
Step into the role of a hands-on mayor and build your town from the ground up. Plan neighborhoods, automate logistics, and grow your community—all while juggling workers, infrastructure, and day-to-day chaos to create your dream town. Play solo for total control, or bring friends for co-op mayhem.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 9 → 2.14/day in the week after.
About
You’ve landed the dream job - mayor of a picturesque town rife with potential. Congrats! The spec promised rolling hills & friendly locals. What it didn’t mention was that the place is a total fixer upper.
So, roll up your sleeves and take charge as a hands-on mayor on the go. Plan neighbourhoods, place buildings and transport routes, welcome visitors, and turn them into happy, productive residents.
Watch your town grow and blossom, then keep it running when things get busy, messy, or go wonderfully sideways.
Lay down your streets, then place businesses, homes, and services where they’ll thrive. Welcome tourists, keep them happy, and give them plenty of reasons to stick around and make your town their home. Hire workers, keep shops stocked, and make sure the money keeps flowing, then upgrade, expand, and unlock new ways to help your town flourish.
Tailor each business, industry zone and building configuration to suit your wants and needs. Assign workers, optimise supply chains, set-up logistics networks and watch your systems go from strength to strength. Will you let automation do the heavy lifting, or will you be the Mayor of Micromanagement?
As mayor, you deserve the perfect place to call home. Dive into immersive house customisation with full 360° placement and a handy colour picker, so every corner looks exactly the way you want it. Need a new look while you work? Step into the Change-O-Tron. Your mayor. Your style. Trinicorncycle optional (but encouraged).
Play solo for ultimate control over your town, making every inch exactly to your liking, or team-up with up to four mayors in online co-op, mixing local and online play for just the right amount of teamwork and chaos. Chat, emote, and ping your location to rally help when things get busy. Just don’t spend all your time running each other over.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.39−20% | 2.8Kreviews | 93% | — | $2.8M |
| $26.99−10% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 565 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Несмотря на то что массово люди писали разработчикам, они так и не добавили русскую локализацию.
I heavily recommend this game. I played roughly a 100+ hours in Early Access, and felt like the Developers were super communicative of save files in Early Access not being compatible with 1.0's release because of all the new features they were adding. And they did - they added a TON of new features and made the game so much better. It was definitely worth starting over because of this. I just wanted to address this early on because I've noticed a surge of 1 star reviews addressing the Save File issue, and even with the Developer posting a resolution, it absolutely tanked their scores when unfortunately that's the risk of playing an Early Access game. With that out of the way, I want to actually provide a review on the actual game. This game isn't Animal Crossing, HOWEVER, if Animal Crossing: New Horizons left you feeling a certain type of way due to the lack of depth and content, this will scratch your itch. As a long time cozy gamer, I definitely have felt overwhelmed with the Cozy Slop rush of devs wanting to make a quick buck on the genre. That being said, this game is not one of those. It's fun, it's and seeing the amount of content the Devs have added to this game makes me so excited to play it. You're basically running a town, and while they have added more ways to be apart of the town, like adding in a home or letting you work the stalls and businesses, it's definitely not that type of simulator game. It's more of a building-type game with goals and objectives. You have to work to unlock different things to build your town up, which adds to the addictiveness/pacing of the game. When Devs add features in, I rarely run into bugs. It overall feels more refined. Anyways, here's to a hundred more hours!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 41.67/day in the week to Jul 17 → 24.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Simplified Chinese, Korean, Thai, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Dutch, Indonesian +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 566 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
相较于早期测试版本,1.0版本存在诸多bug,严重影响到了联机游戏体验。包括但不限于: 其一,游戏的联机质量得到了极大地退步, 我和女友两人联机,早先适用ea版本进行联机特别稳定,几乎没有过掉线的情况,但是在1.0版本的游戏体验中,频繁出现游客瞬移、物品卡手等等高延迟情况,甚至导致交互卡死无法操作,不得不alt+f4退出游戏。 其二,游戏中游客坐在长椅上用餐,垃圾大概率会直接掉在地上,即便周边存在垃圾桶,也会大量出现垃圾满地的情况,但是也有极少数游客自觉带走垃圾,我不清楚制作组是改动了随地扔垃圾的概率,为游戏赋予更大的挑战性,还是存在恶性bug。 其三,与市政厅中收购收藏品的npc进行互动,以及与展柜进行互动更换展出收藏品的过程中,会有概率卡死互动,导致无法退出交互,只能重启游戏。 以下是个人对1.0版本的一些看法: 其一,相较于ea版本,1,0版本对经济系统进行了大幅调整,早先在ea阶段存在的进出口体系被删除替换,ea阶段中玩家可以通过接取出口贸易订单来赚取代币,使用出口所获得的代币在进口app中更换自己取得的各类物品。个人认为,这套系统能够很好地提升玩家的参与感,在招募大量npc过后,小镇运营进入了一个自动化的阶段,此时能够驱动玩家参与游戏的体验大概只有装饰、建家,以及ea阶段中存在的出口订单完成。制作组大概是想通过简化进出口系统,为玩家前中期的岛建赋予更大的自由度(1.0版本中游戏大大提升了蓝色经济发展点数的获取效率,使得玩家可以随时使用该点数直接获取装饰品,以及随时在进口app中使用金币购买各类生产原材料)。但是,这种改动也使得中后期玩家能够参与的生产极为有限,到了中后期各类产线铺设完毕后,玩家几乎只需要驾车环游小镇观赏即可,除了岛建优化以外,没有稳定的目标驱动玩家进行游戏。 其二,关于存档问题,本人和女友两人在ea测试阶段总共进行了近一百小时的游玩,在1.0版本过后,直接登录游戏发现存档消失,虽然制作组提出”玩家能够通过对游戏版本进行调整,从而使用ea阶段的存档开始游戏“,但是这种方式又没办法使用新版本+旧存档进行游戏。制作组在推出1.0之前,从未说明过1.0版本将不支持玩家使用旧存档进行游戏,这就让我感觉自己的心血白费了(背刺❌️)。 其三,不能随心所欲地开车。相较于ea阶段,1.0对玩家开车撞到游客的行为给予了惩罚(游客会为小镇打差评),导致在路上开车需要更加小心。但是,考虑到游戏格外抽象、轻飘飘的架势手感,以及聊胜于无的漂移系统,我不清楚是否是制作组有意为之,希望玩家在游戏中沉浸在“不撞到玩家”的自我提出的挑战之中。 其四,关于游客数量,ea阶段游戏存在一个问题,就是玩家在对小镇进行建设的过程中,游客的数量并不会随着玩家建设的精细程度、规模程度而出现大幅增长,游戏中游客数量大概来源于玩家小镇的吸引力,也就是排名,也会通过玩家建设的航天城建筑吸引外星人游客降临,从而增大游客数量。但是,即便在1.0版本的游戏中,在玩家对小镇进行了大量建设过后,仍然存在小镇“不够热闹”的情况,显得颇为冷清,当我坐在仅有寥寥数人的街边时,会忍不住去思考“是不是因为我贪污了大量发展点数为自己购买家具而导致小镇衰落❌️”。 其五,游戏的ui欠缺打磨,相较于ea阶段,1.0的ui并没有得到优化,当然,ui之美丑是个主观问题,但部分选项的汉化问题也没有优化,是制作组态度的问题了吧,比如delete删除装饰物,游戏中的选项是“存放”,但是我选了“存放”选项过后,物品直接被卖成金币返还给我了,说明其本质就是”移除“,那汉化时候能不能走点心,诸如此类的汉译问题还有很多。 总体来看,这个游戏麻雀虽小五脏俱全,但仍然欠缺打磨,有较大的发展空间,我个人在1.0中的游戏体验,整体上不如ea阶段,尤其是制作组对进出口系统,整体经济系统的“优化”,对我而言是个负面优化,以上还请大家在游玩过程中辩证看待。
its a fun game but it does need a gender choice between male and female characters please i like it i jus wish i knew if i am playing a female or male because its random and i am a female and plus i have a hard time understanding it but i will evenually understand it
the tutorial / instructions are bad. it took me a while to figure something out, and if you accidentally Miss something there's no way of finding the information. I needed to find certain mushrooms and I couldn't find them. after half an hour of looking. and there was no instructions of how to get them. I think that was the third quest. not enjoyable. this also happened with some other things the instructions are just not very clear OR I can't look back on it to check what I need to do. I'm probably missing something. BUT the game is pretty and it does run smoothly,I did have a bit of fun exploring the maze. maybe it's just me but the tutorial needs to be better more information,maybe a way to see the dialogue again. BUT I could be really dumb and just missing everything.
played for 3 days straight with every free moment i had 10/10 scratched an itch i didnt know i had reminds me of the ads i get on my phone that are never actually the game they say they are but this one is actually like that!
不好 更新后没有存档了 浪费了我九个小时 又要重新玩 还退不了钱 差评
This game isn't bad. It's just not what it presents itself as. This presents itself like an Animal Crossing, but its more of a Roller Coaster Tycoon. You're running a town like an amusement park. You hire people that you have no interactions with at all, and they help you automate the process of running the town to please 'tourists'... Is it worth the money and did the dev's do a good job? Yes. But I wouldn't recommend this game if you were looking for an Animal Crossing like game but on PC.
This and Dinkum are the go to cozies
Yal deleted my game file i had 14 hours of this game i will not be playing well starting a new game i will be taking it off it right now
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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