
Gridworld is an artificial life and evolution simulator. Watch creatures evolve through natural selection as they learn to find food, avoid danger, and compete with other creatures for survival.
Modeled estimate, not a reported figure. How we estimate →
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Gridworld is an artificial life and evolution simulator. It simulates a 2D, grid-based ecosystem where virtual creatures struggle to survive, adapt, and evolve through natural selection. Watch them learn to find food, avoid danger, and compete to survive. Let them thrive on their own, or step in with world editing tools and scenarios to shape their fate.
Creatures appear as colored tiles with tiny subcells that represent neurons. You can see them move around, eating food to stay alive and eventually reproduce if they are successful enough. Each has a body and a neural network brain encoded in DNA.
Input neurons sense the environment.
Signals pass through the neural network.
Output neurons trigger behaviors such as moving, rotating, reproducing, eating, or attacking.
You begin with a world full of food and randomly generated creatures. Most cannot feed or reproduce, and their genes die with them.
Eventually, one random DNA combination succeeds, resulting in a creature that can eat and reproduce. It multiplies rapidly, sparking a population explosion and the start of evolution.
Don’t have the patience to wait?
No problem, several scenarios with simple premade creatures are available.
These let evolution start immediately so you can focus on watching adaptation and natural selection unfold rather than waiting for the first self-replicating creature to appear.
When creatures reproduce, DNA may mutate.
Some mutations are beneficial, improving survival.
Others are harmful or neutral.
Successful mutations spread, unsuccessful ones die out.
This ongoing cycle of mutation and selection drives adaptation.
Because creatures live fast, you can observe evolution over hours or days, instead of thousands of years.
Evolution happens automatically, you don’t need to guide it.
Start a simulation, let it run, and check back later to see what has emerged.
Want more control?
Use the world editor to create new challenges.
Adjust simulation settings to change environmental conditions.
Intervene during simulations to see how populations react and force them to overcome new challenges.
Over time, many natural phenomena can emerge:
Development of food-finding skills
Emergence of danger-avoidance behaviors
Predatory ambush tactics
Coevolutionary arms races
Temporary multicellular clusters, where creatures combine into larger forms to hunt prey
Population booms and busts
Predator–prey population splits
Speciation, as populations split into distinct species adapted to different niches
Viruses and parasites replicating by exploiting other creatures
Viral outbreaks that can wipe out large parts of the population
Every simulation is unique.
Start your own world, watch evolution unfold, and discover what forms of life will emerge in Gridworld.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Bu inceleme Steam Koleksiyon Kartı kazanıp, kâr etmeniz için yazılmıştır. Profilimdeki discord adresinden diğer *güncel kârlı oyunlara* bakabilirsiniz.
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i
Jeu très expérimental et un peu bizarre. L'idée de créer des formes de vie et de simuler leur évolution est pas mal, mais dans la pratique, c'est dur à comprendre et plus dur encore à diriger. Un concept intéressant, mais qui mériterait une approche plus conventionnelle pour garantir une meilleure expérience de joueur.
Gridworld 10/10
Отличный представитель жанра!
I love AIs
peakest peak to ever peak
Best evolution simulator on steam, nothing else comes close. It is not really a game per say, but it is a ton of fun watching your little creatures become better adapted to their biomes. They start off as creatures that can do nothing but move in a straight line to creatures that spot and seek out food while avoiding dangers. The ui interface lets you do so much, but as a consequence it is also a bit of a slog to learn. Worth the slog though
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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