
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 811 reviews with recorded playtime.
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
🦜すごい🦜すごい🦜アンビリーバボ—🦜
草拟吗cy,我是来玩arpg不是mmorpg的
Lots of quality of life improvements making this game the best version of it self
배, 배가 너무 불러욧!!!!
Steam mi chiede "consiglieresti questo gioco ad altri utenti?" e dopo 200 ore penso proprio di poter rispondere di sì, seppur con qualche riserva. Sulla carta Relink è un action rpg basato sulla licenza dell'omonimo mobage, nella pratica è un Monster Hunter con le meccaniche di Final Fantasy XIV. Un ibrido che pur inciampando in alcuni frangenti, riesce a funzionare e divertire. Le "riserve" sono dovute principalmente a una campagna principale corta e dalla trama banalotta, in quanto mero pretesto per sbloccare il cuore pulsante del gioco: le missioni, affrontabili da soli o in multiplayer online, sono quello che tiene incollati a Relink e relativa espansione. Queste possono spaziare dal "uccidi una manciata di gobelini" al boss duro a morire e che vi farà tirare giù buona parte del calendario. Si affrontano missioni, si potenziano i personaggi, si riaffrontano missioni. Un loop di grinding senza quasi una fine e che potrebbe scoraggiare chi si aspetta un'esperienza più lineare, più scorrevole. A tal proposito non consiglio GBFR a chi magari attratto dalla IP o per semplice curiosità, si aspetta una roba alla "Tales of" e simili: il gioco è sostanzialmente un grindfest per i malati che come il sottoscritto vogliono vedere le cose sciogliersi al cospetto della propria build. Qualora faceste parte della suddetta cerchia, mi è impossibile non consigliare anche Endless Ragnarok che aggiunge grinding al grinding esistente. Solo fatevi un favore e saltare la trama perché tanto fa tutta schifo.
二刺螈味大,无需多言,想必relink2什么的已经在安排了吧(
No Guild wars
Overall a fantastic game. Main Story is maybe 15-20 hours, 10 Chapters. You'll have some optional quests available as you go along, which will help get mats to strength your party. Once you make it past the final chapter, the game is pretty much just a loop of doing short 5 minute little quests while pursuing story tidbits in an epilogue chapter. Grind these for mats to get stronger and certain ones will unlock higher difficulty levels to grind and get better mats while it develops the story. Not sure when the DLC comes in, haven't made it that far yet. But very much enjoying the gameplay.
大制作,好玩
Great game, here's a cat: _ __ / | \ "-..--'_4|_ _._____ \ _ _(C "._'._ ((^ '"-._( O_ O "._` '. \ `"'--._ \ y_ \ \| '-._ \_ _ __.=-.__,\_ `'-(" ,("___ \,_____ (_,("___ .-./ ' | C'___ (5) / `` '---'-'._``` | ``` |` '"-._ | ```` \-.` | ```` | "._ `` / ```` | '-.__ | ``` | | ``` | | ``` | | ``` / | ```` | | ``` | | ``` / | ``` | / ``` | | ``` | | ``` ! | ``` / '-.___ | ```` !_ ''- / ` ` | '--._____) | /| ! ! / | / | | | / | | | / | / | | / / | | / / | | (,,_] (,_,)
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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