
Goblin Buster is an incremental tower defense game with deep upgrade mechanics. Obliterate annoying goblins, collect materials, discover powerful relics, invest in unique buildings and spend your resources to upgrade towers and magical spells with a massive skill tree!
Modeled estimate, not a reported figure. How we estimate →
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About
Goblin Buster is no ordinary tower defense game - it’s an incremental journey where every run makes you stronger, every upgrade changes your strategy, and every goblin wave is an opportunity to experiment with new towers.
Start with basic archer towers, as you crush goblin hordes, gather valuable materials to research unique upgrades that unlock new towers, abilities and resource production. Dive deep into a massive skill tree filled with branching paths and powerful synergies. The more you play, the more tools you’ll unlock to obliterate even the toughest enemies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Armenian, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a really fun little game, needs more content but for the price tag is a nice little jaunt. has an endless mode though
great game. but way to easy to progress. the resources shoud be more work to get.
Bom jogo. porém achei muito curto, tinha potencial para ser bem mais longo.
If you enjoy tower defense games with pixel grpahics, this one is for you. I have slain the dragon so I am happy.
The music in this game is really good and the game play was good too. Had fun and that is the goal. Recommended.
After playing this game for a bit, I can't recommend it right now. It lacks a lot of polish and balancing. The lack of quality of life and the inconsistencies are one thing, but the cost for upgrade nodes and the order often make no sense. A mana upgrade that's so expensive (because it uses gems) I will have bought all mana upgrades long before I get the gems. Harder maps giving you less gems. The loot buff that does not affect gems, the only resource you really lack all the time. The magic academy, where you can more quickly find and buy buffs for than you can actually buy the academy. And so many more. And I personally find the scrolling on the maps quite annoying. If the developer cares and polishes this, I am sure it can be a fun game.
Solid little tower defense game with charm. The progression system with the skill tree and town upgrades keeps things engaging, and experimenting with tower + relic combos is genuinely fun. It's on the shorter side, but not really worth the price for what you get. If you're looking to get more out of it, I'd recommend checking out the mods. The QoL mod at https://thunderstore.io/c/goblin-buster/p/MilkyTeam/QoLMod/ adds some nice quality of life improvements that smooth out the experience. Hope the dev keeps updating it — there's a good foundation here for more content.
jogo bom mas no verão eterno 4 a dificuldade fica no extreme se ta doido
As of now just NO.
It's simply too easy for what it is, a lot of the upgrades are gated behind specific resources, but once you reach the point of getting those resources and various extra upgrades, the game is simply no challenge at all. You upgrade a ton, everything becomes even stronger, some effects, some things you can do make your towards so powerful, there's no point in not doing them. So yeah, I can't recommend this, the start is fun, but it quickly dulls out to mediocrity with an abundance of upgrades and little systems to make everything better and stronger, and it just makes it boring.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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