
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 634 reviews with recorded playtime.
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very satisfying game if you like working towards progress. Real definition of busy simulator, it will keep your brain thinking of what to do next. I was hesitant to play at first because some reviews say the game is grindy. But after playing it myself, i find that the grind is acceptable, collecting materials is actually pretty fun and when you have unlocked zombies you pretty much have automation. The world and story is full of humor and satire and very interesting. Art style is very BEAUTIFUL. There is no guide so you have to learn everything yourself. Read carefully description of every item, workbench, and technologies in order to know what to do next. Early quests might not be solvable until later because the quest item might need 5+ steps on the tech tree before you can actually craft it. So early game can feel a bit confusing but you'll understand the flow of the game the more you play. Totally thumbing this up, looking forward to GYK 2!
引导会不会做的太好了?
Ад — это то, что я готов пройти, создавая его своими безумными идеями (с). Классная графика, простые и понятные механики, но это до тех пор, пока вам не понадобится скрафтить что-то сложнее с применением химии и алхимии. Тогда это превращается в душнение по построению цепочек, написанию таблиц и поиску необходимых ингредиентов для той самой вундервафли. Это однообразие изматывает, а любое продвижение по линии сюжета воспринимается как глоток свежего воздуха. Интересно будет тем, кто никуда не спешит, кого тысячи раз повторенные действия только успокаивают и не вызывают состояния фрустрации. Конечно, поначалу прикольно крафтить, даже первые шаги в алхимии интересны, но с прогрессией сложности вырастает потребность в пространстве и сундуках для хранения ингредиентов. Это, конечно, очень «усиливает» вашу память, чтобы помнить, где и что вы оставили; к сожалению, нет единой навигации по всем сундукам во всех местах. Неотъемлемый большой плюс игры, не считая всех остальных, — это юмор, юмор и еще раз юмор! Итог: поиграв какое-то время, мне стало скучно, редкие всплески интереса вызывало продвижение по сюжету героев города. Игра больше монотонно-логическая, заставляющая искать ответы на то, как получить тот или иной ингредиент. Тут я снимаю шляпу перед теми, кто проходил первым и у кого не было никакого гайда, как есть сейчас, где можно глянуть про все на свете. Для фанатов медитативных процессов, где сюжет лишь дополнение процесса, а не основная изюминка.
At first, the game was kinda fun. But as I kept playing, every tasks felt tedious and unrewarding. It wasn't fun for me and it felt like a chore to play. Interacting with the world would sometimes bug out, stopping me from what I was doing, as I need to be in the right place to keep up with the activity. Like collecting sand. The items spawning on the ground would push me out of the interactable object and stop me from shoveling sand. I was also prone to getting in places. There are some in-game mechanics, or overall information of the game that was glossed over and not explained at all. The tutorial in the game was not enough as I needed to look up online for the ones that I needed to know. A lot of the mechanics also felt undercooked. Overall, this is a mediocre game for me. So I'm gonna have to give it a thumbs down.
jogo muito bom pra relaxar. Nem na faculdade tirei tanto órgão de defunto como nesse jogo, nota 10
虽然是送的,但是还是不推荐。游戏有主线,但是提示很差。我玩了很久还没玩的核心的僵尸工人。地图太空旷,NPC刷新太久。走了弯路就中间时间全是浪费了的,没有一点其他可以补救的。
tedious as ♥♥♥♥ to play, half the game makes zero sense how does using a whetstone repair my broken shovel? why do I need to put my log on the log shelf, then use telekinesis to remove the log from the log shelf just to cut the log? braindead devs lmao
With all of the DLC, it feels like there's a ton of stuff to do, but it all does run into each other a bit. Overall, I enjoyed my time with the game thoroughly, but it would never be on a top ten list. Definite recommend if you want a chill game with no time limits and an interesting story (with DLC).
slow and horrendous. stupid jokes. given for free because to advertise GK2. keep away from this game
this game is amazing.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Assassin's Creed 2 | $27.6M | 60.8K | 89% | $19.99 |
| TCG Card Shop Simulator | $27.5M | 48.7K | 97% | $19.99 |
| NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 | $27.8M | 90.5K | 91% | $14.99 |
| Brick Rigs | $27.4M | 58.5K | 95% | $13.99 |
| Sniper Elite 5 | $27.8M | 29.8K | 84% | $49.99 |
| Suicide Squad: Kill the Justice League | $27.9M | 17.9K | 61% | $69.99 |