
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.71/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 46.9Kreviews | 92% | — | $5.8M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fast paced parkour combat game.I recommend it to everyone
Кайфанула, но игра далеко не идеальная Ghostrunner это тот случай, когда ты одновременно любишь игру и ненавидишь её за то, что она заставляет тебя страдать. В целом это очень крутая экшен-игра: быстрый геймплей, приятное ощущение скорости, катана, куча красивых мувик моментов. Когда наконец идеально проходишь сложный участок это отдельный вид оргазма. Но без минусов тоже не обошлось. Технически игра местами ведёт себя странно: иногда можно провалиться в текстуры, бывают сильные просадки фпс на пустом месте. Плюс встречаются места, где текстуры есть там, где их вроде бы быть не должно, и это даже немного ломает задумку разработчиков. Например, вместо того чтобы проходить сложный прыжковый участок через задуманный паркур, можно просто пройти по текстуре напрямую и упростить себе прохождение,но делать мы так конечно же не будем ( ͡° ͜ʖ ͡°) Самый спорный момент- количество паркура. Я понимаю, что это часть концепции Ghostrunner, но иногда его реально слишком много. В игре, где ты просто хочешь носиться с мечом и уничтожать врагов, тебя постоянно заставляют прыгать по стенам и искать маршруты по сто раз. Первый босс это отдельная жесть,140 попыток ушло только на него. В какой-то момент уже не понимаешь, ты проходишь игру или игра проходит тебя. Финальный сегмент с паркуром очень кривой, тебя вечно тянет куда то вниз с этих стенок. Сюжет тоже показался немного неуместным. Когда ты в сотый раз пытаешься идеально пробежать сложный участок, и не накуканиться на пулю врага, а параллельно персонажи пытаются рассказывать тебе лор,максимально сложно это воспринимать. История вроде есть, но внимание постоянно забирает сам геймплей. Возможно, с Ру озвучкой было бы проще,но не думаю,что она сильно бы изменила ситуацию. В итоге: хорошая динамичная экшен-игра, которая точно зайдёт любителям платформеров, хардкорных игр и элементов в духе соулс лайк. Если любите испытания, постоянные смерти ,перезапуски, хорошую мясорубку под тяжелый рок и чувство «я наконец прошел это дерьмо» , гостраннер стоит попробовать. Что касается меня,я люблю страдать,так что длс и вторая часть точно пополнят библиотеку (ง'̀-'́)ง
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 664ratings | 80% | #218 | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
за 4 часика прошел и, если бы я купил эту игру за 1,5 тысячи рублей, то был бы зол, несмотря на крутой паркур, классный мувмент и динамичный геймплей. Но я ее купил по большой скидке за 400 рублей так что пойдет. Из себя игра представляет hotline miami в 3д с паркуром и только катаной в сеттинге киберпанка. Сюжетец предсказуемый, но чуть поддерживает интерес и разбавляет напряженный геймплей вместе с простым паркуром. Каждый противник здесь уникален и сильно меняет твои движения, один заставляет постоянно бегать, другой - защититься катаной, третий - отпрыгнуть , четвертый зайти ему за спину и т д. По итогу ты танцуешь среди пуль, уворачиваешься от лазера и круто бегаешь по стенам, как настоящий кибер ниндзя. в общем 7.5/10
My fav game for sure. People may say that its too hard or smth which i find really funny honestly xD. It takes a lot of patience to finish it and i think thats whats best about it becaue it really does make u forget about everyday issues as u play. There are many major issues tho and I wish theyd fix them - ghostrunner 2 is filled with useless ♥♥♥♥ while all it needed is a little fix. The vibe is awesome and many levels take a lot of thinkin. The issues: 1. It doesnt warn that theres no save!! For a game that takes this much time to beat it and a "checkpoint" notificaiton without a message that it actually doesnt save it is insane! Now i ussualy diidnt mind it because it made the game harder and was more of a flex to finish it but there was at least 4 levels that were really really really long and made me need to stay up longer than i couldve during the night just to save the game. 2. No achviment for finishing hardcore. Annoying af given how hard hardcore is and what a flex itd be to have an achviemnt + knowing how many other players did it. Also just havin proof of finishing it in the first place. Kinda annoying. 3. There are many glitches that can get pretty annoying like when u are almost near a checpoint but u die by FALLING DOWN and getting stuck somwhere. but thats not such a major issue because in my opinion it made the game more fun. Esspecially in hardcore mode when u need to think more out of the box and these spots whered u get stuck and dont look like the way u need to go - are actually the place u need to go. 5. lack of instructions may be consdierd bad but its also amazing in my opion. Only game that actually makes u need to think so my personaly faviourte and I wish tehre was a part two that wasnt so ♥♥♥♥. Recommend if u like games that require reflex and patience.
эта игра однозначно стоит каждую копейку, тут прекрасно практически все визуал, геймплей, история и ачивки из минусов можно отметить боссов, у них ♥♥♥♥♥ какой огромный потенциал но что мы получили? из всех боссов игры(включая длс) единственный нормальный босс это самый первый, остальные это просто афк ♥♥♥♥♥ где весь геймплей это прыжок прыжок деш отойти влево отойти вправо и все, в обычных комнатах геймплей лучше чем на главном боссе игры еще из минусов могу отметить длс(project hell), он откровенно ♥♥♥♥♥ если думаете что лучше взять длс или нормальную игру возьмите лучше игру т.к. продолжительность длс 2-3 часа история в нём ♥♥♥♥♥ геймплей тоже неочень длс цену не оправдывает так еще и для прохождения на платину обязательно надо это длс, если вы уже купили игру однозначно советую к прохождению
[h1] Great ♥♥♥♥♥♥♥ Game [/h1] This was an amazing game. I rate this game a 9/10 (including the DLC). This game is inteded to be a rockin hack and slash game, and it delivers on the mark. The electronic music has you raving throughout your play through. The game has good character progression, you unlock new abilities, skills, and face new threats right up until the end. The skills and abilities really allow you to customize your playthrough and choose how to deal with enemies. The boss fights are really interesting and unique; they leave you very satisfied once completed. This game holds up as of 2026, and this was my second playthrough (low key writing this review, I want to play it again). I want to touch on the movement / game play. Your charactrer and the speed you move at, really make this game special. You will discover little quirks (dash sliding off a ledge or grapple jump boosting) that can speed up your character. This will increase the pace of the game, and make it so much more enjoyable when you get hang of these speed boosts. One of the best experiences / most satisfying moments you will have in this game, is when you are traveling at high speed, using abilities, killing enemies, doding gun fire, and complete a room in 1 go. Positives 1. Extremely fun game 2. Amazing sound track 3. Fast pace, hack and slack, with no performance issues 4. The character movement is the definition of perfect 5. Unique enemies and boss fights 6. Great visuals / setting Negatives 1. Story is lacking a little bit 2. You will get stressed out with some fights (don't worry, they make you a better player) 3. I wish the game was longer
太好玩了不过我有 上下颠倒的问题所以这是推荐看我只按w空格shift和RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Amazing game. Took me almost 14 hours to beat. This game can and will run on a potato laptop, only recommendation for doing so on said laptop is turn the resolution scaling down to about 50-58% I loved and hated playing this game, it retained my attention well, and made me rage better- no, harder? eh, who cares. All you need to know is that its a really good game, its worth it, and be sure to maybe watch something funny inbetween sections if you rage easily... just sayin.
I literally got motion sick. The concept is cool and i love anything related to cyberpunk, but it was unplayable for this 30 year old. Too fast and pretty darn hard.
ritmi hisset, bir oraya bir buraya zıpla, adamları biç
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $5.8M | 6.8K | 90% | $29.99 | |
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