
Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.
Modeled estimate, not a reported figure. How we estimate →
About
From Santa Monica Studio and brought to PC in partnership with Jetpack Interactive comes God of War Ragnarök, an epic and heartfelt journey that follows Kratos and Atreus as they struggle with holding on and letting go.
The sequel to the critically acclaimed God of War (2018), God of War Ragnarök picks up with Fimbulwinter well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Odin’s forces in Asgard prepare for a prophesied battle that will end the world.
Along the way, they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus must choose between the safety of their family and the safety of the realms.
Atreus seeks knowledge to help him understand the prophecy of “Loki” and establish his role in Ragnarök. Kratos must decide whether he will be chained by the fear of repeating his mistakes or break free of his past to be the father Atreus needs.
The Leviathan Axe, Blades of Chaos, and Guardian Shield return alongside a host of new abilities for both Kratos and Atreus. Kratos’ deadly Spartan skills will be tested like never before as he battles gods and monsters across Nine Realms to protect his family.
Journey through dangerous and stunning landscapes as Kratos and Atreus search for answers.
Available right at launch with your purchase of God of War Ragnarök is access to the God of War Ragnarök: Valhalla DLC for no additional cost!
Accompanied only by Mimir, Kratos embarks on a deeply personal and reflective journey that pushes him to master mind and body as he is confronted with the challenges of Valhalla in an unravelling, replayable adventure that blends the beloved combat from God of War Ragnarök with brand new elements inspired by the roguelite genre.
Kratos’ journey continues as he enters Valhalla, a new location in the God of War Norse saga. Faced with echoes of his past, he fights to overcome the trials within himself and walk the path laid out before him.
The beloved combat from God of War Ragnarök with fresh and experimental twists inspired by the roguelite genre. Valhalla will push you to master different aspects of Kratos’ arsenal during each attempt as you face new combinations of enemies and some surprises along the way!
Death is never the end. Kratos will have access to his weapons, skills, shields and abilities, but each new attempt will reset his Stats, Runic Attacks and Perks. As Kratos progresses through each attempt, you will be presented with choices between rewards that will help you push deeper into the mysterious depths of Valhalla while building resources toward persistent upgrades.
Partnering with Jetpack Interactive once again, God of War Ragnarök on PC will harness the power of the platform to deliver an exceptional experience.
Unlocked framerates and the option of true 4K resolution expand the full potential of our cinematic no-cut camera as you travel through the stunning vistas of the Nine Realms.¹
Behold enhanced reflections, lighting, and higher fidelity shadows, as well as increased geometric detail.²
Full integration with NVIDIA RTX™ Deep Learning Super Sampling (DLSS) 3.7, AMD FidelityFX™ Super Resolution (FSR) 3.1, and Intel XeSS (Xe Super Sampling) 1.2 will allow you to reach higher graphical settings and output resolutions.
Utilize NVIDIA Reflex low latency technology allowing you to react quicker and hit harder combos with the responsive gameplay.³
Enjoy the breathtaking beauty of the Nine Realms in panoramic widescreen with 21:9 ultra-widescreen and 32:9 super ultra-widescreen support!¹
Play your way. With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers, a wide range of other gamepads, and fully customizable bindings for mouse and keyboard, you have the power to fine-tune every action to match your playstyle.
Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality.³
Take advantage of highly accurate, spatial 3D Audio; hear enemies approaching from any direction, including from above and below you.⁴
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¹ Compatible PC and display device required.
² Compatible PC and graphics card required.
³ DualSense™ controller and wired connection required to experience the full range of in-game controller features.
⁴ 3D Audio via analog/USB stereo headphones.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +10 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 878 reviews with recorded playtime.
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不理解也不尊重为何要强行zzzq 铁森林那段又臭又长 假如不是黑猩猩尼格尔那么我还能当个嘎啦game玩 结果是个尼格尔 那么简直臭爆了 本来儿子的战斗就枯燥乏味单一 结果剧情还要一直看尼格尔 走路也是在布满泥沼的地方走 强行延长剧情 有种漫步在法兰粪坑的感觉 还有那臭b尼格尔人品也拉完了 比赛抄近路的来了 赢了还要嘲讽的来了 尼格尔表示“你跑不过我你信吗”你赢了 我还真跑不过你 你这傻卵一般的剧情杀真的不知道何意为 强行拉高尼格尔憋 除了恶心还是恶心 还有尼格尔上来就跟儿子说你爹要死了 你得接受现实 刚见面就复读你爹要死何意味?人品拉完了 最难崩的是儿子居然选择原谅这件事 第一次见面复读你爹要死上来贴脸开大都选择原谅 剧情强行洗白降智神了 中间在坑道儿子摘了朵花送给尼格尔拉好感结果人家反手一句“你杀死了一朵花“你赢了 以及尼格尔跟儿子说不要和任何人说起铁森林的事以免奥丁知道 包括你爹 结果儿子真没说导致后续和老爹发生争吵 我不理解这种强行推进剧情何意味 明明有更好和更多选择进行推进剧情却选择最脑痰的一种 一个是生你养你教育你的亲爹 救你无数次的亲爹 是你在这世界上最后一个亲人 另一个是刚见面1-2小时的黑猩猩 你选择听取且执行黑猩猩背刺你亲爹 那我还能说啥了 我觉得很神圣 再就是我以为熬了这又臭又长且降智的剧情之后就没有尼格尔的剧情了 结果呢 结局尼格尔来救场 强行加戏+强行把尼格尔烘托的多么多么牛 连主角都做不到的事我们黑猩猩随手做到了 神了 我觉得太神圣了 最后奎爷为数不多的笑居然给的是看见尼格尔和儿子在一起笑 天呐制作组你真牛大了 奎爷全剧我只看见笑两次 第一次是在探索地图 人头开玩笑把奎爷逗笑了 第二次就是这 假如是个符合剧情背景的人 假如是个三观正常的人 假如是个迎合大众审美的人 那奎爷笑我会觉得很温馨 可是是个三观不正且虾头且不符合背景的黑猩猩 那我还能说啥了给差评就完了 北欧神话有无黑人我不知道 但是我知道这个人物塑造的德不配位 拉完了
il est exelent
ТОП
great combat and story if you are into god of war games
Awesome combat, incredible level design and good conclusion of story.
👍
nice
SOLO DIRE QUE KRATOS SE PUDO CULEAR A LA MAYORIA DE DIOSES NORDICOS PERO DE TANTOS DOBLES SALTOS DE JODIO LA RODILLA Y NI MODO GENTE, HAY QUE PERDONAR ALGUNOS SIMPLEMENTE CINE Y FARMEO DE AURA EN UN JUEGO
God of War Ragnarök was honestly boring as hell. The pacing is terrible and the story drags on forever. It felt like a chore just getting through the main campaign, let alone wanting to do any side content. Great graphics can't save a game that feels this slow and bloated. Huge disappointment.
Game is a masterpiece in every way shape and form, especially with it's story and characters. I was told that this was a bigger, better version of God of War (2018) and I couldn't believe it at first; now I do. Some of the optional boss damage scaling is a little nuts, but having the ability to change to any difficulty on the fly is really helpful. And the DLC is surprisingly well executed. This developer doesn't disappoint. That being said, ♥♥♥♥ Sony and their ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. From monopolizing the market, eliminating physical discs, and no longer putting their biggest games on PC, they've been a huge disappointment as a publisher. I'm sad I won't be able to play anymore of their single-player games as I'm never buying a Playstation.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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