
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.1Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
세츠. 내 삶의 빛. 세츠. 내 생명의 불꽃. 세츠. 나의 죄. 세츠. 나의 영혼.
This made me cry at 12AM, Highly reccomend. A mix of murder mystery/werewolf game and visual novel. The characters are unique and likeable, the gameplay while can feel repetitive at times but otherwise it is very fun. I reccomend playing it if "werewolf"-ish games are your cup of tea. SETSU is love SETSU is life.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $24.99 |
| 104ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
absolute cinema i've played to completion twice and i'm still playing
[h1]虚假的狼人杀:思维缜密的逻辑推理;真实的狼人杀:力大砖飞的数值操控[/h1] 23年玩的游戏,最近改编动画完结了回来补个评测。很让人失望的作品,这个游戏的卖点是avg和狼人杀的有机结合。本来期望能体验到有逻辑思考的单机狼人杀,但游戏只有avg的部分做的还行,狼人杀的部分完全不尽人意。 游戏最大的不足就是没有逻辑推理。首先狼人不可能投自己队友,身份对跳必有一真一假,部分角色有自己的投票喜好,你只要知道这三点就足够了。游戏AI不会思考,不能交流,所以你的推理意义不大,想投谁看你心情就行。 操纵游戏的关键是数值!通过不断的重复游戏,你的数值会越来越大,你的说服力也会越来越高,AI跟你投票的几率也越来越高。一切的一切都是数值碾压! 另外剧情塑造方面游戏被改编动画完爆。Gnosia的动画我愿称为最强游改作品,在原作的基础上发展超越了原作。虽然剧本差不多,但是游戏玩完我感觉每个角色都不熟,和我不过是萍水相逢的人。动画看完给我的感觉是每位角色都是熟悉的朋友,动画对角色的塑造更立体鲜明。 总之是不推荐,剧情算是本作的优点,但是看动画体验更好。
一人用人狼ゲームにストーリー性がプラスされている作品。 ストーリー、キャラクター、音楽、アートワーク、どれも印象的でよかった。 各キャラのイベントを進めていくことで、そのキャラの生い立ちや世界観などが徐々に明かされていくシステムで、1ゲームが短めなためサクサクプレイできる。 人狼ゲーム自体も面白いものの、ストーリーを進めるためにプレイするという側面が強く、作業感が出てきてしまうのが難点。
우드천민들아
What sets Gnosia apart from the other Mafia/Werewolf games is that it is a single player, story and character driven, social deduction game. That sounds weird on paper but the game is excellent. With an enjoyable story and larger than life characters that makes it a blast to play through. It is also great how each character's personality and quirks are part of the game itself as well. For example, one character that hates lying and will be extremely bad at it if they are Gnosia or a character that is notoriously smart but lacks charm so easily gets people to vote against them. It helps that the main game itself is fun and that the additional roles to the classic game such as "The Bug" and "AC Follower" adds another layer of fun deduction to the game. This is an easy recommend!
actually among us but in vn form.
인생이 26000원 밖에 안함
The only problem I have with this game is that I need more Gnosia content. I Need More.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410.6K | 5.8K | 98% | $1.99 | |
| — | 0 | — | — | |
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| $666.6K | 4.7K | 90% | $4.99 | |
| $6.9K | 21 | 86% | $16.99 | |
| $136 | 4 | 50% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.7K | 79% | $59.99 | |
| $3.6M | 12K | 95% | $9.89 | |
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 12.3K | 75% | $14.99 |