
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Engagement
Reviews
Themes across 565 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
number goes up
[h1]Story (5/10)[/h1] It's ok and serviceable. The main meat of this expansion (and the base game) is not here. [h1]Graphics (10/10)[/h1] Really love the visuals. Effects/Aninmations look awesome. Like the new stickers (wished there were more). [h1]Gameplay (8/10)[/h1] Tried out the new characters a bit. I like the play style Fraux and Fediel, so I invested in them. There are new game play elements to evolve base game characters, which are also cool. In the end I had a team consisting of Charlotta (main), Io, Fraux and Fediel. I would have liked to invest more in other characters but the grind for a certain resource (master points) is way too tedious and unfun. Hence I used AFK farming for the main team and maybe do that for other characters. The full potential of them (and with that the play style to some extent) is locked behind lots of MSP... The new conflux (rogue lite element) is ok. Nothing game changing, but it helped with the grind for other things than MSP, although it is still a bit grindy. Most of the new bosses are just bosses of the base game made tankier, so I was a bit disappointed in that. The time limit for the most difficulty boss fights is very tight (at least when playing with CPUs). Still not a fan of damage/stun checks (fail to overcome them = game over). Liked the addition of matchmaking with all players around the world regardless of platforms. Sigil synthesis is needed but annoying. Why can't we choose the two traits we want? Here I saved and reload (occasionally doing a quest in between) to get what I want. This is not fun. Going to the training area is a bit faster now (if you are in one city, but not in the other for some reason). Why can't I just go there directly? Also unnecessary run back to the helm to go back to the cities. Why can't I just fast travel from there? Devs did some improvements here and there (showing damage cap while training etc.) [h1]Sound (8/10)[/h1] Good music hyping the battles. Sound Effects are also satisfying. [h1]Performance/Configuration/Settings[/h1] No complaints. [h1][Misc][/h1] I do see me coming back to this game, especially if a new expansion is coming.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.6K | 57% | $9.99 | |
| $1.1M | 4.6K | 84% | $9.99 | |
| $1.1M | 2.6K | 71% | $10.49 | |
| $1.1M | 4.1K | 94% | $9.99 | |
| $1.1M | 1.7K | 74% | $19.99 | |
| $1.1M | 3K | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 56K | 90% | $39.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $3.5M | 2K | 64% | $59.99 | |
| $752.4K | 576 | 60% | $59.99 | |
| $0 | 37 | 73% | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 565 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This DLC has new characters, new bosses and even old bosses has been alternative version. Added new feature that can changing character combat loop logic, for me this DLC, CYgames really did their best. If you like playing with friends or even challenge yourself, this DLC should able to give you good time. Some people complains CP value...come on what can you do with these $30 nowadays for entertainment...yep it is not the best DLC in the market (Best DLC goes to Lies of P Overturn for sure), but this really a decent DLC and with the base game it is so much fun already.
니들 어차피 오토 돌릴 것 다 안 다는 것마냥 설계된 필요 재화 수급량은 좀 고쳐줬으면 좋겠다 나같은 밥똥퐞들이나 좋다고 침흘리면서 싹싹 긁어먹지 라이트 유저 기준으론 너무 빡셈; 그리고 편의성 패치 많이 해준건 알겠는데 아직 멀었음 전투 이펙트 좀 더 조절할 수 있게 해주고 인벤토리 좀 팍팍 늘려줘.. 게임 쉽다고 안 할테니까 다인 보스 좀 그만 내고 펩시맨, 바브형같은 GOAT보스만 쭉쭉 업데이트 해다오 그리고 얼바하랑 천원은 제발 좀 갖다버려라
超好玩, 減負也做得很好, 不用花很多時間就可以農出一支滿等角色, 關卡也比本傳更容易過關, 像本人我當初本傳路西法是過不了的, 但在此DLC我能把Infinity難度全通, 主要是機體基本需求沒本傳這麼高了。 此DLC加入了召喚獸系統跟新的因子, 不過說實話, 多人真的很少人開召喚獸, 召喚獸已經淪落於只是提供因子跟上限而已。 總得來說,非常推薦入手。
还没玩到,期待
战斗,爽!类似于怪物猎人G位的DLC,前期虽然都是同模换皮但改了机制,终盘5个BOSS中除了法桑和异巴之外的3个是新BOSS,法桑和异巴机制也发生了变更。DLC的更新不仅限于追加BOSS,还更新了角色专精,大幅优化了角色玩法,拓展了角色间差异,让不同角色玩法更加的细分化,相较本体的唯伤害论、游戏体验好了相当之多。
战斗爽!这才叫arpg共斗,CY以后能端出新作吗?求求辣
喜欢小龙虾得有福了 加了新的机制 可以恶心你一整年
Cien mil espadas!!!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.