
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
Modeled estimate, not a reported figure. How we estimate →
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About
When civilization is decimated by rampant plague, a lucky few emerge from the ashes. Help them settle in a dangerous wilderness reclaimed by nature. Build them a home, shape their lives, and defend them from bandits and beasts in a lawless, realistic post-calamity world. The Dark Age is yours to rebuild.


From three lost travellers to a thriving walled city, build greatness from desolation. Use 3D terrain tools to create the perfect stronghold, from sprawling multi-storey forts to winding underground caverns. Construct, furnish and decorate your chambers, workshops, chapels, libraries and more, using stone, clay, and other gathered materials.

Each settler is a unique character. Consider Grimbold, for example. As a Swineherd, his Animal Handling is second to none. But his personality is Savage, so he’d make a strong Brawler. He likes nice clothes, his religion is dear to him — and he’s hungry. Satisfy Grimbold’s needs, use his talents, and he’ll be a happy settler — key to a happy settlement.

Build impenetrable defenses and set traps against unrelenting waves of raiders. Research and craft medieval tech, arm your settlers and command them in battle. Tailor your strategy to your villager’s skills, and upgrade them through hunting and combat.

Explore your randomly-generated multi-level map and manipulate it to your will. Terraform the earth and water for construction, design, or military strategy. Build up or dig down, go humble or baronial, and use the modding tools to unearth a whole new level of creative freedom.
We think you'll love Going Medieval if you enjoy...
RimWorld, Manor Lords, Kingdom Come: Deliverance II, Timberborn, Crusader Kings III, Civilization, Total War: Medieval II, Age of Empires IV, Frostpunk 2, Nova Roma, Kingdoms and Castles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
só compra é bom demais dog
Необходим секс спаривание порно фетиши деторождение
Апосля 20 часов стройки хлоп и нет сохранений!
I love this game, but there is a long-standing bug (confirmed by many players on Reddit and other forums) that affects pathfinding and eventually causes villagers to freeze while transporting items later in the game. There is no reliable player-side fix for this other than repeatedly manually resetting or unfreezing them, which becomes very frustrating over time. Interestingly, RimWorld had a very similar issue in the past, which persisted for a long time but was eventually resolved by the developers. Because of this, I unfortunately have to stop playing for now and wait for a proper fix. As soon as this issue is addressed, I will highly recommend this game again – it is otherwise fantastic.
Que espectáculo de juego, no te lo pierdas. Si te gusta ver como crece y como evoluciona algo con tus decisiones sin importante dedicar miles de horas. Juegalo
I love this game. It's everything you want but plan ahead and don't go too fast or you will miss important things. I love all the things about it. It's fun, strategic, creative and runs well. Perfect for hours or just for an hour. Keeps me entertained and is possible to do very well and build quite the settlement but don't get too comfy, one time I had a great settlement, some bandits came in and even though three players survived they all quickly died of injuries. Fantastic game. Hubby is buying it now. Found myself up until the wee hours of the morning playing. So far lots of mods and no conflicts.
What it says on the box. A great little game, frequent updates, new features and minimal issues. Very replayable.
foxy lo esta haciendo bien
Maybe Going Medieval is the friends we made along the way It was a very addicting game even after like 30~40 hours, definitely worth the money imo The system is pretty smooth, although in the late game it feels a little laggy and unresponsive, but I think most of colony games share the same problem. The gameplay is pretty easy to understand. Compared to other colony games I played, I learned this really fast, and it feels really rewarding to learn. The main downsides is probably some details problem. for example, the production system can sometimes bugged out, and sometimes the settler will just do some task you put as last priority. But these are no big issues. If you're just looking for a chill colony game, this is the 100% game to go.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish, Turkish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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