
Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Sep 2 → 26.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 109.9Kreviews | 93% | — | $47.2M |
| $24.99 | 2.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
incredible! There's so much to do and this game respects your time like no other arpg.
先说结论:喜欢刷子游戏的非常值得试一试 首先,我是因为以前玩暗黑2,就喜欢上了刷子游戏,在前几年了解到GD这个游戏后也是第一时间就爱上了,一开始我还是网上找的盗版资源玩,玩了挺长时间,今年过年也是果断选择了补票。 这个游戏不同于现在很多的赛季制刷子,作为打发时间来玩也不会特别肝,游戏内容相当丰富,可以研究出上百中不同的玩法,星座搭配,装备搭配等等,自己动手搭配bd将会是支持你玩下去的动力,不能仅仅局限于抄作业,只会抄作业也将会大大减少你玩下去的动力。 但是不得不说,有些玩法在现版本确实强度是不够看的,希望官方在接下来的版本中能够意识到这一点,并且提供相对的平衡性调整。 有人说一个档过三遍剧情会非常折磨,我想说的是,一个档通关之后完全可以拿石头让以后的档直接进终极难度开荒,不仅仅是一个节约时间的好办法,同样也是一个能够大大提升游戏理解的过程。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #66, worst DE #99 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitely worth a shot if you're looking for a fresh arpg experience.
This is probably my favorite ARPG. Like many others have said, this is definitely better than Diablo. It's hard to compare to Path of Exile, which I have loved, but I think this is better. In PoE even with the existence of Solo Self Found I felt that trading and interaction with others was a baked in aspect of the game. While Grim Dawn has multiplayer, it feels built and balanced around the solo experience. This made the game feel way more relaxing to me, like I can play at my own pace. Leveling up and character building is less intimidating than PoE, but still offers a great deal of depth and variety. I think the story is just enough to keep you moving from one map to the next, usual ARPG apocalyptic situation. There is an interesting world with a lot of lore text available if you want to get into it, but none of it is necessary to understand what is going on. Really fantastic game at full price, buying it on sale is an insane bargain.
Реально мясо, ставлю лосяру
Better than Diablo
Grim Dawn est un bon jeu. D'ailleurs, après 20 heures c'est quand même assez addictif. Les maps sont sans fin, on n'arrête plus de toutes les explorer en explosant du mob au passage. L'ambiance est sympa et le système de loot est correct, quoique un peu redondant pour le moment — je suppose que ça s'arrange par la suite. Le système de double classe permet d'avoir le choix sans être fixé à une seule classe au début du jeu. La bande sonore est cool mais aurait pu être plus dynamique et plus variée. Les graphismes font un peu années 2015, mais ça a le mérite de ne pas lagger — c'est déjà ça. Le jeu manque encore de punch, mais cela aussi s'arrangera peut-être par la suite, à voir. En tout cas, il vaut le détour. ➕ Points positifs •Très addictif, progression constante •Maps vastes et sans fin, exploration compulsive •Ambiance immersive et agréable •Système de loot correct •Système de double classe = flexibilité •Performances bonnes (pas de lag) ➖ Points négatifs •Système de loot un peu redondant •Bande sonore peu dynamique et peu variée •Graphismes datés •Manque de punch / impact visuel/sonore
A really great game to play in 2026! I have been playing it on my PC and steamdeck both!
Titan Quest 1.5
Muito viciante, compensa demais jogar com amigos
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $47.1M | 92.9K | 93% | $19.99 | |
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