
Set in an alternate history timeline where World War I never ends, you are the commander of allied forces fighting right up to the year 2114.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gratuitious Space Battles is awesome, this game is not really worth playing though.
I beat the game by always choosing most powerful part irreverent of cost. The game is just a "Send waves of heavy units and watch lead fly" game, and the td portion isnt much better. Not recommended, but was fine for a couple of hours. (two or three)
I can not make any of this work.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.7K | 50 | 84% | $19.99 | |
| $40.8K | 123 | 82% | $14.99 | |
| $40.7K | 458 | 89% | $4.99 | |
| $40.7K | 105 | 76% | $19.99 | |
| $40.7K | 88 | 72% | $11.99 | |
| $40.8K | 560 | 25% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $201.4K | 29 | 52% | $199.99 | |
| $8K | 19 | 89% | $14.99 | |
| $2.3K | 10 | 70% | $5.99 | |
| $1.7K | 31 | 77% | $2.99 | |
| $653 | 2 | 100% | $7.99 | |
| $629 | 8 | 75% | $2.99 |
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perfect as it allows to also play reverse turret defense - send vawes of units against a defending AI! You can design your own units and even color each part of the unit. Game works as a charm, no issues at all. Still very replayable and funny.
Not good
An interesting tower defence game with customisable unit set up and pretty fun gameplay. It feels really grimy and dark, like actual trench warfare.
No...
Yes, good easy time killer. Not as in easy, just not hectic. Time shown doesn't include all time played.
Ah, GraTaBa...! I remember buying the game years ago, to play on my 1st Apple Macbook (we're talking like 10yrs ago). It's basically a TD-game, but with a LOT of tactical choices & units you can customise "to the final screws". All of this made preparation become great fun. However, I also remember the battles being quite frustrating: Placing a tow... erm: unit! a tad too far to the left/right can potentially ruin your day, when enemy units pass by, and you are condemned to watching, as your unit(s) will just not find any motivation to do what you placed'em for... Playing on a Macbook (for which I#d bought the game), I attributed this lack of balance to a lack of CPU/GPU/storage-space, leading me to putting GraTaBa aside for a while - until 3 days ago, when I felt the itch to return to the game: Albeit, and very much to anger & irritation, I found that by now, the game will not run on Mac anymore AT ALL...?!?! I understand that because of Apple's switches, the most recent being from Intel to "A. Silicon"-chips, software will stop working - and for the switch before (from 32 to 64bit), STEAM's explanatory sentence (placed below the "required spec" listings, thus causing the anticipation when seeing the "macintosh"-logo -rare enough- & checking the vids/pics and descriptions, to turn into frustration & sadness with the VERY LAST sentence), this explanation I've seen often enough to recite by heart... Alas, I've never before seen a game with an entire class of compliance (Mac) removed! (making me think... I did run a WIN-partition on my 1st Macbook... ah, too long ago to clearly remember, anyhow I digress. Well, whatever... as for a certain percentage of my games I cannot access anymore (over at a different vendor's site, the exact quota is easy to remember: 100% unusable software; would LOL if it weren't for that much money), I am unfortunately unable to convey more recent experience with the game, for which I hereby apologise.
I thought I was going to be making my own custom tanks (and maybe mechs) and programming their behavior for open battle but it was some kind of tower defense that you could play in a browser right now with an "attacker" mechanic that isn't really innovative or even fun honestly. Appreciate the work put in here, but I think the game just simply fails at being fun.
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Players by region
Where this game's players are, estimated from review languages.