
Ginger: Beyond the Crystal is an adventure platformer in which you have to rebuild and restore balance to a world devastated by the explosion of a mystical crystal. Face quests and challenges set over 3 worlds and gain powerful new skills, costumes and powers that will help you to defeat the fiercest enemies. Explore, rescue and rebuild.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Russian*languages with full audio support
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- ATENÇÃO: Problemas de Compatibilidade c/controle. Testei em 2 controles diferentes, Xbox One funciona perfeitamente, porém o PS4 perde 3 funções. As funções são: 1)Não dá pra abrir o mapa (no xbox funciona perfeitamente no Lt); 2)Não é possível dar skip nas falas (Xbox, é o botão dos quadrados sobrepostos); 3) Analógico direito não consegue impulsionar o carrinho da mina (balão idem), sendo necessário utilizar o mouse nesse ponto. - ATENÇÃO: Há um glitch com a conquista "Consumer" (comprar todos os acessórios na loja), mas é possível obtê-la (ver guias); Abaixo seguem algumas críticas/observações: - Resumidamente, o jogo consiste em completar 5 fases em cada um dos 3 vilarejos, salvar seus moradores (comprando-os com cristais coletados em abundância pelo jogo), reconstruir suas casas (utilizando 4 materiais diferentes, que também são coletados em abundancia pelo jogo), completar algumas quests dos moradores (recompensas são materiais), completar as 15 fases bônus (fases bônus são destravadas ao concluir fases) e é isso aí; - O mapa do vilarejo é 3d, as fases são 2.5d e o bônus é 3d. Há problemas variados de câmera, por exemplo, nas fases não é possível ajusta-la porque são cenários 2.5d, e o personagem deslocasse muito próximo da tela (chance de colidir com inimigo é alta). No bônus, o ajuste de câmera é bem constante em alguns momentos, e definitivamente isso atrapalha; - Sobre fase bônus, o objetivo é tocar em cristais vermelhos (número varia, 1 é o minimo), o cenário é um trajeto composto apenas por rochas flutuantes do tipo caiu = morreu. Visivelmente, existem uma progressão de dificuldade nessas fases, porém mesmo assim a maioria é relativamente fácil (ajustando corretamente/constantemente a câmera é o segredo) . Na 14º existe um problema grave de visibilidade, e as grandes rochas retangulares encobrem 100% da visão em alguns momentos, porém na 15º o nível de dificuldade literalmente pula num patamar absurdo pois o percurso é feito num pula-pula; - As quests são bem repetitivas, possuindo apenas 3 variações, que são corrida, eliminar inimigos e coletar itens. É relativamente comum falhar nas corridas, às vezes você não consegue enxergar direito qual é o trajeto, e o objetivo é bem simples bastando coletar orbes em locais pré-determinados dentro do tempo limite, porém geralmente a corrida é iniciada com seu personagem entre as 2 primeiras orbes (frente à 1, e costas à 2); - Graficamente o jogo é bem decente, acima da média entre indies, mas faltou adicionar carisma aos personagens pois todos são bem apáticos, e a história também não ajuda; - Outro detalhe, infelizmente o jogo em si é muito fácil (nível criança do primário), inimigos são bem burros, e as mecânicas de combate também não são legais. Veredito Ginger: Beyond the Crystal fez vários aniversários dentro da minha lista de desejos, e durante esses anos o preço do jogo despencou bastante. O motivo, é simples, bastando jogar para conferir os problemas do jogo que oscila bastante entre o "jogo ruinzinho jogável que compensa pelo preço" e o "descartável que não faz diferença". Há qualidades bem visíveis, mas os pontos negativos estão aí quase que nivelados, há coisas interessantes como as roupas (cada roupa fornece uma habilidade) que são mal aproveitadas, por exemplo, você adquire o Arlequim (roupa da bomba) na penúltima fase, então refaz todas as fases anteriores utilizando a bomba para destruir/desbloquear caminho, e o prêmio geralmente são materiais para construir as casas que nessa altura já estão todas construídas, e isso exemplifica bem os problemas do jogo. Resumindo, caso você realmente goste muito do gênero, compensa comprar numa promoção porque é baratinho, mas definitivamente é um jogo bem fraco, portanto eu não o recomendo.
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One major concern was frame drops (50FPS range when my monitor can handle 60FPS). Keep in mind I played this on a machine with an Intel Core i7-8700K and GeForce GTX 1660Ti. The game shouldn't lag. Gameplay was boring. Also the enemy animations were a joke and seem either box standard or bare minimum. This one is hard to explain but the enemies are stiff and lifeless to me. Had to refund.
这个打击感啊真是 实在是有点玩不下去 画风挺好的 音乐非常不错 但是建议还是有中文以后再尝试 没中文加上这个轻飘飘的感觉 无力继续
This game is very remeniscent of old 3D platformers from the n64 era. There is a lot of colelcting which is used to advanced the game. The jumping itself is nice but does feel like it could give you more at times. With that said it controls very well on keyboard. The first world isvery casual and not too bad but its not the best first impression. The second world steps it up with a more memberable world and more fun levels. Although it does feel like a maze it is charming and the side quests you have to do are fun enough. The third world is the real gem of the game where the last two levels are amazing especially the second to last boss fight. The rebuilding the town aspect is pretty fun and collecting things feels meaningful.
Super jeux , jolie Graphisme , Tres facile a jouer bien que certaines quètes sont un peu délicates , sinon dans l'ensenble c'est bien je le recommande Voila voila :)
Ginger: Beyond the Crystal was a fun game, I did enjoy it while i played it but there were a few things that stop me from giveing the thumbs up. 1. There is a bugged achievement, you can get it buy NOT buying every accessory before getting all the in-level ones. 2. The game has a few bugs, these bugs were in no way game breaking however. 3. There is a lot of unnecessary stuff, ALL of the quests given were one of 3, Race, kill monsters, collect items. the fall damage was 100% uneeded and felt like it was really holding me back as you dont need to fall but 10 feet to instantly DIE 4. Game difficulty, I like hard games, but the only thing that hard mode does is disable checkpoints in the levels, you die you have to restart the entire level. This wouldnt be so bad if most of the levels were not so tedious and annoying to have to redo every time the game decides you have been alive too long. (I bugged through something at least twice through out the entire game, both times near the end of a level.) 5. Animations are anything BUT smooth. any cutscene with an animation cannot be skipped even if you press the "Skip" button. 6. Lack of information to the player. I played through the entire game before learning I could press shift to take off any costume I had on, I cycled all the way through to get to a specific costume. I also didnt know I could build different types of buildings. (There are arrows but those are easy to miss) 7. you dont need to 100% a town before you reach 100% happiness. As an achievement hunter It would be extreamly nice to be able to see where that last accessory is. 8. Camera felt super restrictive. I understand this one but it was really annoying to not be able to see an enemy standing behind a wall that would hit me as soon as I turn the corner as the camera snaps to a new angle where I could see it. (The Manor kitched does not need 3 camera snap points...) I didnt say anything I LIKED about the game. If you can get this game on sale go for it, it was fun.
This game is pretty much unplayable with keyboard + mouse, maybe it's more fun with a controller... The game itself looks nice, but the levels are imho not designed properly, you need outfits in the first levels you only get in later levels, so it's not built logically. My little daughter likes the graphics, but got bored after a short while because you don't make any progress
Grafika i fabuła super, zdarza się przycinać grę. Głównie drugie miasto, ale może też być o wina sprzętu :P
Terrible, unplayable drivel.
Fun, charming game like in the good ol' days. Epic music and nice worlds.
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