
Ghost Catcher is a cooperative horror game that can be played by at least 1 and up to 8 players together. You need to continuously delve into the haunted house, unlock new areas, uncover the truth behind the case; confront spiritual entities, identify their types, and ultimately capture them.
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Ghost Catcher is a cooperative horror game that can be played by at least 1 and up to 8 players together. You need to continuously delve into the haunted house, unlock new areas, uncover the truth behind the case; conduct mysterious rituals, confront spiritual entities, identify their types, and ultimately capture them.

In the game, players can transform into adorable kittens, not only to evade the hunting of spiritual entities but also to discover hidden items through special vision. They can even interact with other players, enjoying the fun of lazing around.

Search for clues in the map to increase exploration, learn more about the stories hidden in the shadows, unlock broader activity areas, add advanced gameplay, until the entire map is explored and the spiritual entities nesting there are completely subdued, to gain achievements and special rewards.

Each entry will confront different spiritual entities, completely random cursed items and relics, as well as a variety of map events that need to be resolved, ensuring that each game session is a unique experience, with endless challenges.

If you're tired of playing house in the same old apartments and crave a more thrilling adventure, a series of diverse and distinct dungeons, including farms and the upcoming amusement park, are waiting for your conquest

Here you can see enchanting demons flaunting themselves, holy nuns standing guard in assistance, and even beautiful pharaohs accompanying you. However, to attract more attention, perhaps using a mix-and-match style to showcase yourself is also a good option, it's up to your preference

Meticulously crafted using Unreal Engine 5 for better visual expressiveness, dedicated to providing players with a stronger sense of immersion, and experiencing the most immersive exorcism journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Spanish - Spain*, Russian**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
so played it with friend when it was on sale for 80 cents a friend bought it for me because at the time i was penny pinching the big issue we had was the input lag through out the game. in the cat game play is fun just wish you didnt have a time limit on how long you could wonder around as a cat especially when you are playing with friends i also wish that you could jump as a cat im still willing to play your game and recommend it to people its just its got a long way to go i still have high hopes for your game and that it will be play able
Ich hätte gerne einen Daumen zur Seite....man merkt, dass Game braucht noch einiges an Arbeit. Der Ingame VC geht nicht, die Übersetzung ist hin und wieder echt katastrophal - den Geist zu bestimmen ist dadurch echt kompliziert. Es gibt nur 4 Taschenlampen, obwohl man mit 8 Leuten spielt, ABER dass Spiel könnte wirklich gut werden und ich hoffe es wird weiter daran gearbeitet: Die Grafik ist super! Von den kleinen Storys haben wir leider noch nicht viel mitbekommen, aber das was wir gefunden haben klang interessant! Die Idee mit der Katze bringt auch Spaß und gibt einen ein Puffer um sich verstecken zu können. Das Aussehen der Monster ist auch sehr gut! Ich gebe jetzt erstmal einen Daumen nach oben und hoffe es wird weiter daran gearbeitet <3
it is fun to play with friend
Beyler oyun güzel ama bizim zekamız yetmedi :(
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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