
Fangs of Asterkarn is our largest addition to the apocalyptic fantasy world of Grim Dawn, introducing players to the mighty Kurn tribes of Asterkarn as they contend with Ch'thonic corruption. Customize your potions, awaken the true power of Epic items, and enable the challenging new Ascendant mode.
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About
Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape. Parley with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Uncover hundreds of new items and create wondrous potions customized to your needs.
Fangs of Asterkarn requires the Forgotten Gods and Ashes of Malmouth DLCs to play.

Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
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Engagement
Reviews
Themes across 568 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very underwhelming, no special locations, no special bosses or real "stand out" abilities. Zone is just regular Grim Dawn with more snow. Expected far more, they teased the size of the base game but all we got was maybe 10-12h of gameplay to finish the whole thing and find every single secret. Finished hardcore ascendant, alt+f4 after the boss. Nice music tho.
it's strange, i really thought these guys couldn't fail but here we are, i liked everything grim dawn did untill this DLC. perhaps it's because they made a fan of me and suddenly i started caring and expecting more. so for starters i read all the dialogue i could and it's incredibly boring and long winded and uninspired. the fantasy of "norse" was already not interesting to me, i think the fantasy of malmouth, an ether infestation was more palatable, or the desert people facing a fire god, having their own little religions was cool and being able to choose. this expansion is something i've seen before, the norse mythology thing is done to death in my opinion, i've played so many games that all do the exact same thing with it, it's a cliché. I played with 3 other people, a full squad and finding gear was a nightmare, for a fire damage demolitionist there was nothing, nothing in the shops, nothing dropped, the others complained about not getting any gear either, one of them got their Best in slot legendary near the end of the expansion from me clicking on an environmental lootbox, a rock. i think my biggest complaint might be the environment, large barren landscapes with nothing but snow or trees or rivers on repeat, you go from snow to plains to snow to plains to snow and sometimes there's a blighted area, maps are far too large with far too little structures to remember, NPC's in the middle of nowhere with nothing near them to remind me where that was, it's just open landscapes and feels extremely plain. there's no dungeons, there are dangerous domains and treacherous domains, but it's usually just an icy cave with some mobs in it, or an icy cave with 1 boss in it and nothing else, the only interesting dungeons are from cthonic tears and those are the least interesting to look at and most annoying to navigate. there's so much potential, ancient burial grounds, temples of gods now turned evil, ANYTHING but nope, but i feel like any other DLC up to this point had a lot more variety, maybe not ashes, but that aesthetic and fantasy was at least interesting. the whole fantasy of the entire expansion is just super boring to me, the berserker class too, it's just a druid, the transformations are okay except for they will only ever have 2 abilities, were raven has a basic attack and a frost attack, and werewolf a charge and a basic attack. the non-transformation skills are just not fun, single target, or shouting halfway through i said to myself "i wish the expansion was over" and that's the biggest dissapointment, that i was playing with 3 friends and i found myself being bored of walking around the map and killing things, this didn't happen when we played the previous expansions the ascension mechanic is okay, it makes grinding for gear easier SOLO, except when you're in a team with people that need different gear it's not usable, because we don't all need the same stats on our gear so increasing the odds of getting fire gear will impact my friends even more and we were already not getting gear we could use. the potion mechanic was completely pointless to me, a regular potion does just as well at healing near instakills as some kind of formula potion i don't really wanna return for when they eventually add the new dungeons but we'll see, if my friends want to i'll go back
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Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Hours played at review time, across 568 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Плюсы: красивые локации, крутая музыка, крутой новый класс, можно играть за волка или ворону, казуалы плачут Минусы: все те же хтоничи, долго гриндить репу у новых фракций, новый класс предполагает прокачку в холод, а холод плохо качается Впрочем, все равно рекомендую.
just fix your bugs please. 2nd patched already and the bug still persist.. getting tired of this..
Damn, I hate to give a negative. But at the moment just boring in the beginning and then I just crash to black screen several times on the stair steps in the mountains. I love Grim Dawn but Fangs of Asterkarn is just not there at the moment. I hope it gets fixed.
转自京红佬: 差的不只是平衡性,新DLC的设计逻辑就非常失败。 这是一个刷宝和角色养成的游戏。在游戏内经常需要同时面多大量怪物和BOSS的情况下,新DLC给boss设计了巨量不得不躲开但又非常难以躲开的技能,而这些技能不仅是数值上的,更是机制上的。在多个BOSS同时出现的情况下,完全躲开这些技能基本不可能,这使得安全的farm只有一种解法——快速消灭所有敌人。这从本质上来说是一种毫无交互的玩法——设计师想通过让玩家必须躲技能来增加操作量和交互性,但双方的伤害膨胀让事实成为了没有操作空间的互秒游戏。这甚至比之前站撸一切的环境更加过分——之前你可以选择站撸一切,或者站撸大部分操作小部分换取高伤害,又或者完全没法站撸换取更高伤害。而现在你只能堆伤害,没有其他选择。 那么就引出了另一个问题——极差的平衡性。新职业狂战士不论从技能本身还是装备支持,都是绝对的超模,能轻松完成秒BOSS这种工作,而大部分老职业老玩法,则完全没法继续玩下去。另外召唤流的玩法由于并不需要本体参与战斗,从机制上也明显超越其他玩法,完全规避了新DLC的设计问题。 再说一些关于开发者和内测的题外话。开发者在内测人员的选择中显然没有考虑候选人对游戏的理解程度,而仅凭个人喜恶和候选人的舔狗程度。从开发者在官方论坛对玩家体验不屑一顾的傲慢态度来看,他们并不想这个游戏能给玩家带来好的体验。 总之,从游戏设计来说,这个游戏“目前”不值得购买;从开发者的态度来说,这个游戏“永远”不值得购买。
If this is the last DLC for this game, I can't begin to express how disappointing the note they finish this game on is. Back in 2022, this game was not only one of my favourite games that got me through a hard time, but also the game I've put the longest amount of time into (and still is). Largely because I played two player with a friend. This didn't have to be particularly good for me to enjoy it and to be fair, there were a few moments that were pretty cool. The highlight was going up against a super powerful nemesis in a cave that we totally underestimated and then he followed us all over the cave and killiing off both my incredibly powerful friends. Twice. I only didn't die because I was a necromancer who had the luxury of keeping my distance and then when it got too much, I ran away. With my minions/pets trying to start a fight like an overly confident little yap dog against a dog several times its size. We needed to come up with a strategy against someone who was clearly stronger than us. It was very exciting and hugely satisfying when we won. I also liked they added more to the cruicible. I liked the tombs - reminded me of Diablo but like the caves wished there was more. I did enjoy one of the chaos tears that went down multiple levels - that was fun. But those few moments are dwarfed by the DLC largely being in a broken state. Two friends and I gathered our top tier builds and took to the DLC and it started a bit iffy when I had absolutely no idea where to go to even start the DLC. 10'ish hours we got to the top of the world, the nemesis/boss didn't show up and now the game is suck in a very unsatisfying end. Unless that IS the end. Which is worse. Unless there were other things we needed to do which was unclear. And there was one or two missions that I had to look up how to finish because they weren't clear, either. I read at least one mission required to go to different DLCs to finish which is where we gave up. Because even worse than that, missions would show up for the host and I, but only sometimes for all three of us - even when we're all in the same spot. And then sometimes the host would finish the mission with us there and neither the other friend and I would show we finished the mission - just the host. And one of the missions was to go get wood from a particular tree. I clicked on the tree with everyone there and got the wood but neither the other two could get the wood themselves or have the game acknowledge the team has the wood. So they can't finish the mission. Unless they go back and do it separately in a different time maybe? My final complaint is the whole thing became no better than a walking simulator because the loot drops were poor and apart from maybe a handful of battles, wasn't particularly challenging. There was some stuff that [i]WOULD[/i] have been good, but the loot was level 94 and there hasn't been enough new content in this DLC for me to ever try it out. Or maybe there was but it was poorly put together. I have finished the core game with the 2 other DLCs 3 or 4 times with different builds each time, gradually increasing the difficulty to keep it interesting - that was great. And while I was incredibly excited at the beginning of this DLC, I finished it feeling confused, deflated and bummed out that even worse than not knowing if I actually finished everything is not caring.
2026年7月24日,新职业带着设计师的猛袭爹席卷了节奏狗、狂热孙、火打儿以及其余不知名的低辈普攻技能。设计师疑似徜徉于宫崎英高宇宙两年,最终带着富含宫崎英高风格的飞升模式狠狠打击了凯恩大陆,并与冥煞走狗串通一气成为了虚灵之后最恐怖的黑暗势力。在此次浩劫之中,你可以确切的感受血条消失、净化插脸、东方弹幕以及2800万血的超级大爹和他一口奶2800万血的贴身医护人员等黑恶势力的恐怖洗礼。 8月12日,在黑暗势力浩劫的接近20天后,设计师几乎了无音讯,疑似已暴毙与飞升模式的浩劫之中。。猛袭外的其余普攻技能似乎也都消逝在了缥缈的角落之中。。
Нинаю. Не хочу ставить палец вниз, но поставлю. Пожалуй, реальное спасибо за увеличенный сундук. Я, как человек, отрицательно относящийся к твинкам-мулам - этому благодарен. Я впервые НЕ ПРОШЕЛ аддон. В какой-то последней локе уперся в то, что я по всей видимости не сделал предыдущие квесты. Да, я с возрастом сильно оказуалился, но искать в ворохе квестов нужный/нужные нет никакого желания. Ну и конечно, КРАСИВЫЕ бесспорно, но удручающе ПУСТЫЕ локации... Я чет забыл, напомните - это игра где надо бегать и шинковать мобов или наслаждаться видами северной тундры? Вот если бы мне сказали, что второе - я бы еще подумал о покупке аддона. Новый класс как обычно стандартная солянка - немного впсок, немного пассивок, атака с руки, резисторез, аура, мувскилл, две ульты и бестолковые две формы. В общем, для меня эта игра и так давно уже стала испытанием билдов в горниле, ну а сейчас уже и реальном игровом мире делать нечего, а пробегать одни и те же ХОРОШИЕ, но набившие оскомину локации желания нет. Им давно уже стоило ввести что-то вроде системы рифтов из Д3, хотя фактически она есть. Еще бы ладдерную таблицу добавили - и вообще огонь. Возможно, если бы они попытались переработать звёзды - может было бы еще интересно потестить какие-то новые комбинации. А так, зеленка с модификаторами опять унылое "замена одного типа урона на другой" или "+1 секунда к действию" или что-то в таком духе. Плохой аддон, но поскольку у меня всё предыдущее выкуплено - не удержался. А вот новым игрокам именно покупать не советую.
Really good dlc that adds a lot of content to an already great game. Some Positives and Negatives: + A large & beautiful map to explore + Great music & atmosphere + More loot & cool looking armor + New Mastery + Interesting story + More content that'll keep you entertained for 15-20 hours - Some BS mechanics e.g. mobs obliterating you forcing you to constantly dodge - Story forces fetch quests on you, which halts the story - Final boss isn't that fun to fight Tl;dr Good dlc that adds a lot of content for a pretty reasonable price.
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