
Free layout 3D tower defense war game. There are tanks and Titans on land, battleships and swarms in the sky, and missiles in space. In the face of the enemy, your weapons are not only machine guns, cannons, rockets, but also lasers, cruise missiles and interceptor satellites.
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Languages: English*, French*, German*, Spanish - Spain*, Russian*, Turkish*, Japanese*, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal*, Arabic*, Korean**languages with full audio support
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[h1] ⚖️ MATCHING EXPECTATION:[/h1] * 🟢 = Available = Fun +1 * 🔴 = Not Available = Fun -1 * Match Nothing = 0 Fun 🟢 Tower management 🟢 Unlock everything at beginning 🟢 Start up with ton of money 🟢 Playtest Sandbox Mode 🟢 Diverse Vehicle & Air Fighter 🔴 Campaign mode to learn about tower 🔴 Passive Skills 🔴 Scoreboard 🔴 Variety of location 🔴 Fast Forward [table] [tr] [th]fMeter[/th] [th]FUN[/th] [th]fUN METER[/th] [th]DISCOUNT[/th] [th]COMMUNITY[/th] [th]REVIEWER[/th] [/tr] [tr] [th]A+[/th] [td]5[/td] [td]Loving it [/td] [td]No Wait[/td] [td] -[/td] [td] -[/td] [/tr] [tr] [th]A[/th] [td]4[/td] [td]Liked it[/td] [td]No Wait[/td] [td] -[/td] [td] -[/td] [/tr] [tr] [th]B[/th] [td]2-3[/td] [td]Half satisfied[/td] [td]Wait 50%[/td] [td] ✔[/td] [td] -[/td] [/tr] [tr] [th]C[/th] [td] 1[/td] [td]Less interested[/td] [td]Wait 75%[/td] [td] -[/td] [td] ✔[/td] [/tr] [tr] [th]D[/th] [td] 0[/td] [td]Not what you need[/td] [td]Wait 100%[/td] [td] -[/td] [td] -[/td] [/tr] [/table] 🏅 Community Rating: [b] Mostly Positive [/b] ⚖️ [b]fMeter {B-}[/b] Worth a play, if you enjoy Watching the outcome with the Custom Build. However, if you're looking for Progress through a campaign or Story, don't play it 🔎 Long Version Checklist ➜ [u][url=https://steamcommunity.com/groups/expectationchecklist/discussions/1/6975585537788614550/]Reveal[/url][/u] [h1] 🕘 IMPRESSION:[/h1] * 2021: Game released & wish-listed * 15 min gameplay later: What is what? * 3 hours gameplay later: Medal Progression is broken :( [h1] 🔊 TESTER MUST KNOW:[/h1] * Main menu is Sandbox for playtest every tower & vehicle * Must memorize all tower name before start playing * Time limited to setup before next wave * Coins is now automatic collect into bank * Tower description only available after purchase * Two mode available Tower Defense & Dooms Day * Tower Defense mode = Protect the base from wave by wave enemies * Dooms Day mode = Setup large group of army to attack [h1] 💎 SAME GENRE COMPARISON:[/h1] * Upgrade everything with one button * Repair everything with one button * Insect air combat * Allow large number of units on the battlefield [h1] ⚠️ RUMOR CHECKING:[/h1] * Cannot sell or repair tower ➜ Fixed in the latest update * Tedious procedures of placing tower ➜ Fixed in the latest update * Don't know what the tower do ➜ Buy towers for tower description [quote] [b]Remember to 👍 for me if you liked this review:[/b] 🔔 More similar reviews ➜ [u][url=http://store.steampowered.com/curator/31940448-Expectation-Checklist/]Browse Here[/url][/u] and follow this Curator, or 🤝 Visit Our Gaming Discussion ➜ [u] [url=https://steamcommunity.com/groups/expectationchecklist]We're Here[/url][/u] 📢 Disclaimer regarding Short Hours & English Errors ➜ [u][url=https://steamcommunity.com/groups/expectationchecklist/discussions/0/4594180031254224809/]Read Here[/url][/u] [/quote]
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Hours played at review time, across 31 reviews with recorded playtime.
20210819: Tried and it's not bad. Though there is no guidance, you could figure out the way to play this game quite soon. But I do recommend the developer to add tower, skill and user interface introductions into this game, maybe a manual button in the setting menu. Cannot sell or fix buff tower is kinda annoying and the money quickly becomes useless during the late game play even in second stage. Finding and clicking each resource tower to collect coins periodically does not give player a comfort experience, especially when you cannot move these separated towers. A collect-all button may be a good approach. It is especially time consuming at the beginning of each stage for the tedious procedures of placing tower: click build, then wait for tower to fall, then settle the tower to designated location. Repeating this for over 20 times is not fun at all. Usually the problem can be solved by adding an edit mode to quickly place multiple towers, I don't know if it's feasible here. Finally it comes the AI issue, if the enemy is blocked by a wall and a tower is targeting it, the tower will no longer attack any nearby enemies. Stuck enemy and a EMP tower will totally dysfunction the tower aiming it unless you float and relocate this poor guy. As a TD game fan, I do see the promise of this game, but it still needs some time to be polished.
War Beasts is a low poly/somewhat minimalist 3D rendered tower defense game. Some effort has been put into the game balance and design, but unfortunately many other core aspects of the game were phoned in... not least of which is the glaring lack of a tutorial, and given the somewhat complex tower upgrade and placement system, this is a sorely needed element to make the game accessible. While this does look a bit like it's asset flipped, it doesn't seem to match any of the common templates (namely the Unity Tower Defense tutorial)... it seems this is a genuine and original creation. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. These technical defects push this game below acceptable standards for any modern PC game. War Beasts is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Not a plus or minus at this stage, but looks a really interesting Tower Defense game with good graphics. Unfortunately, I am hampered by a lack of detail as to exactly what all the towers do, particularly the Support towers. Names like Corn, Cone,Magic Stone, Ironsmith and Iron Horse are not exactly helpful. Some type of tool tip or right click description is needed (or a better help screen). I am patient, and I am sure it will come, hopefully sooner than later. Edit: It came sooner!!
遊戲的畫面很精緻,但是沒有任何的說明,雖然容易理解,但總覺得應該要有個說明或者教學會比較好 遊戲的方式有兩種,一種是防守,一種是兩軍交戰,玩了一會防守的遊戲 遊戲一開始就要花很多時候佈置你的防塔,這一點不是很友善 關卡進行的時候似乎並沒有最終的目標設定,就是一直一波一波的來,一直到最後被敵人攻破... 這個遊戲的完成度必須加強 每個關卡的目標要設定明確,這樣才會覺得有一個努力的遊戲最終目標... 目前看起來遊戲似乎還在開發中,還沒有全部完成的樣子 總之,如果想看看漂亮的畫面 (陸軍跟空軍) 是可以買來看一下.... 但可能不會很耐玩 .... 這個遊戲如果可以修改以上的一些缺點,相信會是一款很棒的遊戲 ....給大家參考一下.......
Мне понравилось советую
[quote] 关注[url=store.steampowered.com/curator/39039781]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。 访问[b]斗鱼鱼吧社区[/b]参与互动,活动好礼送不停! [/quote] [b][u]游戏类型:策略塔防 推荐指数:6/10 推荐人群:塔防游戏爱好者、策略游戏爱好者[/u][/b] 游戏以星际侵略为主要背景,讲述了一个在星际帝国的统治崩塌之后留存下来的一个地球殖民者基地,受到星际海盗和军阀的外部威胁,为了生存下去,必须将基地发展起来。 游戏主界面就是以一艘宇宙舰艇为背景,玩家可以看到舰艇上的防御装置与士兵,而这时候就会有侵略者入侵了,不过不需要玩家操作,舰艇上的防御塔会自动攻击,而且玩家还可以点击不同的设施,可以听到不同的音效和配音。舰艇上还有三架飞机是玩家点击之后可以起飞的,起飞后也会去自动攻击侵略者。 游戏的音效不错。炮塔发射导弹爆炸时的轰鸣声、雷达扫描时的滴滴声、激光武器的滋滋声……战斗时的枪炮轰鸣,让玩家更能融入游戏中,享受战斗的快感。酣畅淋漓、热血沸腾。 [h1]游戏中值得改进的地方[/h1] 游戏没有新手指引。游戏等于没有UI设计,进游戏一点指引性的内容都没有,玩家要干什么,怎么玩,什么都没说,全部要玩家自行摸索。游戏界面有个帮助,也只有操作介绍,怎么开始游戏都没有。而且只有键盘操作以及鼠标的缩放介绍,并没有告知鼠标的操作方式(不要认为直接点就行了,摆放建筑时要长按鼠标拖动屏幕放置,直接点击无效),这种游戏不应该用鼠标更方便吗。 游戏难度系数不均衡。游戏目前有两种模式:防御战和末日战场。防御战设计成了闯关的形式,一个关卡有五个回合,每过一个回合敌方的种类就会增加,冲击我方舰艇的波次也会增加。防御战除了敌军数量多以外几乎没什么难度,至少解锁后面的关卡是如此,因为你建炮塔和升级消耗的金币一定没你的资源塔生产的多,你只需要堆好炮塔,无尽升级就完事了,没有什么游玩的乐趣。而末日战场模式,是需要玩家合理的排兵布阵、在合适的地方放置合适的兵种(此模式可以理解为军团战,没有主建筑)。该模式难度极高,笔者没有胜利过一次,也不知道是不是有什么东西漏了,又没有模式介绍啥的。 武器等种类较少,翻来覆去也就是哪几种武器,再加上大部分炮塔攻击后都有冷却期,所以就算是防御战模式,到了后期也基本上打不过的。 [b][u]整体来看,该游戏还是有许多欠缺,作为策略塔防游戏类的游玩性都没有完全体现出来。目前游戏还有两个模式正在制作中(PvP模式和城建模式),个人建议先把已经推出的两种模式完善一下,再去进行新模式的开发。希望游戏可以做得更好。[/u][/b] [h1][quote=] [table] 欢迎关注 [url=store.steampowered.com/curator/40742940] 夜游者 [/url] 一个完全属于玩家的组织 欢迎关注并加入我们 [/table] [/quote][/h1]
游戏本身操作引擎不太尽如人意,包括武器弹道,画质细节,看起来像是4399某些小游戏的引擎,虽然他的兵种比较多,但是你很快会发现这款游戏的玩法非常单一,仅仅是布局你的防御或者进攻,在其他维度的体验程度不是很高,作为一款单纯的塔防游戏,一般的画质与引擎,30的价格有些贵了,
For the 'On-Offer' Price of around £2.75 GBP (ish), it's 'OK' for a bit of time wasting. Rating*: 7+ Controls: Mouse Only (Left-Click Legend) Complexity: Basic, MOD Support: Not At This Time Notes: Loud, turn it Down in the Internal Settings, and there is NO Pause Button Additional Information: This won't hold your attention for more than 2 Hours if you're anything like me. That said, it's designed for a younger audience and isn't a Finished Product yet. On the Grounds that it's not finished yet, I'd say that one should give it chance. It's OK for just wasting a bit of time while you are waiting for a Phone-Call or something. Beyond that, don't expect to rack up Hundreds of Hours on it, unless you have a Life that is filled with 'Drop the Pad and Dash' Moments. There are no rewards for completing anything, not from what I can tell. You can walk away and not worry about losing, as you're not winning anything. Complexity: You Click Upgrade, and all aspects are improved. The Main Screen is actually the Tutorial Area. You can learn about Turrets and how they work on the main Screen. * Ratings: I do my own Ratings of Games, so that Players and Parents know what they are getting. This Rating is 7+ for the following Content: Violence - Low, but obviously, it's a Combat Game, stuff gets shot at, and stuff gets killed.
[quote] [th]关注[url=https://store.steampowered.com/curator/39039781]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。[/th] [tr][th]访问[b]斗鱼鱼吧社区[/b]参与互动,活动好礼送不停![/th][/tr] [/quote] 《无限重启》是一款由Beast Of World制作的可以自由布局的3D策略塔防游戏。 [h1]前言[/h1] 目前游戏有防御战和末日战场两种模式,防御战目前有8关,末日战场目前4关。未来预计推出竞技场(PVP)和城建模式,总体而言,目前更像是处于EA阶段。 [h1]游戏操作[/h1] wasd移动视野,z查看攻击范围,x布置塔,f可以移动塔的位置,c取消选择。 游戏中,指挥中心最高5级,防御塔最高10级,辅助塔不可升级。 [h1]游戏体验[/h1] 1.第一眼来说,游戏缺少教程环节,塔的作用需要布置后查看,并且游戏塔的攻击范围的显示很反人类,必须布置后再按“z”手动查看。 2.游戏的亮点在于游戏中击杀敌人的金币掉落必须依靠标记敌人才行,不标记敌人被ai打死的敌人不掉落金币,这一方面增加了玩家的负担,但另一方面提升了塔防方面的操作感,不再是布置完防守塔就干别的事情的游戏模式。 3.整体游戏循序渐进,防御战第一关只有地面敌人和地面塔,第二关增加了两种防御塔和两种辅助塔,并增加了空中敌人,第三关增加了两种辅助塔,以及隐形敌人。难度设计循序渐进。 [h1]优点[/h1] 1.标记敌人才掉落金币的模式,可以为游戏过程带来一定的活跃性。 2.整体游戏进程循序渐进,设计良好。 3.可以选择让电脑随机升级塔或者修复受损塔,不必要自己慢慢操作。 4.游戏质量过关,画面挺精致,敌人和我方建筑的设计各有特色。 [h1]缺点[/h1] 1.游戏细节和游戏设置上需要加强,例如炮塔介绍、敌人介绍等,可以出一个图鉴类型的,在布置/出现后才能查看非常的不人性化。 2.游戏默认全屏,无法窗口化,无法调节游戏内音量。 3.游戏的另一个金币来源:资源塔“玉米棒”,生产为固定的800金币/一塔每分钟。如果跳过战斗中间的等待环节不会补偿钱,并且需要手动点击领取。总体而言,如果想要在等待时间获得金币,需要等待很长时间。 4.末日战场没搞懂?我好像无法建造塔呀。我大概猜测是类似植物大战僵尸的僵尸模式,但我怎么选择派遣呢,感觉莫名其妙的出兵,莫名其妙的失败了,并且关卡自动4星。 [h1]总结[/h1] 总的来说,游戏质量不错,但虽然目前已发售,却像是EA测试阶段一样,小毛病挺多,希望在未来的更新中,能让玩家有更加愉快、完善的游戏体验。 总体游戏价格不算贵,对塔防有兴趣的可以尝试。 [quote] 加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]我的鉴赏家[/url],不定期为大家带来诚意满满的游戏体验干货。 [/quote]
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