
Fast paced Top-down shooter! Smartly use IRCM to evade the constant barrage of bullets and missiles and destroy everything that stands in your way.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
『Gigantes Ex Machina』 is a rogue-lite mecha action shooting game.
Beloved gameplay mechanics such as a randomized power-up leveling system will welcome both new and experienced players into this exciting world!
Be immersed in thrilling audio fidelity to the myriad gunfire, explosions and pulsating sound effects as you race across the battlefield!
Smartly use IRCM to evade the constant barrage of bullets and missiles.
War! Intrigue! Nations and Mega Corporations vie for control over an ancient weapon discovered in the near future.
You must pilot the mecha “Gigas” and survive against endless waves of enemies in order to achieve victory.
In a future world devastated by endless wars between nations and megacorporations, humanity, driven by escalating arms races, excavates the ancient weapon “Gaia” long buried beneath the earth.
What they uncover, however, turns out to be a catastrophe incarnate.
Facing extinction, nations and corporations form a temporary alliance to resist Gaia.
Decades later, the player awakens as an experimental candidate for “Anima,” a pilot of the next-generation weapon system known as Gigas, and takes their first step into this age of chaos.
Genres
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
스토리모드만 클리어 한 상태의 평가글로 후반 플레이에 따라 아쉽다고 한 내용이 달라 질수 있습니다. 로그라이크 좋아하는 분들 좋아하실 게임 메카닉류 좋아하는 분들은 아주 좋아하실 게임. 한국산 게임이라 응원할겸 저렴해서 구매해서 해봤는데 로그라이크류 별로 안하는데 메카닉을 좋아해서 그런지 아주 재미있게 즐겼습니다. ★아쉬운점. 1. 기체별로 모듈업글이 아니라 전체 기체 업글이 되서 골드가 남아 돌아요. - 기체 성장시키는 재미를 위해서라도 이건 기체별로 업글로 변경이 필요 해보입니다. 2. 연구포인트 사용처가 없어요. - 연구포인트 사용할 곳이 없어요.. 능력개방이나 무기개방 효율증가 등 사용처 늘려야 할듯 합니다. 3. 스토리.. 스토리 보강 필요, 게임은 재미잇는데 스토리 몰입도는 약한편.. 명함나오고 대화로만 진행되는데 중간 영상이나 전체화면씬등 눈에 보이는 것도 좀 신경써야할것 같습니다. ★사용자의 요구사항(기체를 키워나가는 손맛을 느끼게 해주면 좋겟습니다.) -기체들이 좀더 잘생겨졌으면 하는 바램.. -출격전 기체들이 격납고에 대기하고 있고 기체 선택해서 출격하는 화면연출.. -격납고에서 파츠 선택해서 업글,교체등 하는 구성등 지금도 좋은 게임이지만 더 좋은게임으로 많은분들이 즐겼으면 합니다.
The gameplay and graphic is great. Hoping to have more stuff as the game go on
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean*, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Turkish*languages with full audio support
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun game, plays well and looks nice, but there's not much to it right now. it's taken me about 6 hours to do everything except buy all the items.
Pretty fun game that I enjoyed my time playing through what was available at the moment. My favorite mech was the AG-52B ARGUS with being able to mow down enemies using a maxxed out Mini Gun and Homing Missile automatically turned on. For how much I enjoyed the game I do have a couple issues that I hope will get changed/fixed in future updates 1. The input method for controller switches to keyboard and mouse every couple button presses, leading to a fair amount of misinputs when selecting sync upgrades or changing a weapon from manual to auto 2. Some text being near impossible to read because its too small, specifically for selecting what type of build you want your mech to have. I play on a steam deck docked to my tv and its impossible to read on either the tv or the deck itself and its only slightly legible if I'm looking very close at my laptop screen. I hope this gets changed so that you can select what size text you can have rather than straining your eyes trying to read what stats change for your mech or reading a description a sync upgrade ability has. Besides those issues, I really enjoyed whats here and am looking forward to what future updates the devs have for this game
게임은 재밌음 메카물과 로그라이크 좋아하는 사람이라면 충분히 재밌게 즐길수 있을거라 생각하지만 컨텐츠 고갈속도가 심하게 빠름 무기조합은 없지만 메카물답게 기체를 바꿀 수도 있고 기체별 파츠별로 옵션을 선택할수 있는건 가산점인데 처음 주는 기본파츠말고 쓸 이유가 있나? 할 정도로 다른 파츠가 매력적으로 보이지 않음 부무장도 유도미사일같은건 거의 자동으로 쓰는데 미션 들어갈때마다 수동에서 자동으로 바꿔줘야하는건 조금 불편한거 같음 정출에선 미션들어가기전에 연구실에서 무기마다 자동으로 쓸건가 수동으로 쓸건가 설정할수 있으면 좋을거 같습니다 지금으로선 할인때 사서 짧게 즐기엔 나쁘지않음
Been into this for a while. Recently it nerfed abilities and asked you to begin GRINDING, I was so angry that decided to give it negative review. Soon it provided weapon auto fire function, I was happy so now I am reversing it to a positive review.
으옹 심플하게 재밋음 ㅋ
재미는 있는데 아직 게임이 반도 완성이 안 된 느낌
I really like the concept of this game. The execution on the other hand falls short. This is not a "get good" style of mechanics, this is a "hard for the sake of being hard." Having played many similar types of games, after putting 8 hours into this game I don't feel like I have "improved" in this game at all. Playing this doesn't feel like a test of skill rather a test of patience with the game. A boring take on Armored Core roguelike. The weapons are lackluster and the upgrades fall short on being upgrades. I am keeping my hopes up. There is a future for this game, but for now I am disappointed as replaying the same missions do not flow into natural progression. Replaying missions as a roguelike should lead to developing growth. This game fails to balance the growth to incoming challenges.
Overall, it's a decent game for an early access, but need more efforts, and time I guess. You should try demo first before buying. Its combat style is definitely something else (something that I have to look more into, because this is not my style of playing) Navigation in-mission and pacing need more polish. Having hints and tutorials thrown at me in the middle of combat is very annoying. Also the game needs a dedicated menu for tutorials, not just in-mission.
Players by region
Where this game's players are, estimated from review languages.
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