
The story of how silly Emilia met a gangbang of Goblins in the cave.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Korean, Polish, Portuguese - Portugal +3 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a truly life changing experience, an endless pit of knowledge and wisdom. before playing this game i was a mere silly little man with a silly little ♥♥♥♥, a putrid little cuck and a stinky man. but this game....this game changed me for the better, i am now 2.1m tall, with a ♥♥♥♥ that makes horses tear up with jealousy, i now understand all of my life, i now know that i and only i am all i take with me when i pass. thank you goblin games i am forever in your debt -- avopim
[h1]Nasty, brutish, and very short[/h1] No I'm not referring to the goblins though that fits them too; I'm referring to the game which is another of those non-interactive slideshows which is so short that I had to restart it after finishing it just to get enough time in-game to be allowed to post a review. The images on the store page are a significant fraction of the total images in this "game" and the dev for this one found a new way of being inept I haven't seen before, namely using a large, opaque text box that blocked significant parts of these images (such as the woman's head) so that you have to push the "H" key to make the text disappear just to see the entire image. Even if you are in the market for a five minute slideshow, there are much better ones. (I'll link one below.) https://store.steampowered.com/app/3458610/♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥/
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
нет
Very Good Game
Обыкновенная чушь, минут на 10. Единственное, что платина легко выполняется.
Hello There 🧟🍆👩
이거살때 저는 돈이 썩어 났을까유..
Goblin Gangbang is an indie game developed for a niche adult audience, but from a mechanical standpoint, it functions as a simple 2D action and resource-management title. The player typically controls a central character navigating confined environments, interacting with AI units, and completing short sequences or objectives. The design focuses more on repetitive gameplay loops than on complex systems. Mechanically, the game uses basic movement, timing, and input coordination. There is little mechanical depth or challenge, and most actions rely on simple button prompts. It does not feature advanced combat or progression mechanics typical of other 2D action or simulation titles. The visual presentation employs a side-scrolling perspective with hand-drawn or pixel-style characters. Animation quality varies but remains consistent with low-budget indie standards. The color palette is bright and saturated, supporting clarity of motion even if the art direction is minimal. From a performance perspective, the game runs smoothly and requires few system resources. Load times are short, and the interface is easy to navigate. There are no major graphical settings or accessibility features, reflecting its small development scope. Sound design is limited. Background loops and basic effects serve functional purposes rather than immersion. There is no voice acting or dynamic sound layering, and most audio elements are reused across scenes. Narrative structure is minimal. The game does not attempt deep storytelling or world-building; instead, it provides short sequences meant to frame its interactive segments. Text elements are brief, and player agency in story development is low. Overall, Goblin Gangbang is a technically simple, short-form indie project. It prioritizes its niche premise over robust gameplay or presentation. From a neutral design perspective, it can be described as a lightweight 2D interaction system with limited replay value and straightforward mechanics.
Very goon game, i enjoyed it. so good
Story : 1/10 Just a hoe that like a lot of dingdong, that's just great. Graphic : 2/10 Just click click click and click click click, still you click till the end nothing really happen. Overall : As a bundle you will always get some crap games like this, i guess i have to deal with it, that's a whole lot of this games. Sh!tty ♥♥♥♥♥ sh!t.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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