
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 811 reviews with recorded playtime.
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ㄹㅇ 갓겜입니다 이런 게임중에 원탑 입니다 근대 노가다가 선넘내
สนุกจนลืมเวลานอน
讚讚
É um ótimo jogo pra passar o tempo, pois o jogo exige uma quantidade considerável de farm e grind o que pessoalmente eu não curto, mas esse jogo tem algo que te faz viciar e te deixar nesse ciclo por horas e horas. Acredito que seja minha primeira vez jogando um jogo desse tipo, e também conhecia Granblue apenas por nome, nunca havia jogado o jogo de navegador e mesmo assim o jogo foi feito de maneira que te insere nesse universo do granblue sem que precise ter jogado os títulos anteriores pra aproveitar a experiência completa Algo que me surpreendeu positivamente é que tem MUITOS personagens, cada um tendo um estilo de gameplay único, e isso pra mim é o ponto mais forte do jogo até então, pois a historia é bem previsível até certo ponto, pois é o clássico de heróis indo salvar o mundo, mas mesmo sendo previsível e clichê da pra gostar, pois tem personagens carismáticos, cenas e batalhas bem interessantes que acontecem no decorrer da aventura. Algo que desejo reforçar pra quem pensa em comprar o jogo e dar uma chance: PEGUE A DLC. Ela adiciona MUITO CONTEUDO e muitas mecânicas que complementam em MUITO o jogo base
DLC ไม่มีเหี้ยอะไรใหม่เลย มอนเดิมทั้งนั้น อะไรวะ
好玩
没记错的话从本体到DLC都是追的首发,虽然DLC有很多冷饭部分,但无法妨碍本游戏仍然是二次元共斗游戏最高的山,神作无需多言。
People call it anime monster hunter, it's not. It has the quest and loot system of MonHun but that's it. Combat is a lot closer to an MMO. Red AoE circles, bosses have enrage phases, go untargetable and do a mechanic. Not a bad thing, there are no new MMOs so its refreshing to get the soul of them back. Story drags on too long and it's kind of boring but you are really here for the endgame anyway. Good, I would say not worth $60 and wait for sale but the endgame is best played multiplayer and now is the most popular its going to be.
Excellent game that mimics FF14 and MH at the same time But them thinking it's ok to recycle the exact same bosses from the OG into the expansion instead of having new boss rosters is ridiculous. The expansion is more of the same and to be honest I was over fighting the same crap after Maniac Difficulty, but they thought it would be a good idea to recycle them all the way through Chaos ++? Ya MH does that too but not THIS bad, Not anywhere close. Budget or not, it's no excuse. If you can't make an expansion correctly then don't make it. Slapping the SAME bosses we're all BEYOND sick of seeing just with higher stats is boring as hell. Like fighting Galanza for the 20th time within 3 hours into the new expansion was not enough hu? Or the fact that the first Rank up quest in the Expansion is literally just a freaking Quakadile, again? I'm sorry.....but no. Thumbs up because its good, until it isn't. The DLC just makes the SAME things extra spongy. Very boring.
nice
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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