
Plunge into the open-world survival simulation set in the extreme conditions of the uncharted Amazon jungle. Use real-life survival techniques to craft, hunt, fight, and gather resources, set a makeshift shelter, or raise a fortress. Survive alone or team up with your friends and challenge the jungle together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #65, worst CN #78 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Aug 25 → 50.14/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 102.7Kreviews | 85% | — | $53.9M |
| $24.99 | 9.8Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
个人觉得还算不错的生存游戏,游戏的主要内容在线性剧情模式上,如果不玩剧情模式就什么也不知道,偌大的地图也几乎不可能会熟悉,这个游戏的生存状态非常容易滚雪球,在某个度上只要出问题就全线崩盘,比如在某个不熟悉的地方,找不到材料做床没地方睡,就会睡在地上然后体力恢复饱食度下降,身上有虫一直吸san值,san值低了血就少了,血少了就不好找东西,特别是打不了野人搞不了骨刺然后除了水边也没有鱼没有鱼刺,状态差体力差,体力差吃的难搞,吃的少体力少,睡觉回血也少,什么都越来越少最后体力连烧火都做不到死翘翘,还有其他类似的情况。但是这游戏又很好活,只要物资囤积起来就几乎不可能死,这游戏就是在鼓励不要生病不要一直处在负面状态,解决问题的最好办法就是不要出现问题。这游戏的生存要素老实说其实不是很多,装备种类不多负面情况也就那几个,没玩多久就已经知道这游戏所有除了剧情以外可能的内容了。
HAIW
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7M | 53.4K | 97% | $59.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $54.6M | 89.1K | 96% | $29.99 | |
| $54.8M | 66.9K | 93% | $39.99 | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $52.6M | 82.1K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236M | 320.7K | 88% | $29.99 | |
| $8.9M | 10K | 73% | $29.99 | |
| $50K | 172 | 54% | $8.99 | |
| $23.9K | 65 | 52% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese*, Portuguese - Portugal, Portuguese - Brazil, Russian, Polish, Czech +8 more
| $19.99 |
| 2.7Kratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很有意思
好玩
Worst Crafting System i have seen. Couldnt even get the Fire started in the "Tutorial" that explains nothing. Yeah, i suck - but i've played pretty much every survival game out there - so if i cant make a Fire, thats not on me.
Man versteht nach 500 Stunden Spielzeit allmählich, warum der Protagonist geistig nicht mehr so ganz auf der Höhe ist.
比较硬核,但是挺好玩的适合我这个基建狂魔
me dio diarrea explosiva
i like this
非常好玩 自由度很高 非常真实 哈哈哈哈哈哈哈反正就是很好玩 可以趁便宜的时候买 性价比很高的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.