and other such things, resulting in a game that still looks pretty, feels good, and maintains visual clarity, player action feedback and performance - Sound design and music - Overall atmosphere and themes - Level design, secrets and dungeons on top of the usual side quests and areas - World design and lore Cons: - Main story is unimpressive. Not bad, but not that interesting either and it was very clearly set for the expansions to follow up on. - Music variety is lacking in the base game. What is there is good, but there's just not enough of it. The expansions do have some more. - Crafting system is barebones, limited to being a way of obtaining set or unique items more easily or creating simple augments and consumables Overall it is a great arpg and easily worth the price, expansions included. If you liked any of the classics like Titan Quest, Torchlight or the old diablo games, you will probably like this one too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.1M | 92.9K | 93% | $19.99 | |
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| $46.9M |
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| 90% |
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| $47.5M | 91.8K | 97% | $19.99 |
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