
The Wolf howls in the moonlight! Scarlet blood will glisten on the dark city streets in this stylish and atmospheric action game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
After playing the first Godbeast game, I was surprised to see a level based approach here, so no more getting lost! There are some neat elements in MKII, like having to kill the enemies at the same time (you stun them and have to deal the finishing blow while the others are still stunned) and that made for some exciting prioritizing. The visual style still looks unique, reminiscent of Suda51's Killer7 and there are some nice winks and nudges to local folklore that I could appreciate. Will be back to update this review later when I've played more. EDIT: played some more and really appreciate the combat, especially with a controller (I was struggling with Mouse + Keyboard)
Godbeast Mk.II is a very interesting game. It's not very polished - in combat, the rigid camera can cause issues as enemies or props block the player from view, the UI navigation is very clunky, and there's no way to remap buttons which makes using a gamepad basically a no-go for me. That said, there's a lot of really cool stuff here, and it's absolutely worth a try if you like stylish games and fast-paced combat. The round-based combat system encourages clean, aggressive play - there's a mounting tension as you stun enemies one by one, trying to take them all down before the first one reawakens, and then sudden relief as the camera cuts to them one by one and they explode into health and energy pickups. The game has a surprising amount of enemy variety, as well as a huge number of bosses for an indie game. I'm not finished with it yet, but there are at least four minibosses and at least four main bosses. Each of the main bosses has a weird and cool design, and their fights can get decently hard - I got stuck for a while at the Bishop, whose summon attacks and teleporting gave me a ton of grief. I don't think this game is for everybody, but it's got enough cool stuff in it that I think it deserves much more attention than it currently has. Give it a try - you might like it!
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This game is a difficult to recommend because its nearly good. And only one thing is stopping me from fully enjoying this game. Its the Camera, the camera is fixed perspective and a lot of the time the camera angles are not good and I end up being lost behind an enemy and cant see attacks. Its a hack and slash where you jump over and dodge attacks and when you time them right you are powered up. The artstyle is great, the sound design is serviceable and so is the gameplay. I will comment more on the story once I have finished. But if you love Suda51 or really weird aesthetic indie games that have a bunch of potential and want to support one, this is it. I fully love what they're doing I just hope that in future they will consider the Camera a bit more.
I do miss driving around the city like in the original Godbeast but also appreciate the more focused direction the game has now. Looks and plays great on the Steam Deck too!
A fun, short beat em up style game that has an unfortunate fixed camera problem, but also improves on their previous games. During some fights enemies can get lost behind other enemies and sometimes the camera seems to fight you so you can not see what's going on. I've not played the previous game so I can't comment on that game, but this devs first game Malebolgia was also great, but had one big problem: It was so easy to get lost, environments were very samey and it was incredibly dark. Thankfully the dev opted to go for a linear approach with this game. Instead of being one big open world everything is divided into stages and it's made the game very enjoyable. I'll take a kinda bad camera over getting lost every few minutes. Also, I'm unsure if it was a big bug or intended, but the stages don't always seem to present themselves in order. I went from 1-2 to 1-4. 1-3 to 3-4 and so on. Not really a huge issue and didn't seem to get in the way of understanding the story but I found it a little odd.
[h1]«Godbeast Mk.II»[/h1] [b][i]Мрачное, атмосферное экшен-слэшер-приключение. Вооружившись зачарованным копьем и взяв с собой ручного волка принцесса отправляется в город «Неспящих», чтобы завоевать трон.[/i][/b] Геймплей: https://youtu.be/MBb1XyG_l_M Правят городом лорды «Совета Охоты». Они погрузили город в бесконечную ночь, заключив договор с Зверобогами ради бессмертия. Теперь Зверобоги спокойно разгуливают по улицам города, а таинственный лунный свет сводит с ума местных жителей, вызывая агрессию и жажду крови. В этой схватке за власть принцесса не пощадит никого. Она готова воевать даже с бывшими друзьями и со своей семьей… По геймплею это типичный Hack and slash. Зачищаем от врагов и боссов небольшие уровни-локаций. В игре интересный сюжет и кат-сцены, стильная графика и мистическая атмосфера, отличная музыка и звуки, но неудобная камера. Она автоматически поворачивается и часто принимает неудачный ракурс (перекрывает обзор, усложняя бои). [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
Well, this game was an experience. The Good: - Interesting story and characters - Atmosphere and art are great - The concept is not bad The Bad: - The camera angles Ex. There's a specific boss in the game that you are essentially fighting the camera more than the boss and it is absolutely aggravating. - Some of the boss fights are lackluster and mechanically could use work Overall: This isn't a bad game at all for what it is. It doesn't sell itself as anything fancy and is very much a homage to Suda51 games. The biggest obstacle is how often the camera, in certain areas will get you killed, I hope they eventually patch a few things so that it flows more fluidly. As an independent indie title, I don't have any massive complaints.
This is a very interesting game. Not sure its worth 20 CAD but it was also not an awful piece of ♥♥♥♥
flower sun
Pretty good action beat'em up gameplay, there's definitely a learning curve when it comes to movement and patterns while also keeping simple controls. Cool atmosphere too and definitely very Suda-inspired 👍
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