
Godslayer Arena is a roguelike fusion of autobattlers and action-rpgs. Combat is performed completely automatically. Understanding complex interactions between the spells, gems, and items you draft will be key to success. Break the game. Become overpowered.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Godslayer Arena is a roguelike fusion of autobattlers and action-rpgs. The core gameplay loop revolves around drafting spells to synergize with each other, and figuring out where they should be placed.
You have no control once combat begins, and your survival will depend on the strength of the build you have drafted.
At its core, Godslayer Arena is a strategy game focusing on complex and deep spell interactions. Each run will test your understanding of the game's core systems.
Break the game. Min max your build. Become overpowered.

Before you begin each battle, you’ll be offered a selection of different spells that you can purchase through the spell shop. You’ll then be offered the choice of being able to refresh your shop for more spells, or to gain experience. The more experience you gain the higher your shop level will be, which in turn offers you a better chance of finder higher tier spells.
Each spell comes with a set of “traits”, which grant powerful effects if you equip enough unique spells of the same trait. Holding three of a kind will upgrade your spells to stronger versions of themselves.
Spells are cast from left to right and interact with each other in various ways, meaning the position of your spells matters a lot. For example, certain spells may fire damaging projectiles, and other support type spells can increase the amount of projectiles fired by those spells if you choose to place them next to each other. There are lots of different spell interactions which include increasing area of effect, granting bonus spellpower, increasing/lowering mana costs, autocasting/combo casting spells, bonuses to basic attacks and more.

Mastery cards further enhance your build by offering powerful spells unique to the class that you play as. These cards are only offered once per run and must be chosen carefully. Items provide unique build defining effects, and gems provided your spells powerful modifications.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игрушка просто огонь! И это еще и ранний доступ (начало июня 2026). Я сыграл 5 игр постепенно повышая уровень сложности. И каждая из этих игр была уникальна. Разные скилы, разные синергии, вариантов тут безумно много! Всем рекомендую эту игру! Не проходите мимо! P.S. Наиграл уже более 60 часов. А каждый забег еще до сих пор остается уникальным. И это только один герой из двух доступных сейчас!
本来之前金级法术就难找 新版本2个银级以后还要进一步下调概率 人家传统自走棋是因为多人游戏 共享卡池 所以互生3星没那么难 你一个单机卡池概率搞这么死 硬是奔着不让玩家爽是吗 另一个经济系统 因为没有传统自走棋的利息系统 想要额外收益一定要带谐鸣卡或者羁绊 导致金级法术难度再进一步上升 5费卡基本完全没有金级的希望 真是恶心人来的 玩个单机还一点不让爽
A fun autobattler with cool spell effects and synergies. It currently has two classes both with unique spells to that class. The new updates added bosses which can give you a random unique spell that adds a unique favor to that run or a random reward if you don't want it which is great.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.6K | 631 | 94% | $9.99 | |
| $123.7K | 1.2K | 85% | $4.99 | |
| $123.5K | 302 | 84% | $15.99 | |
| $123.7K | 521 | 85% | $14.99 | |
| $123.7K | 2.1K | 91% | $2.49 | |
| $123.4K | 296 | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1M | 1.9K | 89% | $19.99 | |
| $92.7K | 195 | 94% | $15.99 | |
| $54.7K | 132 | 86% | $7.49 | |
| $17.1K | 44 | 55% | $12.99 | |
| $1.2K | 2 | 100% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Brain rot game.
muito bom
Good thing the combat is automatic Cause other then the UI i got no idea what is going on It's just particle effects and its great
There was a long radio silence but I am glad he is back. Will update as he goes and updates the game. Also love that ultrawide and super ultrawide support was added! https://store.steampowered.com/app/2870430/Godslayer_Arena/# Not worth 15 maybe 6.99/7.99
Excellent, BTW the dev isn't going anywhere there is now a roadmap and an update !
A perfect balance of 'Doing the same thing over and over again' that is fun and challenging. I could talk about the game itself, but I think what you want to know is; Will you have fun doing it? The answer is yes. I have 100% the game and looking forward to new characters/skills to do it again the next time around.
Es un juego para apagar la cabeza y tomar decisiones de builds. No me parece difícil y en las 12 horas que le metí está bastante bien. Se siente un poco sintético, pero espero ver nuevas features con el tiempo que le agreguen profundidad.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.