
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 18.5Kreviews | 77% | — | $2.7M |
| $14.99 | 29.9Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sweet story, fun finding all the hidden elements, kinda pricey for under two hours of playtime with no walkthrough, but worth getting on sale. BUT JEEZ FOR BEING A WALKING SIM YOU SURE WALK SLOW!
I am gravely disappointed 😩 After playing What remains of Edith Finch, The suicide of Rachel Foster, Firewatch and The vanishing of Ethan Carter.. this was such a LET DOWN! I didn't expect huge things after reading a few other reviews but WOW this was poor! There is no puzzles, nothing even remotely exciting..you quite literally walk around a house, read notes ...and thats it.. I am still confused why half of the stuff included was included..it had no relevance to the game at all😅 I spent most of the time waiting for an exciting twist or something that shocked me..it never came😩 Of course I get that it isn't supposed to be a horror or anything like that but the creepy dark house in the middle of nowhere, thunderstorm, secret passageways and reference to ghosts really built up a feeling that there was something more to it than just the base LGBTQ+ storyline. I liked the fact that you unveiled the house on the map as you went along but truthfully thats about the only part I did. The rest was very hollow and pointless and the ending left a LOT to be desired... Typically I don't like writing bad reviews but I really wouldn't bother playing this if you're looking for a game with any interesting aspects😅 Quite Disappointed :(
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Aug 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $2.99−80% |
| 1.1Kratings |
| 62% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think this game had more impact in 2013 versus 2025. I found it to be rather tedious without any real point to picking up objects (one of the only things you can do in this game). The story is alright, and I'm glad it addressed LGBT+ issues. This game appears on so many "must play" lists, but there's now better, more engaging narrative games out there that go farther in terms of impact. At least it's short.
I recommend the game overall, but only if you can grab it for under $3. It is a very short game, and a bit underwhelming. The atmosphere of the house was very cool and I loved the throwback to the 90's (as a 90's kid myself.) However...that being said, the plot was a bit juvenile. I was expecting more of a thriller-type game, and this was definitely not it. So, accept these things for what they are, grab this game for cheap, and play it on a stormy evening to pass a couple of hours.
If you are looking for a horror game, look someplace else. Its got a cool atmosphere but once the story stared to unfold, I found myself rolling my eyes so hard I now have a headache. At least I got it on sale!
In many ways, Gone Home perfectly encapsulates the American upper class experience - incredibly self-absorbed individuals with nothing more to contribute to the world than the boringness of their own reflection. This is a story about how hard it is to be an upper class young lesbian, In a relatively tolerant household. That's it. That's the game. The only reason I can ascertain for this game ever having received any positive reviews, is that it found a target audience in others who live similarly boring, self-important lifestyles.
I usually never type out reviews because I cannot be bothered, but I really wanted to type one here. I remember being like... maybe 10-12 years old when my father bought this game for me saying it was a "murder mystery" only for me to play it and be absolutely floored by the ending. This was WAY before I came to terms with my pansexuality--hell, I didn't even know what bisexual was! But I remember being a little girl watching the credits fading with that illuminating font and just... silent. I didn't know what I was expecting, but it definitely wasn't what I got. For days, I felt so fixated on it. The raw emotions in the vocals for the credits, the intimate details of the journal entries, the desolate yet suffocating house, the motif of facades among the family, so many things that I didn't truly understand at that age. But I understood Lonnie and Sam. I certainly did. Maybe that's why I cried days later over the ending. All I could think of was "what if I ended up being 'one of those people?" I knew gay and trans people existed as a child because it was explained to me after discovering a friend's identity. But as a child, I was still terrified of being "one of those people" because all I could think of was "would my family deny my existence?" Layers upon layers of a murky revelation swirling within me. It was one of those things that you GET as a child, but you don't quite UNDERSTAND it, yet you don't want to ask your parents because it is so taboo. Between this game, Life is Strange, and The Last of Us: Left Behind, sometimes I wonder how long it would have taken me to have the epiphany that I was pansexual had it not been for these games? All that is to say, while it isn't perfect, and while it may be a let-down for SOME gamers, I personally adore this game as it explored the coming-of-age narrative through a queer lens.
SPOILERS!! To be quite honest, this game was very boring to play. There wasn't much going on the entire time. When first starting the game, it seemed as if it would be a horror game. Turns out it's literally just a game made about a girl "coming out." In the summary of the game it quite literally says "Something's not right. Where is everyone. And what's happened here?" It makes it sound more interesting than it is. The main character's parents were just gone for the weekend, and her little sister ran off with a girl she was romantically interested in. Don't recommend unless you want a game to play before bed to make you tired.
Dear prospective player, All of this is a nicely dressed up lie of a sales pitch, we were expecting an investigation or perhaps even some mysteries written in toilet paper (those who played will know) we tried everything, we hoped for anything but we were sorely dissapointed. The story is borishly linear, an uninspired mystery on nothing. In the end there is nothing to do in this game, it's a walking simulator in an empty house that promises much but in the end delivers nothing. As for our final words, we do not recommend this game for anyone who enjoys investigations and mystery games or any real mystery whatsoever. The only positive use for this game is to buy it for your worst enemy in the hopes he may be bored to death. Sincerely, Edgar was there
Waking sim where you pick stuff up, kind of a mid reveal to the mystery
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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