
Plunge into the open-world survival simulation set in the extreme conditions of the uncharted Amazon jungle. Use real-life survival techniques to craft, hunt, fight, and gather resources, set a makeshift shelter, or raise a fortress. Survive alone or team up with your friends and challenge the jungle together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #65, worst CN #78 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Aug 25 → 50.14/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 102.7Kreviews | 85% | — | $53.9M |
| $24.99 | 9.8Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好玩 比较贴合现实的荒野生存类的游戏 30多的价格就能体验到这样的游戏我感觉很值 就是去解锁东西需要绕很远的路
太垃圾了 BUG太多了 真的不推荐 这是我第一款退款的游戏 还是老老实实的玩森林之子吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese*, Portuguese - Portugal, Portuguese - Brazil, Russian, Polish, Czech +8 more
| $19.99 |
| 2.7Kratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Probably one of the best survival games I've played in years. Despite some mesh issues and the occasional bug, Green Hell is an absolute gem. It combines survival, exploration and base building with a surprisingly strong, focused story. And unlike many modern games, it doesn't need a hundred bloated side quests to keep you busy. Instead, there are plenty of interesting POIs that naturally pull you deeper into the world and its atmosphere. It takes a while to get into. During my first few hours, I barely made it past day 3 before dying. Almost everything can kill you — and that's exactly what makes it so good. Finally, a survival game where survival actually feels like survival. Even sprinting can sometimes lead to a surprisingly psychotic death. 😅 The game doesn't hold your hand either. Many crafting recipes aren't explained, and even with a map, actually finding your way through the jungle is another story. Every step needs to be considered. It really brings back that old Minecraft feeling of "Wait... how do I make a fire again?" In an era of heavily hand-holding games, that's a wonderfully refreshing change. And the story... holy. I actually cried at the end. What really stayed with me were the ethical dilemmas and the way the story makes you question what you would have done. Sometimes the "lesser evil" hurts far more than you'd expect. You start asking yourself: How can I still be a good person when there is no truly good choice? You simply can't make everyone happy. In short: a concentrated dose of excellent survival and creative base building, wrapped in an atmospheric world with a genuinely great story. It's relatively short and has some rough edges, but honestly, it didn't need to be longer. Highly recommended. I'm already tempted to start another run just to experience the other endings and game modes. If you can avoid spoilers, do yourself a favor and play it blind. The ending is a masterpiece. ❤️
Tenho um gatinho aqui. Amigos que tiverem passando podem fazer carinho dando like ou um prêmio. __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) 二つ
个人觉得还算不错的生存游戏,游戏的主要内容在线性剧情模式上,如果不玩剧情模式就什么也不知道,偌大的地图也几乎不可能会熟悉,这个游戏的生存状态非常容易滚雪球,在某个度上只要出问题就全线崩盘,比如在某个不熟悉的地方,找不到材料做床没地方睡,就会睡在地上然后体力恢复饱食度下降,身上有虫一直吸san值,san值低了血就少了,血少了就不好找东西,特别是打不了野人搞不了骨刺然后除了水边也没有鱼没有鱼刺,状态差体力差,体力差吃的难搞,吃的少体力少,睡觉回血也少,什么都越来越少最后体力连烧火都做不到死翘翘,还有其他类似的情况。但是这游戏又很好活,只要物资囤积起来就几乎不可能死,这游戏就是在鼓励不要生病不要一直处在负面状态,解决问题的最好办法就是不要出现问题。这游戏的生存要素老实说其实不是很多,装备种类不多负面情况也就那几个,没玩多久就已经知道这游戏所有除了剧情以外可能的内容了。
game good but it hard for me it might just be verity but i have no clue but beware of verity he curse me and i cant finish tutorial
да
totalnie nie była intuicyjna, nudny początek i brak motywacji do dalszego grania
Мене відп"здив гепард !
比较硬核,但是挺好玩的适合我这个基建狂魔
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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