
Batman is dead. It is now up to the Batman Family - Batgirl, Nightwing, Red Hood, and Robin - to protect Gotham City.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 25.3Kreviews | 67% | — | $26.2M |
| $69.99 | 22.3Kratings | 65% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
os graficos sao mt bons
I like Batman games and this is one of the best.
Даже близко нет
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 27.5K | 95% | $69.99 | |
| $26.4M | 52.8K | 93% | $19.99 | |
| $26.1M | 20.7K | 90% | $69.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $26.7M | 56.3K | 68% | $29.99 | |
| $26.7M | 29.7K | 77% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.7M | 65.5K | 90% | $19.99 | |
| $0 | 114.9K | 86% | Free | |
| $344.7M | 373.7K | 90% | $59.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $96.8M | 96.7K | 94% | $59.99 | |
| $12.2M | 85.7K | 78% | $7.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
People have Hated on this for a variety of shockingly dumb reasons, and the technically-rough launch didn't help, but come at Gotham Knights with fresh eyes and an open mind and you'll have a good time. It's not "Great", but it is really solid and enjoyable for what it is (a lot of comments bemoan what the game isn't, which isn't fair). I've had a really good time with it, well worth the money I paid. First thing to note: It's NOT a Batman: Arkham sequel. It's not trying to be. It's got a different scope, different design aesthetic, different goals. For instance, Gotham City presented here is designed with more realism in mind, like the more recent Bat films. Go back to Arkham Knight and you're looking at a neon-splashed retro-futuristic theme-park. Here, it's a more sober, grounded presentation befitting some of the darker comics. I love how this Gotham looks, especially with the coloured fogging. It also has a more Co-op focus. Bear that in mind when attempting the Starro challenges. Combat is simpler than in the Arkham games but imo it's freer, more fun, and more forgiving of mis-timings. Lose the rhythm in an Arkham game and you'd likely need to start the combat round again. Here, you can create some space and rally. The four characters are nicely varied. Batgirl plays most like Batman, Nightwing is an acrobatic joy. Robin is quick and Stealthy. Red Hood is a savage, longer-range specialist. The plot is thin and only really serves to presented a handful of Rogues for your bashing pleasure. The Court of Owls mystery is the highlight as that involves a lot of exploration and unusual scenarios. Negatives: It's a very grindy game: 100%ers will need the patience of saints. Cut-scenes drag on for too long and involve lots of unnecessary character movement. The core cast also aren't the best actors in the world: line-readings aren't bad bad but never really sparkle, but maybe that's because of the flat writing. But as I said, I REALLY like this one. More so than the Arkham games it captures the feeling of a Vigilante Patrol, rewarding your rooftop night-prowlings with opportunistic crimes ripe for talented beat-downs. If there was ever a 7/10 game, this is it.
Me he pasado la trilogía este año, este juego es una castaña o por lo menos el gameplay de Nightwing, muy poco fluido, la moto es de plástico, el combate es pocho, no me convence. Muy lejos de los Arkham, diría que el Asylum que es el más viejo tiene mejor combate.
What even is this
Honestly, I wish I could like this game. But the bland open world, buggy missions, and characters that all feel identical just...ruin it. It plays fine but its the blandest open world game I have played to date.
Absurd Co-Op Decision, but Great Fun Solo/Duo You give us 4 playable main characters, build the entire marketing around the Bat-Family teaming up, and then limit the main campaign co-op to just 2 players? It makes zero sense to lock 4-player multiplayer behind a separate, repetitive arena mode instead of letting a full squad experience the actual story together. That massive missed opportunity aside, the game itself is genuinely a lot of fun. Especially if you're a Red Hood fan, maining him and clearing the streets of Gotham feels incredibly satisfying. Recommended, just don't expect a 4-player story run.
Perfeito.
This game deserved more it is such a good game and people were to harsh it was really good!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.