
Goblin Buster is an incremental tower defense game with deep upgrade mechanics. Obliterate annoying goblins, collect materials, discover powerful relics, invest in unique buildings and spend your resources to upgrade towers and magical spells with a massive skill tree!
Modeled estimate, not a reported figure. How we estimate →
About
Goblin Buster is no ordinary tower defense game - it’s an incremental journey where every run makes you stronger, every upgrade changes your strategy, and every goblin wave is an opportunity to experiment with new towers.
Start with basic archer towers, as you crush goblin hordes, gather valuable materials to research unique upgrades that unlock new towers, abilities and resource production. Dive deep into a massive skill tree filled with branching paths and powerful synergies. The more you play, the more tools you’ll unlock to obliterate even the toughest enemies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's simply too easy for what it is, a lot of the upgrades are gated behind specific resources, but once you reach the point of getting those resources and various extra upgrades, the game is simply no challenge at all. You upgrade a ton, everything becomes even stronger, some effects, some things you can do make your towards so powerful, there's no point in not doing them. So yeah, I can't recommend this, the start is fun, but it quickly dulls out to mediocrity with an abundance of upgrades and little systems to make everything better and stronger, and it just makes it boring.
It was a fun little tower defence. Hard to figure out the proper builds in some maps. 7/10
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Armenian, Ukrainian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ある程度強化が進むとボス敵が落とすアメジストが大量に必要になるがそれの確保手段がひたすら周回するしかなくその周回が面倒になり3つ目のステージでダレる
Solid little tower defense game with charm. The progression system with the skill tree and town upgrades keeps things engaging, and experimenting with tower + relic combos is genuinely fun. It's on the shorter side, but not really worth the price for what you get. If you're looking to get more out of it, I'd recommend checking out the mods. The QoL mod at https://thunderstore.io/c/goblin-buster/p/MilkyTeam/QoLMod/ adds some nice quality of life improvements that smooth out the experience. Hope the dev keeps updating it — there's a good foundation here for more content.
Game as been nerfed to the ground, then abandonned. So if you do purchase it, don't expect to be able to play all the map. the last few ones are almost impossible, thus the last achievement isn't realistically obtainable.
[b] Ich empfehle es, da es ein drei Euro Spiel war. Da darf man kein High End Spiel erwarten. ABER, es ist eigentlich die ganze Zeit ein und das gleiche Level wieder und wieder spielen. Das sollte euch bewusst sein. [/b] [h1] Pro: [/h1] - Skilltree - Schöne Türme, die abgesehen vom Monolithen auch alle gut zu nutzen und sinnvoll waren - Zusätzlich gibt es eine kleine Stadt, die Rohstoffe und Verbesserungen zur Verfügung stellt. [h1] Kontra: [/h1] - Immer wieder (ca 5 – 6 Stunden) Level 5 im Abschnitt 1 spielen, bis man genügend Verbesserungen hat den Endboss zu besiegen. [h1] Für Erfolgsjäger: [/h1] 100% durchs reine durchspielen. [h1] Fazit[/h1] Unterm Strich war es ziemlich langweilig, weil man immer wieder das gleiche Level spielen musste, bis man gut genug war. Aber es ist eben ein kleines Spiel für wenig Geld. Es hat ein Skilltree, schöne Türme und zusätzlich eine kleine Stadt, weswegen ich es empfehle. Wer nicht immer das gleiche Level spielen will, sollte einen Bogen um das Spiel machen.
Short game with some varying difficulty, some of the towers don't feel very useful but that is very likely due to my preferences on how I build my setups in tower games. Only one level feels like a hard damage check (mines 1) but overall not a very difficult game that if you are decent at tower defense games this is a fairly simple 100%. Wish there were more achievements to force me to grind out more stuff but overall a fairly priced game with some decent content and likely some updates on the horizon.
Bom jogo. porém achei muito curto, tinha potencial para ser bem mais longo.
After playing this game for a bit, I can't recommend it right now. It lacks a lot of polish and balancing. The lack of quality of life and the inconsistencies are one thing, but the cost for upgrade nodes and the order often make no sense. A mana upgrade that's so expensive (because it uses gems) I will have bought all mana upgrades long before I get the gems. Harder maps giving you less gems. The loot buff that does not affect gems, the only resource you really lack all the time. The magic academy, where you can more quickly find and buy buffs for than you can actually buy the academy. And so many more. And I personally find the scrolling on the maps quite annoying. If the developer cares and polishes this, I am sure it can be a fun game.
jogo bom mas no verão eterno 4 a dificuldade fica no extreme se ta doido
Players by region
Where this game's players are, estimated from review languages.
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