
Gorogoa is an elegant evolution of the puzzle genre, told through a beautifully hand-drawn story designed and illustrated by Jason Roberts. Winner of Debut Game at the 2018 BAFTA Games Awards, as well as Best Mobile Game and the Innovation Award at the GDC 2018 Choice Awards.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 23 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 20.8Kreviews | 97% | — | $4.6M |
| $14.99 | 1.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
да! отличные необычные головоломки
8/10 Gorogoa had been sitting on my "to play" list for quite a while, and waited for me patiently. then someday, i decided to give it a try. at first, it looks like a very simple game, maybe even just a puzzle game with pretty drawings. but once you start playing, you begin to see what it is actually about. the game gives you a few panels that you can move around, stack on top of each other, place inside one another, or separate. tou might think, "okay... how are they going to make a puzzle out of this?" Well, they do. and they do it surprisingly well. :) a door can open inside another picture, and a path can continue through a completely different image. two scenes that seem to have absolutely nothing to do with each other can suddenly turn out to be connected. most of the time, the solution isn't about finding a new item, but about looking at what you already have from a different perspective. that's probably my favorite thing about the game. sometimes you finally solve a puzzle and think, "wait, that's it? how did I not see that?"... the game doesn't throw completely random tasks at you and tell you to try everything until something works. there is logic behind it; you just have to notice that logic within the image. the artwork is also genuinely beautiful. the whole game feels like a collection of hand-drawn illustrations, but what's even better is that many of the little details aren't there just for decoration. you might look at something and think, "that's a nice detail," only to realize later that it was actually part of the puzzle. :) as for the story, the game doesn't really explain much. we follow a child through different stages of his life, and instead of directly telling us what is happening, the game expects us to understand most of it through the visuals. so don't expect a story book that lays everything out clearly. you have to fill in some of the gaps yourself. i'd say the puzzles are generally around medium difficulty. it's not the kind of game where you will be staring at the same puzzle for hours, and it's not particularly long either; you can finish it in a few hours. but i don't think the short length is a major problem here. the game says what it wants to say without dragging things out unnecessarily. long story short, Gorogoa is a little more than just a "puzzle game with pretty drawings." what it really does is teach you to look at the same thing in different ways. realizing that things which seem completely unrelated can actually be connected to each other is a surprisingly satisfying experience. definitely worth a try if you enjoy puzzle games. especially if you're looking for something a little different from the usual "find an item and use it somewhere else" formula. [b]also consider:[/b] if you liked Gorogoa, you might also enjoy [i]The Gardens Between, Monument Valley,[i] and [i]Machinarium[/i].
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean, Arabic +5 more
| $14.99 |
| 481ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
简直就是艺术品
这神一般的场景衔接,龙的绿眼当落下的青苹果,齿轮转动,平行时空之间展开对话,神话寓言,飞蛾扑火,反战的摇铃声响彻沙漠雪山和森林。
这不仅仅是一款游戏,更是一件艺术品。 This is more than just a game - it's a work of art.
Excellent!
短小精悍的神中神藝術品!透過4個方格的圖層縮放和拼接,產生空間與視覺極具創意和美感的變化,劇情也有種宗教哲學的味道!非常推薦親自體驗一次! 就是全成就比較麻煩,需要速通和在500步內完成遊戲,建議做500步成就的時候跟著攻略走,容錯很低,我重開了幾遍才完成。
This is a unique drawn-looking puzzle game, watch the trailer, decide if you like it. It's a lot of trial-and-error because there's a lot of arbitrary randomness (zoom in on a scene, separate, zoom out later and it's a different scene). That said, it's somewhat mindless and my 8 year old and I loved it. 5 year old enjoyed it too, maybe because the older boy loved it. If you don't care about achievements and want something new to keep you busy for less than 2 hours, get it on sale and go for it! If you do want achievements, there's only 11. 6 are guaranteed if you beat the game (70.2% of owners have done it, that's impressive!). The rest are very doable, but could take some time... 7. Beat the demo that unlocks after beating the game. 8. Chapter select to chapter 3 (green fruit), and beat the falling rock puzzle on the first try (the first few don't count, until you zoom in on the coal box). 9. Keep playing chapter 3 and continue to the clock puzzle, and put 7:30 on the clock. 10. Speed run! Gotta beat the game in under 30 minutes. I uninstalled and reinstalled to be extra safe, but it's believed the timer starts as the game loads. Google Maka's Gorogoa - 100% Full Game Walkthrough. You CAN pause (and resume by clicking the top right). His guide finishes in ~23 minutes so take your time to get the next achievement at the same time. 11. Complete the entire game in under 500 moves. No idea what a move is, is it a click? Either way, I managed to pull off 10 and 11 in a later playthrough on my first attempt, with the guide, and it added ~54 minutes of playtime to get both done. I made two mistakes, still succeeded, and can confirm it's easier if you put your panels where he does. That said, he does do the 'wrong time' achievement in it, which could cost you a lot of clicks/ moves, so at that puzzle I skipped to another guide and came back. 5.2% of us thought it was worth getting every achievement.
Holy ♥♥♥♥♥♥♥ ♥♥♥♥ is this ♥♥♥♥♥♥♥ creative. I've found this gem, through a YouTube video (I think most people did, because if i remember correctly the game wasn't that popular before) and ♥♥♥♥♥♥♥♥♥ I'm so ♥♥♥♥♥♥♥ glad I did. I can't imagine how they could come up with those puzzles AND make an interesting an engaing story.
Que jogo maravilhoso, linda musica, lindos puzzles. Simplesmente jogue (ele é bem curto, zerei em quase duas horas)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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