
Introducing the Grapple Beam! Chain ghosts together then pop them all at once for points in an endless 'bullet hell' arcade apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 51reviews | 98% | — | $3.8K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Similar to Every Extend Extra, GG3000 is a fixed-screen shooting game where you don't shoot, but rather avoid the enemies and their bullets while using your laser-like rope/line to link them together in a chain which, when detonated, destroys all the enemies connected. The rope/line which connects you to the last enemy snagged can be used to cancel shots and you have a few other tricks to deal with your foes too (a temporary speed boost and bomb amongst them). All in all, it's a more than worth the asking price and a fun little arcadey diversion without any overly-complicated mechanics to get in the way.
I don't even know what I'm doing. Left mouse button to fire a beam that aims itself to the enemy and then try to have the connected beam touch the other enemies? I just don't see how that's fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, French
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ghost Grab 3000 is unique score'em up with a great visual design & unique mechanics Like - Quick pick up and play sessions - Visual design - Unique mechanics - Look & feel (hit pause / cam shake) - Score'em up quality Dislike - Difficulty curve needs a little work (started out a bit too easy)
Disclaimer: My scores/reviews are almost always based on having bought the game at close to the "lowest historical price" on steam at time of purchase. Quick score: 4/5 Notes: -Would suggest using a controller. -Just a simple fun arcade game, I wish it had a bit more too it and had some more variety in potential modes, similiar to how geometry wars 3 took the initial game and expanded on it immensely. This is still a fun little game by itself though. -I do also wish it had some more challenging long term goal achievements rather than just grind/farm" achievements. I got most of the "challenging" achievements by just casually playing the game before even looking at the achievement screen. Should add "Wave 15 hard" and/or "while using Hare ship" or something like that. Just some final really challenging achievement. -5$ is asking a bit much given the limited gameplay variety, but for sure pick it up on sale if you can and you'll get at least an hour or 2 of fun out of it.
這是一款非常輕鬆愉快的休閒遊戲,整體操作非常的簡單,個人建議是推薦玩家使用鍵鼠來進行遊戲。在遊戲中玩家扮演一名機器人要通過電磁鎖鏈一邊躲避子彈一邊盡可能多的消除幽靈,遊戲的難度更多的體現在機器人的血量和電池容量上,但是當玩家積攢到了足够多的金幣對角色進行陞級之後一切將會大不相同,推薦想要打發時間的休閒玩家入手。 [quote]點擊加入[url=https://steamcommunity.com/groups/itgameap]趣遊鑒賞組[/url],一同探索遊戲的樂趣~ 歡迎關註[url=https://store.steampowered.com/curator/34803254/]趣遊鑒賞家[/url],查看更多趣味性評測。 讓我們用愛點亮遊戲之光,加入我們,共同感受更多趣味的遊戲吧![/quote]
is like bionic commando and megaman decide to have a robot baby and he start fighting pacman enemies lol actually it dont have to do with any of that games but thats what i tough lol
I love it! The 3D backgrounds really help contrast with the main gameplay.
You grab ghost, you chain many ghost, go BOOM, satisfying. Pretty linear progression each "run" where you upgrade your speed, hp, or you beam width as an upgrade (aside from the slight gg customization in menu) very fun time killer. Really like this dev's games.
Interesting game that gets old pretty fast.
For now I played just a bit, but I already really impressed with the idea, with implementation and everything about that game, it's super fun and really creative game, you should definitely should give it a short, you won't regret!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.8K | 278 | 90% | $9.99 | |
| $3.7K | 78 | 92% | $1.99 | |
| $1.6K | 14 | 100% | $5.99 | |
| $67.9K | 386 | 97% | $9.99 | |
| $133.9K | 446 | 76% | $14.99 | |
| $131.7K | 2.8K | 92% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8K | 56 | 80% | $2.99 | |
| $3.8K | 59 | 81% | $2.99 | |
| $3.8K | 104 | 99% | $1.99 | |
| $3.8K | 53 | 49% | $4.99 | |
| $3.8K | 60 | 90% | $3.99 | |
| $3.8K | 79 | 90% | $3.99 |