
A very short puzzle platformer set on an alien planet centered around a moving-platform mechanic.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Incredibly short, incredibly basic, and most glaringly, incredibly inelegant. Nothing here is too difficult but the basic mechanics just don't... *feel* good and the solutions subsequently feel less "clever" and more "fidget around until you stumble upon the solution" and that's just... unsatisfying. It feels way more like a tech demo than a finished gamed. And it's less than a half hour long even with plenty of stumbling about, so... As for the bundle as a whole... it really feels like a game jam that they're making you pay to play. Half the games are either tech demos or just feel... unpolished, and they're all a bit too far on the short side to be particularly engaging. And there's no real cohesion between the graphical design or the controls meaning the whole "console" gimmick doesn't really hold up. The whole set is definitely a bit overpriced and even at the 50% off price point I can't say it felt worth the time I spent with them all. If you do have to get any games in this pack, Triga is probably worth full price, Linelith and IFO are pretty cool albeit a bit underdeveloped and probably worth it on sale, and maaaaybe Tendy and Frequency Dissonance are worth it on sale but those are hard to recommend otherwise, and the other four are either too tedious or too underdeveloped to be even worth your time, so I'd give the bundle as a whole a pass.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 24 reviews with recorded playtime.
[b]R.I.P. Jack Lance, you will be dearly missed.[/b] CosmOS 9,一个包含9款解谜游戏的游戏包,所有游戏均以“太空”和“外星”为主题。在“剧情”中,这9款游戏的卡带在太空被发现,属于外星硬件,有人在将其适配我们人类的硬件之后发布,这样我们就可以玩到这些“外星游戏”了。这9款游戏分别由数名解谜游戏设计师设计,据称每款游戏长度都在30到90分钟以内,与一些动辄数十小时的解谜大作“正餐”相比,这些游戏更像是“甜品”,既能让人体会到解谜的“甜”,又不会因为长而让玩家感到“腻”。它们展现了多名设计师对太空和外星主题的不同阐释,是一个很有意思的合作企划。 本作《Gordianaut》是CosmOS 9中的一款游戏,由Jack Lance设计。此设计师小有名气,他的《Enigmash》和《Pushing It》这些Puzzlescript游戏我都很喜欢,他的作品包括解谜游戏(不在Steam上,但想找应该都能找到)、纸笔谜题、Puzzle Hunt等。 本作是一款平台解谜游戏,核心机制是一种很特别的移动方块,当主角和这种方块特定表面相接触时,主角就会和方块“粘连”在一起,此时,主角在某一特定方向上的移动(水平或垂直)就会同步转为方块的移动,让主角和方块一同移动。有点像《蔚蓝》第四章里面那个移动块,只不过本作中的块不会自己移动。 于是在本作中,你就需要用这些神奇的移动块进行平台跳跃和解谜。本作很短,20到30分钟就可通关,也不难,但也挺有意思,对机制的探索也还可以,总的来说不错。 结论:[b]推荐[/b],建议随包购买。
I will counteract a few of the negative reviews here. Gordianaut is exactly what it looks like: a very short game with one central mechanic that gets shifted around a bit. You can attach to the glowing sides of platforms and move them either horizontally, vertically or all around. Once those three concepts are explored, the game is over. It is easy, visually unappealing and it feels like a flash game from 2006. As a standalone game, it definitely is not worth the money. I will rate this game as part of the CosmOS 9 bundle, however, which is a bunch of experimental, short games ranging from cool in concept to actually cool. It fits very neatly into that bundle of games in an almost artistic way. It really isn't much, but for a quick lunch-break type of game, it works and it does feel like it would be part of a weird game system from outer space, where aliens try to emulate what games we as humans like. Looking at it this way, sure, I will upvote it, but don't expect much because it IS short and very basic - and definitely only get it as part of the bundle.
The credits text overlays on top of the pause screen text. That tells you how unpolished this puzzle-platformer is.
Basically a Flash game from 2007. Can't really recommend it, but it's not terrible either? Just very "eh", mostly boring.
Press "R" to reset to last lantern. This is a frustrating, fiddly, but fun short puzzle game. This is more of a prototype that needed some polish and playtesting than a final release. But if you get it as part of the CosmOS 9 bundle or on a deep discount it's a creative puzzler that will entertain you for a few minutes. Despite its short length there are a few nice "ah ha" moments and some unique exploration of the mechanics. I would be excited to see what a "proper" game with this idea turned out like.
One of the better games in the CosmOS 9 bundle. It's a short game without almost any pizzazz, but it's a solid honest puzzle exploring an interesting game mechanic the way good puzzles should. Minor negative - if there's a fullscreen button, I couldn't find it. Would've been nicer to play it in fullscreen.
A bit fiddly, but overall nice puzzle set
This is one of the games where I wish steam had a neutral option for reviews, as for an indie puzzler that was probably made in the dev's spare time it's perfectly acceptable, but I would never choose to buy this if it wasn't part of the bundle that's on right now. It feels on the level of a flash game, and this really captures their charm in a way that makes me feel a little nostalgic, as the controls are clunky and finicky although they work fine, though having arrow keys only really wear on my wrist. The puzzles aren't half bad, and the dev does go for a few eureka moments, although I got through it so fast and the mechanics were too obvious to really land for me. Overall, not terrible I've just been spoiled by the greats.
Nice short little game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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